buff left behind

its mostly a solo perk to begin with, with swf communicating where hatch is when they run across it

and its already so underused

Comments

  • Its supposed to be a solo perk , SWF have enough tool to find the hatch and its already broken cuz they can communicate between them and suicide for the hatch so that perk is fine atm.

  • How would you buff it?

    It has a job, it does it job well.

  • As @Milo said, the perk does it's job. It is in no need of a buff, especially that they can use their time buffing other perks that are in a desperate need of one.

  • @Milo said:

    How would you buff it?

    It has a job, it does it job well.

    just make it larger, ure competing with a killer who can down you and moves faster for it, you brought it to find hatch a single perk that would only come into play maybe once every 10 games? if ure lucky

  • @Trollthem said:

    Its supposed to be a solo perk , SWF have enough tool to find the hatch and its already broken cuz they can communicate between them and suicide for the hatch so that perk is fine atm.

    thats what i said....

  • @Kon said:

    https://forum.deadbydaylight.com/en/discussion/comment/1235073#Comment_1235073

    just make it larger, ure competing with a killer who can down you and moves faster for it, you brought it to find hatch a single perk that would only come into play maybe once every 10 games? if ure lucky

    It does that job already you're not meant to be able to see the hatch from a large distance away.

    It's meant give you that indicator so you can shave off a couple of seconds to get into it rather than walking around till you hit audio range.


    On top of that it will still show the Hatch even when it's been closed which could make it very easy for you to just use a key it really doesn't need a buff


    You're still meant to be at extreme risk having the Perk coming clutch and shaving off a couple of seconds is nice however being able to strut around the map like you don't care because you can see hatch from half the map away is the exact opposite of what you're meant to be feeling in a 1 v 1 situation