Keys and Moris are not comparable.
I often see Killer Mains make the argument of, “if survivors can have keys! Then killers can have Moris!”
but those two aren’t comparable like at all. Killing survivors is the killers objective - that is a fact, as killer, you’re hoping to kill all the survivors in the game. As survivor, your objective is to do gens.
Keys are highly situational to begin with - you’re not even guaranteed to get to a stage where hatch spawns for the player to use the key. A mori - whilst admittedly needing to be “unlocked”, is far quicker to use within a match than a hatch is. You can get a mori kill before 2 gens are done.
Keys aren’t even commonly ran by survivors - in my hundred of games as survivor, I’ve only escaped using a key probably 5 or so times. As a killer - in my hundreds of games, I’ve only ran into two games where a key was actually used in game.
Moris can be achieved in-game quicker and end the game quicker - they don’t take up a necessary spot in the kit as they come as an offering. With a key, you have to wait till end-game essentially to use the item, which is a part of the game that you’re not even guaranteed to reach - on top of the fact that it takes up an item slot.
these are not comparable at all. I hate seeing the argument that they are when they’re blatantly not
Comments
Unfortunately, you are arguing with a killer blinded person. Honestly both are really strong in their own ways and although I find it annoying when I do a good job as killer, i close hatch only for someone to use a key after. At that stage, its 50/50. Either you get 4k or you get 3k. Tbf the gates more often than not are really close to make escaping pointless. So why not have them use 7000 point item to escape getting a few hundred for hatch. Again 1 gen needs to be left if all 4 want to leave and unless you're a team, its gonna be hard getting everyone to come together.
Mori, I only use it if I know its 4swf. I wouldnt otherwise and even then, unless they are sweaty asf, I'm gonna hook twice before mori. The most I've ever had in one game is 2 keys (very rare). Its rare I even get 1 but I feel you couldnt compare them in certain ways.
Although I dont agree on your standpoint on this issue as it just feels you've only really considered killers feelings in this matter. I am a killer player myself but I feel that alot of the issue in this game is that I feel the game still has elements based off old generation and that these mori's, keys, killers, perks have not been redesigned to bring a balanced play in today's generation. They all have their overpreforming or underperforming attributes but I feel these need adjusting to cater to all players, long standing and new (in today's game standard).
Looks like too many players forgot that Survivors are supposed to be weaker than the Killer. That's the point of why you are the "Survivor", not the "Killer". Smh