will devs ever fix the issue of survivors losing item's to dc killers
Just asking because I've lost a few green and yellow items to this
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I agree.
They should lose their items at the end of the match regardless of the outcome.
A wanted FIX Indeed! Killers always lose their stuff, why survivors dont? =/
It might also ease some of the pain we have to deal with when playing weaker killers with "necessary" addons that are ultra rare.
It’s bs that Franklin’s can Counter White Ward when the killer doesn’t have to worry about losing his/her add-ons when they have Black Ward.
Just pick the item up again.
So are you
Killers should not lose add-ons either when all survivors DC. Fair is fair.
yes imagine ur a killah angry of a purple flashy+items blindness and suddently DC
is like a Frankins Demise on steroids
It'd be fair for neither side to lose items/addons/offerings if someone dc's like that. In the case of swf it should be if it's game crash related and not an intentional dc. The same should be true for either side dcing just because they don't like the map/offerings.
Maybe because they lose their items everytime except when they run Ward, and Survivors almost never lose their items?
This 100%
Franklin's, Noed, Nurse, Billy, small map etc. The killer can run ward and never ever lose that item. The survivor can run ward and loses it with Franklins and or a dc. Since the game assumes you got Franklin's , w/e At least when I've run White Ward and a killer quits I still lose everything because the game does it that way.
With that logic killer should not lose his items, when he wins, it would be fair (survivors don't lose them, when they win) but oh, it does not works that way.
I think I've seen instances where killers were able to keep their add-ons, but I could be wrong. They should keep their add-ons if they win.
They lose it everytime.
If you have, let's say 20 of X addon, and 10 of Y addon, and you use them both in the match, game will save that addon combination for your next game.
So you will have still the same addons in the next game, but in the inventory, you will have 19 of X and 9 of Y addons, instead of 20 and 10, respectively.
Ah, that's probably why it looked like they kept it.
They should be able to keep offerings but there needs to be a restriction on what they can keep but also based upon performance. If they do nothing but afk camp then no or camp 1st hooked person like some. So no saving Ultra raes like Mori's or the super ultra rares like hatchets, carters etc.
So if say they bring in a purple quality addon and a green quality addon and get 4k plus good performance say gold across board. They keep both addons but offering is still consumed. Now lets say they get 4k but damage no gens and get nothing in the other 3 categories. Well they keep only the green addon then.
Both sides should get something based upon performance but they need to rework the emblem system to figure in the changes for both sides.
I can agree with it. Made a thread about similar thing - https://forum.deadbydaylight.com/en/discussion/18747/addons-and-items#latest