killer counter

my-image.png

What's to counter: plague and legion dont have respectable powers by which i mean if you see a legion sprinting toward you your extent of care should be stopping working on gen long enough for himt to not grab you and checking to see if you are or are by the last FF target if not keep doing gens. plague's infection doesnt mean to much when you havent been hooked and she doesnt have corrupt. it may often be worth it to bite the bullet and be infected.

drop pallets early/bring an item: hag and wraith are hard countered by flashlights. the rest have powers that can be outright stopped by pallets or stop you from dropping pallets. Dont be greedy dont go for the stun and you will escape.

having eyes and ears helps: watch for stealth killers, look for traps, listen for the universal sounds and the pig's roar

play normally and play well: loop well get stuns unless hes got dream pallets. use your time well and dont make stupid plays.

you gotta have those moves: Jukes. you need to juke with the intent to break ankles dont hold back.

omara shindeiru: if you are facing a good one you may already have lost. if not spirits phasing distance/ time is limited and slow to regenerate and shes a 110% killer you need distance to win the chase.nurse you may be able to juke if not break line of sight before its too late

Comments

  • hmm you cant see the picture can you? do i need to do something to make picture work on this site?

  • So what you're saying is that too many killers have counters that are too easy or barely need much countering at all? If that is what you're saying then I agree.

  • @zoozoom6 said:

    hmm you cant see the picture can you? do i need to do something to make picture work on this site?

    You can see it, all you have to do it just click on the .png

  • @Blueberry said:

    So what you're saying is that too many killers have counters that are too easy or barely need much countering at all? If that is what you're saying then I agree.

    my-image.png

    i figured out how to sen the image. but to answer you (it may have been hard to understand without the visual aid i meant to go along with it) not too many but the ones on the bottom need to be buffed

  • @chase131119 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1496723#Comment_1496723

    You can see it, all you have to do it just click on the .png

    i figured out how to show it normally while u were typing this. see above

  • @zoozoom6 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1496733#Comment_1496733

    https://us.v-cdn.net/6030815/uploads/WFYDDHMW96NN/my-image.png

    i figured out how to sen the image. but to answer you (it may have been hard to understand without the visual aid i meant to go along with it) not too many but the ones on the bottom need to be buffed

    Ah I see. I generally agree with most of that.

  • While I agree with most of what you said, I disagree with Plague. Her counter is bad RNG and high ping. A good Plague with a Corrupt fountain on hand can snowball so hard the survivors never recover.

    And you unfortunately forgot the biggest hard-counter to every killer in the game: second chance perks, specifically DS/UB. No killer but PH can avoid them in any sense. The "counterplay" to most second chance perks is not to avoid them going off, but to eat them and hope it's enough. And, unfortunately, it usually isn't.

    Edit: I would also like to point out that Hag's ONLY counter is a full swf with flashlights, and even then I'd bet on a good hag. Dropping pallets early does nothing, especially if the hag in question knows about the High Ground Trap.

  • @MadLordJack said:

    While I agree with most of what you said, I disagree with Plague. Her counter is bad RNG and high ping. A good Plague with a Corrupt fountain on hand can snowball so hard the survivors never recover.

    And you unfortunately forgot the biggest hard-counter to every killer in the game: second chance perks, specifically DS/UB. No killer but PH can avoid them in any sense. The "counterplay" to most second chance perks is not to avoid them going off, but to eat them and hope it's enough. And, unfortunately, it usually isn't.

    Edit: I would also like to point out that Hag's ONLY counter is a full swf with flashlights, and even then I'd bet on a good hag. Dropping pallets early does nothing, especially if the hag in question knows about the High Ground Trap.

    i was going for specific counters thats why i didnt mention second chance perks. btw i never eat second chance perks if i see it coming and i do fine. everyone says hag is s tier with 4 flashlights being the only counter i just dont see it. noting around were she has been setting up and sprinting through her web whenever she cant tele ie. picking up and hooking a survivor can undo so much work for so little time investment and after that shes a 110 killer and shes going to lose shes not as good as people make her out to be

  • @zoozoom6 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1497061#Comment_1497061

    i was going for specific counters thats why i didnt mention second chance perks. btw i never eat second chance perks if i see it coming and i do fine. everyone says hag is s tier with 4 flashlights being the only counter i just dont see it. noting around were she has been setting up and sprinting through her web whenever she cant tele ie. picking up and hooking a survivor can undo so much work for so little time investment and after that shes a 110 killer and shes going to lose shes not as good as people make her out to be

    I'm going to go out on a limb and say thay you are trying to chase people as Hag and play by the survivor rulebook. Don't. If someone destroys part of your web, set it back up. As long as you are there, they can't work on the generators or safely heal. No one person should ever be able to disable more than 2 traps, or else you placed them too tightly.

    And honestly, second chance perks aren't avoidable. Sure, they're easy to see coming, but your only options are to leave that survivor alone for free heals and gens, or eat them so they cannot do it again later in in the match. And they do counter specific killers: Mobility and ranged killers don't care about DS. Unbreakable hurts snowball killers more than anyone else. Trap killers dont care about Deliverence. One-shot killers don't care about Adrenaline. Ranged killers get hurt worst of all by DH.

  • @MadLordJack said:

    https://forum.deadbydaylight.com/en/discussion/comment/1497376#Comment_1497376

    I'm going to go out on a limb and say thay you are trying to chase people as Hag and play by the survivor rulebook. Don't. If someone destroys part of your web, set it back up. As long as you are there, they can't work on the generators or safely heal. No one person should ever be able to disable more than 2 traps, or else you placed them too tightly.

    And honestly, second chance perks aren't avoidable. Sure, they're easy to see coming, but your only options are to leave that survivor alone for free heals and gens, or eat them so they cannot do it again later in in the match. And they do counter specific killers: Mobility and ranged killers don't care about DS. Unbreakable hurts snowball killers more than anyone else. Trap killers dont care about Deliverence. One-shot killers don't care about Adrenaline. Ranged killers get hurt worst of all by DH.

    its what happens every time i go against a hag. if she doesnt get a basement hook she lost. in regard to second chance perks for bt i target the unhooker whenever possible and for ds i slug and i think it wore off. come on bashing on DH? i dont mind if they take high risk high skill high reward perk like that its mainly just ds that annoys me

  • @zoozoom6 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1497395#Comment_1497395

    its what happens every time i go against a hag. if she doesnt get a basement hook she lost. in regard to second chance perks for bt i target the unhooker whenever possible and for ds i slug and i think it wore off. come on bashing on DH? i dont mind if they take high risk high skill high reward perk like that its mainly just ds that annoys me

    DH as a "high skill" perk? It just pushing a button. There's not even any skill in using it, it exists to make up for a LACK of skill. A good player doesn't need to push E to reach a safe zone.

    And you really shouldn't judge Hag by what you do when you play against her. Most random players aren't that good, why do you think Freddy and DS/UB are picked so much? People want easy games, they don't want to learn the nuances of each killer, and they don't want to have to think about what they are doing. And on that note, good luck slugging out the DS when the meta is UB and Locker DS.

  • @MadLordJack said:

    https://forum.deadbydaylight.com/en/discussion/comment/1497411#Comment_1497411

    DH as a "high skill" perk? It just pushing a button. There's not even any skill in using it, it exists to make up for a LACK of skill. A good player doesn't need to push E to reach a safe zone.

    And you really shouldn't judge Hag by what you do when you play against her. Most random players aren't that good, why do you think Freddy and DS/UB are picked so much? People want easy games, they don't want to learn the nuances of each killer, and they don't want to have to think about what they are doing. And on that note, good luck slugging out the DS when the meta is UB and Locker DS.

    situational awareness? map awareness? timing? you act like you just press "E" when you see the killer to win the chase thats not even close to how it works. DS is common but UB isnt. most of the time. you can leave a locker and force them to waste their time