New Escape Method Ideas
If you could add any other escape method other than generators, what would you add?
If you could add any other escape method other than generators, what would you add?
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Comments
Killing the killer?
I think it would be a lot more fun to play the game. We could have killer specific objectives. For example, for clown, we could prepare a poisonous gas and try to kill him with it. So instead of doing generators, survivors could do different objectives for different killers and the game could become more enjoyable. It wouldn't feel like we are playing the same thing over and over again.
The game could actually be more balanced since the win conditions are clearer. It is really difficult to do that though.
Find a bunch of balloons, tie them to your belt, and float out of the map while the Star Wars theme plays in the background.
If you attempt escape on the hook and kobe, you immediately fly all the way to the exit gate and immediately leave.
Actually that would be so awesome. I think one of the requirements should be be the last survivor, other requirements would be needed too ofc, can't think of them right now, but the main point is to make it difficult, so the last survivor would have 2 choices, get the hatch or kill the killer. If the survivor gets cocky should need to do certain stuff in order to be able to kill the killer, giving more chances to the killer to kill the last survivor.
You are not entitled to survive.
So you want to be able to kill the killer now?
SO the whole gen rushing 2 people while 2 people get stuff to kill the killer would be the meta.
Nope.
I would be for this whole idea IF...
IF... this can only happen after the exit gates are powered, and this takes a good amount of time as a choice by the survivors.
Also. Noed gets built in to all killers.
And we have a deal.
I think people didn't understand me.
It is not like the game will remain as it is and survivors will have another option to kill the killer.
One of the most problematic aspects of this game is that there is no clear win conditions. Some people are okay with 4 escape if they pip. Some people are okay if they get all 4 bbq stacks and +20k blood points (this includes me). Some people are okay with 3 sacrifices and doesn't even try to find the last survivor. Some people just want 4k every day. Some people are not okay even if they get 4k because they find it too difficult.
Killing the leatherface. You can balance the game around this. %50 of the time, survivors will win and %50 of the time killers will win. If it doesn't happen, buff the specific objective to kill the leatherface and make it 50-50. Does nurse live %80 of the time? Nerf her or nerf her particular objective so that it will be 50-50.
My suggestion could be another game mode rather than an implementation to the base game. Otherwise I agree as if wraiths are not bullied enough, survivors will have a chance to kill them and tbag their corpses.
You do get I am joking... yeah?