Scrap Ultra Rare Ad-dons to Create My Own!
Every killer should have 2 ultra rare addons. So I will pretend that there are none in the game right now and create by own
Trapper:
Iridescent Claws: Reduce damage taken by being trapped to none. If the survivor has not been hooked yet during the trial, they will go directly to the struggle phase upon being hooked. If they have been hooked 1 time they will die on the hook.
Rusted Hinges: Prevents the option to attempt struggling out of trap. Increases time to be saved by a teammate by 50%
Hag:
Wolf Bone Anklet: Increases number of traps available by 6
Blood Soaked Bone: The range for teleportation to traps in infinite
Cannible
Bloody Chainsaw Oil: Hitting a survivor with your chainsaw will inflict them with blindness and deafness for 90 seconds
Packaged Meat: No penalty for missing or hitting objects and decrease noise made by charging your chainsaw by 8m
Doctor
Rules Tape: Do not lose movement speed while charging your power
_Iridescent Queen _: Shock therapy changes from a cone to a ring with a cast radius of 14m
Hillbilly
Leather Hand Guard: No Penalty when hitting objects
Pa's Special Oil Recipe: Charging the chainsaw is completely silent but your terror radius is increased by 12m
Freddy
48 Count Crayon Box: It requires 2 failed skill checks to wake yourself up. Increases time to wake up other survivors considerably by 1 second
Tire Swing: 2 survivors start the trail in the dream world.
Myers
Beautiful Braid: Successful hits during EWIII will replenish 10% EWIII Evil and give 10% more starting EWII Evil after EWIII is over
Grave Flowers: Allow Myers to stalk during EWIII to replenish Evil. Also pauses the EW consumption for 6 seconds after hitting a survivor
Huntress
Full Military Combat Harness: Allows the transportation of 2 additional hatchets. Considerably decreases time it takes to replenish lockers by 1.2 seconds. reduce movement speed reduction while charging hatchets considerably by 20%
Iridescent Brew: Survivors hit with your hatchets have their auras shown to you until they are put into the dying state or healed to the healthy state
Pig
Carbon fiber straps: Crouching and standing is almost instant
Jigsaw's Key: 2 jigsaw Boxes will be locked at all times which will change every time someone searches a box
Nurse
Maple Grandfather Clock: Tremendously decreases Fatigue time
Iridescent Spork Moderately reduces blink charge time and blink travel time. Moderately increases maximum range of the blink and the chain blink window. Add one more blink.
Clown
Ethol 25%: The gas from the clown bottles slows survivors for an additional 3%
Expansive Agent: Tremendously increases the gasses area of effect and makes it last 1.5 secends longer
Wraith
Stealth White: The wraith js always complelty invisible and silent while cloaked
Ambush White: The first time the bell rings during the uncloak, it is silent
Comments
Quick feedback after scanning through:
remember ULTRA RARE ADDONS
I get that, but ultra rare does not have to be not fun. I prefer that they change the way the killer plays, giving you an alternative playstyle, rather than being an "I equipped this, I win" type deal.
Increasing her traps to 16 is way to strong. I do really well with 10 already so giving me 16 will just make it impossible for survivors to do anything. As for Blood Soaked Bone, mint rag does this already so idk why you mentioned it as a "new" one.
Is not worth being an ultra rare, combat straps pretty much already reduce it to 1 second and they're an uncommon add-on.
I would simply just make it increase her movement speed when crouched as well as decrease her ambush charge time.