huntress next

ok, so its nice how billy and bubba were changed

NOW CAN WE PLEASE GET RID OF IRIDESCENT HATCHETS

Comments

  • @BreadLord said:

    ok, so its nice how billy and bubba were changed

    NOW CAN WE PLEASE GET RID OF IRIDESCENT HATCHETS

    Or you can learn how do dodge them? Iri Huntress can only have max 3 hatches with Iri, deal with it.

  • Take it as a challange, same for killer when all survivors have DS, BT etc I mean it's hard but keep on playing. When you are skilled things like good killers or strong addons won't bother you.

    And how often do you play against iri Huntress? Once per 40-50 games? I think around one game in eight or something is against Huntress when I play, and less than 10% of them use this addon. It's very rare for me at least. I play lot's of survivor games every day and I can't even remember the last time, it must have been months ago.

  • I'm afraid they won't touch the huntress. Mainly because not Queen Mains her and you know the Devs don't like to punish their own teammates. I'm afraid we're stuck with Huntress it's also the reason why her bugs is get fixed right away and Billy is still suffering from his fov glitch.

  • @SlingerKing said:

    I'm afraid they won't touch the huntress. Mainly because not Queen Mains her and you know the Devs don't like to punish their own teammates. I'm afraid we're stuck with Huntress it's also the reason why her bugs is get fixed right away and Billy is still suffering from his fov glitch.

    they are going to rework her, they have confirmed every killer gets a rework, and huntress is the only killer that hasnt had a addon rework, such ash she only has 1 ultra rare instead of 2

  • @SlingerKing said:

    I'm afraid they won't touch the huntress. Mainly because not Queen Mains her and you know the Devs don't like to punish their own teammates. I'm afraid we're stuck with Huntress it's also the reason why her bugs is get fixed right away and Billy is still suffering from his fov glitch.

    Highly likely that huntress gets a rework. Her addons aren't standardized at all and I am 95% sure they will change her iri head along with it. Also they can't help but touch their base kit for some reason.

  • @DBD78 said:

    https://forum.deadbydaylight.com/en/discussion/176646/huntress-next

    Or you can learn how do dodge them? Iri Huntress can only have max 3 hatches with Iri, deal with it.

    Tall order when latency and BASKETBALL HITBOXES are added to the equation.

    Iri head needs a rework. All she needs.

    But knowing the devs they'll reduce her base hatchets to 2 and make them all insta down. They love unneccesary changes.

  • I fear the worse when they rework addons since that usually means creative thinking goes down the drain and they nerf the killer just to justify addons to bring them back to old base power.

  • i dont think iri would be as op if her hitboxes were not broken hitboxes carry huntress

  • All they need to do to Iridescent Head is make it so it's only 1-hit if the survivor is a certain distance away, like with Deathslinger's iridescent coin.

  • There's no way iri head isn't getting nerfed when it's her turn. They'll probably change it to an instadown after a certain distance, like slinger's but more useful.

    The other iri add-on will probably be something like

    - increases speed to 115 but hatchets can't down (deep wounds)

    or

    - turns off the lullaby for X seconds after a down with the hatchet

    or

    - reveals auras of all other survivors outside of the terror radius for X seconds after a down


    Also they have a thing atm for addons that mimic base perks so expect a weird addon that reveals you when you go into the basement or something.

  • @Zeus said:

    https://forum.deadbydaylight.com/en/discussion/comment/1488734#Comment_1488734

    Highly likely that huntress gets a rework. Her addons aren't standardized at all and I am 95% sure they will change her iri head along with it. Also they can't help but touch their base kit for some reason.

    @gibblywibblywoo said:

    https://forum.deadbydaylight.com/en/discussion/comment/1488373#Comment_1488373

    Tall order when latency and BASKETBALL HITBOXES are added to the equation.

    Iri head needs a rework. All she needs.

    But knowing the devs they'll reduce her base hatchets to 2 and make them all insta down. They love unneccesary changes.

    Almost everyone agrees all she needs is a quick addon pass, like getting rid of Iri heads and adding a second pink addon.

    Knowing the devs they’ll give her a fatigue bar which fills up the farther she throws hatchets, once it’s full she can’t throw farther than 5 meters until you rest and eat a snack.

  • @Midori_21 said:

    All they need to do to Iridescent Head is make it so it's only 1-hit if the survivor is a certain distance away, like with Deathslinger's iridescent coin.

    was thinking outside her lullaby its an insta down, reward good throws

  • @BreadLord said:

    https://forum.deadbydaylight.com/en/discussion/comment/1525120#Comment_1525120

    was thinking outside her lullaby its an insta down, reward good throws

    45+ meters? When it's so much easier to miss? With 1 hatchet? You'd essentially have to have an aura reading perk or have the best eyesight to actually get use out of that.

  • @Midori_21 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1536675#Comment_1536675

    45+ meters? When it's so much easier to miss? With 1 hatchet? You'd essentially have to have an aura reading perk or have the best eyesight to actually get use out of that.

    watch the pro huntress player on twicth, they hit survivors without seeing thier auras