Why isn't there a better M1 Killer?

I feel like there should be a Killer with base 120% movement speed and a 24m Terror Radius. Their power could be something like the Begrimed Head add-on for Huntress and causes a -5% healing/repair speed penalty per hit that resets on hook.

Just seems like an easy idea for a Killer. They're basically just an M1 Killer with better base stats and a hint of slowdown. The art assets would probably take more time than any of the programming. You could have them as an original Killer and their patch could come with 2-3 maps and some reworks with the saved programming time

Comments

  • So you mean, the legion with monitor and abuse? The M1 killer that gets a free hit no matter what along with some built in slowdown?

  • 120% is way too fast. That's Bloodlust I on a 115% killer or Bloodlust II on a 110% killer. And with that short of a terror radius, there'd be little to no warning when the killer came toward you.

  • Would be boring though if their entire power was to move fast, but idk Legion also exists.

  • I also thought about a vanilla killer but that is way too late in the game life time, it should have been there from the beginning, now they can’t really advertise it and not many would be interested

  • I can’t imagine many people wanting to play them if they have no power. Learning the ins and outs of the killer power is a big part of the fun.

  • @NuclearBurrito said:

    Another take at one of my older Killer ideas. Specifically a werewolf Killer.

    The Wolf

    Terror Radius: 0 (more on that)

    Movement Speed: 4.4 (110%)

    Power: Unholy Curse - You have 2 forms, Human form and Wolf form which each have unique effects. You start the trial in human form and can transform by holding M2 for 2 seconds, you move at 3 M/S (75%) during the channel and there will be a non-directional global audio que when transforming into a wolf. (Transforming into a human is nearly silent)

    Human Form:

    • You are passively undetectable and move at a reduced speed at 4.4 M/S (110%)
    • Basic attacks on Survivors will apply the tainted status effect, which lasts until it is manually removed (more on that) or until they are downed.
    • Downing a tainted Survivor grants a Beast token, powering up the wolf form and consumes the taint. You may have a maximum of 5 Beast tokens which last for the entire trial.

    Note: On injured Survivors, taint is applied AFTER the down. Meaning a tainted injured Survivor will still be tainted in addition to giving a beast token when downed. But an untainted injured Survivor will NOT great a beast token, but will be tainted afterwards.

    Wolf Form:

    • You have an increased terror radius (40 meters) and an increased movement speed of 4.8 M/S (120%)
    • Tainted Survivors within your terror radius are considered "Feared" which has effects depending on how many beast tokens you have and your addons.
    • You must have at least 1 Beast token to transform. The effects of Beast tokens are the following:
    • 1 Token: You may transform into wolf form
    • 2 Tokens: Feared Survivors move 0.1 M/S Slower (5%)
    • 3 Tokens: You see the aura of Survivors that become feared for 5 seconds
    • 4 Tokens: You have an extended lunge range (same as T3 Myers)
    • 5 Tokens: Your movement speed is increased by 0.1 M/S for each feared Survivor

    Prayer Statues:

    • 5 Prayer Statues will spawn all around the map.
    • Survivors may pray at a prayer statue for 10 seconds to remove the tainted status effect.
    • The Killer may destroy prayer statues while in human form disabling it for the rest of the trial. However this will also disable transforming for 30 seconds. Destroying a statue takes 2 seconds and is effected by anything that effects breaking speed.

    Perks

    • Mark of the Beast - Survivors you hit with a basic attack become marked. The next time they attempt to heal, repair, open an exit gate, open a chest, break a totem or sabotage a hook they will scream revealing their aura for 3/4/5 seconds and consuming the mark.
    • Hex: Decay - After a Survivor has vaulted over the same pallet 4/3/2 times it will instantly break. This effect is disabled once the Hex totem is cleansed
    • Hidden Rage - If you hit a Survivor with a basic attack within 5 seconds of them entering your terror radius this perk activates. Your next pallet break or vault action within 20/25/30 seconds will be preformed 100% faster.

    Addons

    Brown

    • Decrease how long you are locked in human form after destroying a Prayer Statue (by 10 seconds)
    • Tainted Survivors glow white
    • You transform from wolf form into human form 0.5 seconds faster
    • Increase the aura reveal duration of feared Survivors by 1 second

    Yellow

    • Decrease how long you are locked in human form after destroying a Prayer Statue (by 15 seconds)
    • 1 less Prayer Statue spawns
    • Decrease time to transform into Wolf form by 0.3 seconds
    • Feared Survivors have a 5% reduced action speed
    • Increase the aura reveal duration of feared Survivors by 2 second

    Green

    • Decrease time to transform into Wolf form by 0.5 seconds
    • Feared Survivors have a 10% reduced action speed
    • The slowdown effect on feared Survivors is increased by 0.05 M/S (2.5%)
    • Increase the time it takes Survivors to Purify themselves with a Prayer Statue (by 2 seconds)
    • Increase the aura reveal duration of feared Survivors by 3 second

    Purple

    • The first time you down a tainted Survivor, gain an additional beast token
    • You can see the aura of Prayer Statues
    • Increase the aura reveal duration of feared Survivors by 5 second
    • Each beast token increases your terror radius by 2 meters while in Wolf form

    Red

    • You start the trial with a beast token
    • You may obtain up to 6 beast tokens. The 6th beast tokens causes feared Survivors to have the exposed effect

    Note: The aura of Prayer Statues are NOT revealed to anyone. They are considered to be Killer Belongings for the purposes of perks and items.

    ^^^

    120% Killer while in Wolf form, which you can do for unlimited time after the first down

  • @Shocktober @Tunnel_Me_Please

    The power isn't movement speed. It's a stackable slowdown per hit.

    They just have 120% and 24m default stats.

  • @Mooks said:

    I also thought about a vanilla killer but that is way too late in the game life time, it should have been there from the beginning, now they can’t really advertise it and not many would be interested

    They could use the low effort Killer to have a Chapter where most of the Dev time went to maps, perks and reworks. It could be a major patch overall just with a vanilla Killer.

    Imagine the hype for 3 new maps at once, a bunch of meme perks becoming meta and Killers like Bubba and Clown getting well done reworks that meaningfully changed their gameplay. It could be really good.

  • There is a nice concept of killer in Identity V Called Yidra. Basically it moves fast as hell but cant attack survivor maybe like (Wraith with best movement speed add ons) she can summon a minion to pursue the survivor till certain area.

    Something like that could be very interesting.

  • a killer like that would be extremely boring to play with / against.

    i much prefer unique powers that really change the flow of the game and the way you need to play against the killer.