Disturbed Ward Strongest Loop in the game NOT removed? Why?!

Wait, the disturbed ward's strong loop (the strongest in the game to be honest, you can loop in the asylum window for ages) was NOT removes? Only some pallets removed? Why?

Comments

  • Probably because this entire map needs a do-over. The building is too strong but most of the rest of the map is terrible and full of dead zones. If they just nerfed the building the map would become awful for survivors, it needs totally rebalancing so it’s interesting for both sides IMO.

  • I would assume it makes it harder to chain loops at the ward. Being able to use one pallet there, then 3 window vaults and still making it to another loop was what was absurd about it in my opinion. We'll have to wait and see how the map plays now but my guess is you'll get the hit quicker because now there are less pallets in the map to chain around

  • Maybe they removed all the Pallets in the Main Building?

  • @xenotimebong said:

    Probably because this entire map needs a do-over. The building is too strong but most of the rest of the map is terrible and full of dead zones. If they just nerfed the building the map would become awful for survivors, it needs totally rebalancing so it’s interesting for both sides IMO.

    Second this. Disturbed Ward might be a beast to balance out. It has weak totem spots, a hug deadzone etc. Might be that all this might adressed with a future map tweak and removing pallets from the ward is just a first to see, if things work out.

  • @Claudette_Baguette said:

    Wait, the disturbed ward's strong loop (the strongest in the game to be honest, you can loop in the asylum window for ages) was NOT removes? Only some pallets removed? Why?

    This is just a test "wave" of sorts so give them a bit to figure that map out too. I've no doubt its on the radar.

  • If they remove a lot of pallets in the middle it won't be a big deal at all imo

  • @xenotimebong said:

    Probably because this entire map needs a do-over. The building is too strong but most of the rest of the map is terrible and full of dead zones. If they just nerfed the building the map would become awful for survivors, it needs totally rebalancing so it’s interesting for both sides IMO.

    If they just removed the infinite window it would mostly be fine. Asylum is still really strong but without the window survivors won't immediately go to the asylum once they are chased and be safe.


    Also, why is mother's dwelling not reduced in size? It's too big.

  • @BBQnDemogorgon said:

    If they remove a lot of pallets in the middle it won't be a big deal at all imo

    The window was the problem, not the pallets.