You guys pick on the DEVS way too much

Seriously, ever since the notes on the upcoming update were released all I see is negative comments towards the devs and the game itself from the Forums to YouTubers thoughts about the update. There’s even a thread making fun of Almo for not answering a comment directed at him. For the amount of complaining and negativity that people give to this game and to the devs, people still play it. At the end of the day if it’s really an issue or if it bothers you that much then don’t play the video game simple as that. Let the devs do their job please. At the moment since the update is focusing on Pyramid Head and pop, all of the killer mains are upset. This is just a tip of advice for both roles, when something doesn’t go YOUR way, don’t lash out at the devs or anyone for that matter and let them do their job. You wouldn’t like it if you were working and someone lashed out at you for trying to do your job or tell you how to do your job. That’s all.

Tagged: Mod

Comments

  • I think with Almo's reasoning behind the pop nerf (unless there's more to it than what he explained), we have a right to criticise him.

    We felt you could spend too much time doing other things and still have it available.

    As a survivor, you can spend too much time doing other things and still have DS available, so I don't see why the same logic can't be applied.

    I do agree that people ######### a lot on these forums, however there's a difference between criticism and outright character assassinating the developers. While I do agree Almo's reasoning was dumb, I don't agree with the thread that was created asking why Almo didn't respond to all the comments on the Pop nerf.

  • Its the survivor vs killer sides to the game that causes the issue. One side finally has their grievances addressed but the other doesn’t.

    For example everyone hated old DS and rejoiced when it was changed but survivors felt upset when NOED was left alone.

    Now killers are annoyed that Pop which wasn’t even seen as a major issue gets changed, but DS which has the same problems remains untouched.

    Or for people like me Pyramidhead gets changed due to lose/lose situations and “no counterplay” but the lose/lose situations and no counterplay on the survivor side aren’t addressed.

    There will be an uproar like never before if moris and keys aren’t both changed in the same update.

  • It's fair to make constructive criticism, if you're explaining it and being cordial. It's unfair to criticise rudely and throw wild accusations at them.

    The bias arguments aren't founded on any solid ground. As an example, the mid-chapter patch 3.5 introduced the nerfing of ruin. Mid-chapter 3.7 introduced a number of changes aimed at nerfing loops.

    That alone illustrates there is a lack of evidence to support bias, and you only need to look up various topics here about claims of bias from both sides, which when combined ironically shows the nerfs and buffs are happening to both sides.

    Historically, there has been a balancing act occuring. I see some changes to PGTW this time round. Next time it might be DS. It's a constant balancing act, and forever fluid in changes.

    Basically, yes the devs do need to be questioned and challenged from time to time. Likewise, the community needs to question themselves as to whether people are conducting themselves appropriately. Balance is key.

  • @Xyvielia said:

    It’s Behaviour’s game.

    They can do whatever they want with it.

    Yet, it’s mind-boggling how much they really absolutely DO actually listen to the players, and have given so much, and put forth so much effort to try and cater to everyone, and minimal credit goes their direction, for anything.

    Instead, there is comment after comment festering with negativity, pouring from the mouths of some people who sound-off in entitled tones, often abusively demanding they get whatever they want, however they want, whenever they want it, behaving like a bunch of little Veruca Salts.

    There’s so much chaos and nonsense in the world that we all have to deal with in some form or another, and people are bickering and complaining about Pop Goes the Weasel and Decisive Strike!? That’s just kinda sad.

    Be thankful you get to play games and have the gear to do so on, and a house to game in and people to game with, not to mention the developers you have, who are putting their very souls into creating for you what it is you refuse to stop playing everyday of your lives.

    All the whining sounds like a bunch of Hollywood celebrity snobs who have SO much and still grudge about not getting every last morsel from Willy Wonka’s Chocolate Factory, then the keys to the factory, itself, and every last item on all their childhood lists to Santa.

    Life goes pretty fast, it’s not worth it to live shrouded in fussing and toxicity.

    We have to snap out of this selfishness and bickering, already.

    We’re better than this.

    Pro gamers show love and empathy to their fellow gamers and respect each other and the creators who gave them the opportunity to game their fav games.

    I can’t be the only one who can play DBD contently, and legit have fun.

    I just know I’m not the only one.

    Listen very closely to what he says at 7:30.

    https://youtu.be/YCc4SU-NSW4


  • No, they deserve every ounce of criticism. They make boneheaded nerfs, like the current Pop nerf, ignore in game bugs for months and even years. They hurt the game regularly. Look at the massive healing nerf a couple of years ago. So many of us said the result would be a harder focus on gens, creating a mess for killers who relied on snowballing matches. What happened? Gen rush era.

    They ignore concerns and warnings and pat themselves on the back for minor things. How many players tried to warn how broken MoM's synergy would be in various game situations? They ignored it. Got the cash grab and nerfed it to oblivion.

    This game has the absolute worst quality control process of any game I've seen in years. They don't vet their perk, power, and buff/nerf ideas well at all. They don't tgink of how one thing could cause ripples across the game when combined with others.

    No, tgis team should honestly be replaced or at least the management should. The game could be so much better than it is if it had a decent dev team and good quality control processes.

  • @Pryzm said:

    No, they deserve every ounce of criticism. They make boneheaded nerfs, like the current Pop nerf, ignore in game bugs for months and even years. They hurt the game regularly. Look at the massive healing nerf a couple of years ago. So many of us said the result would be a harder focus on gens, creating a mess for killers who relied on snowballing matches. What happened? Gen rush era.

    They ignore concerns and warnings and pat themselves on the back for minor things. How many players tried to warn how broken MoM's synergy would be in various game situations? They ignored it. Got the cash grab and nerfed it to oblivion.

    This game has the absolute worst quality control process of any game I've seen in years. They don't vet their perk, power, and buff/nerf ideas well at all. They don't tgink of how one thing could cause ripples across the game when combined with others.

    No, tgis team should honestly be replaced or at least the management should. The game could be so much better than it is if it had a decent dev team and good quality control processes.

    They have a decent team called fog whisperers but choose to ignore them and make them peddle cosmetics.

  • Ok these threads have gone far enough now. We won't tolerate the bashing of the Developers here on their forum - whilst people might not agree with the decisions that are made, directly attacking the Developers is not the way to go about making your feedback heard.

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