My opinions on the Developer Update
(Before you start reading, YES, I KNOW THE PTB ISN'T OUT THESE ARE JUST OPINIONS ON ALL OF THIS DON'T YELL AT ME)
Repair Changes
-Efficiency with other survivors on a generator
I like this actually, 36 speed generator with 4 survivors instead of 28, may seem like only an 8 second difference but those 8 seconds are actually incredibly big for 110% movement speed killers or killers that need to set up like Hag and Trapper
-Skill Checks
Great Skillchecks change was an interesting one, but I feel like it should have been a slightly smaller decrease (We won't know until the PTB if this was a good change or not) I feel like it should be 1.5 instead but hey, 300 BP for hitting a great so I am fine
-Perk Changes
Prove thyself {REDACTED}
StakeOut shows devs look towards changing weaker perks, not only focusing on changing meta perks
Map Changes
I made the exact sound that you hear in halo's meme, I was so happy that the cornfield maps got some loop changes, my hopes however is that the corn is a bit shorter as I can't see anything through the corn
The other changes
The only one I really cared about was Legion's change, I never liked playing them because of the fatigue removing tracking pretty much
EDIT: I am big stupid, so I will change PTS's thing by removing it as I have no real opinion on its state, this could be a yes no thing
Comments
Ok so while everything else was right you got prove thyself wrong as instead of being nerfed it was buffed to 15% to counter act the 15% repair defecincy from co-op repair
I'm a survivor main....
Prove Thyself already does 10%. Its being buffed to 15%
I swear I saw it say decreased, I must be dumb
I read it wrong, I am indeed big stupid
Dude if the Corn isn't shorten on Rotten imma be sad
I just can't wait to load into maps like the Temple or Farm variants as DeathSlinger and not want to cry lol
I hope it is, if it isn't then playing Legion or Hag will be painful, but not as painful
I agree I'm loving the sound of these changes. I think it's good that the cornfield maps are seeing changes, though personally I hope they don't decrease the size of the corn, I think stealth is something that shouldn't be nerfed for survivors. Having it's size reduced and the loops looked at is all that the Cornfield maps need in my opinion.
I feel you, everytime I play deathslinger in a party my friends already know when I make a groaning sound that I spawned on a farm map
I feel sorry for the people who committed old maps to muscle memory. Everything's probably gonna feel so weird for a little bit.
I think the game needs this patch though tbh.
It absolutely does. And I for one cannot wait for it to come out.
I am fine with the corn still being on the map, but it would be nice to have shorter corn that is slightly taller than the survivors crouch
I don't know, I think that would hurt the stealth potential the corn gives survivors too much. I think reducing map size and working on loops is enough to make maps like this balanced, stealth doesn't need to be nerfed on those maps.
Another update and Shelter Woods is still intact.