Opinion: Deathslinger should not be 110%
While the power is nice and good at catching survivors (from medium distance) when not at a loop, his movement speed is not good when missing and punishes him quite a bit especially considering the amount of things that can go into it.
- You have to be precise to get a hit, with hit boxes and dedicated servers being a thing, it can be a little iffy.
- If a survivor is at a good loop with obstacles, the killer can be looped easily being 110%.
- Survivors can bodyblock the hooked survivor robbing you of a down.
- Getting to generators takes more time and you have no mobility whatsoever to help you reach a far generator you know is being worked on. Unlike nurse who can blink, spirit who can phase walk, and huntress who can possibly get a hit with a hatchet.
What are your thoughts? It’s too early to rank the killer plus changes can happen, but so far as movement speed goes, Deathslinger doesn’t really belong in the 110% category.
Comments
I agree, since he only has one shot, if he had one or two more shots, then he'd be the perfect speed. But, one shot isn't enough to warrant a 110% speed
Yeah I feel like he either needs that or for his shot to down survivors when they're already injured. A killer with no map pressure+slow movespeed+no consistent way of downing survivors with his power is a recipe for disaster. He needs at least one out of those things.
And I really dislike killer powers that can't consistently get you downs.
Agree. His power is not THAT strong.
Make hillbilly 110%.
I won't exactly vouch for either side, but what I will say is I've already seen maneuvers where the Deathslinger will harpoon somebody and even if the survivor already dropped a pallet at a loop, they were still able to be immobilized/dragged around the side of the loop to still secure a hit. I don't think he's exactly top tier or anything, but I just think it's a little too early to say something like this. People will figure out exactly how good he is at which loops in just a little time, and then we'll have a lot more concrete evidence to look at and decide.
My one problem is that certain shots that were shot in videos I watched looked like they flew through a survivor. Maybe it's a server problem, but if that didn't happen then I could imagine myself playing this killer even at 110% speed.
I like how being hit by a harpoon affects the survivor's immune system and makes them immune to further hits. You just have to make sure the killer can't get close to you.
I would be totally fine with him being 110% if getting a hit with your power had a higher chance of getting a hit on your target than right now. Between areas with lots of debris, the sheer strength of struggling against the chain, dropping a pallet at a safe loop, and other Survivors bodyblocking, it's very easy to prevent Deathslinger from hitting the Survivor he's shot, and that to me is his biggest problem.
It is early and his power can be brutal in a 1v1 with open space, I don’t see him being really viable at safe pallets, loops with obstacles, and against multiple survivors at once. It is too early to say but the only reason I think he should be 115% is because he has no map pressure whatsoever. With a 110% killer with a power only great in a 1v1, it just isn’t viable.