NEW TROLL TO THE KILLER WORKS 99% OF THE TIME!
all of you swf bring flashlight doesn't matter the rank of it and be in all very bright clothing then at the last second switch to another character that has no item and no bright clothing and most of the time the killer switch's to light-born or Franklins or even both and waste two perks since you have no items they are wasted even the wraith sometimes will waste his ultra rare addon that stops burn from flashlight. and due to the very bright clothing they might take of thier survivor finding perks since they will be thinking it will be easy to find you with the bright clothing. this is a awesome troll since it wastes the killers perk slots and or addons. i suggest all of you switch to Claudette with her darkest clothing. and in after game chat say press F to pay for respect
Comments
its your fault you got hooked
You blame SWF, I blame the fact that you dangled yourself in front of the Killer and purposefully pissed him off in the process.
@Peanits Why is this thread still standing, given its nature?
Point 2 would be acceptable if it was easy to mess up but many maps are survivor sided with the exception of the game. Blatantly exploitable loops in maps with very limited counterplay. It's really hard to fk up survivor as many pallets are ridiculously safe with no opportunity to mind game.
The man's advises killers to target a weak link breaking chases until you find a weak player who may or may not be in the game. He claims rng make dbd as a competitive game impossible. Not like a card game like hearthstone doesn't have a competitive scene oh wait. Doesn't address the terrible totem spawns and claims this game should be a party game, balancing is pointless.
Then he sell short the dmg ds has on the killer claiming it dosent appear to often just yesterday 85% of my games had at least on ds player in it.
His arguments are pathetically flawed he thinks killer should only be reactive never proactive which is a massive limitation to the role. I say respect the man's opinion but don't buy his submissive tone. Dbd has created proactive killers like huntress, nurse and Billy it can bring the rest of the killers up to that level but it has to stop making the depth of survivor gameplay patheticly low. Pallets need to have more loops where killers can mind game them less simple autohaven loops.
Give killers more time to work or as I have said many time before segregate swf and solo player experiences. Create an incentive to play it ie killers get an additional perk slot or bonus BP. Increase the times on gens in swf mode. Reduce the effectiveness of toolboxes.
i didn't dangle myself in front of the killer i work on a gen but when someone gets injured i run to save them with empathy but instead of them saving when i get caught and hooked they finish the gens and leave through the exit gate thats what i was saying that the only way for you to win by yourself when you dont know your other survivors and while at rank 3 as survivor you get rank 10 other survivors cause no one else is that low. i dont tea bag or constantly flicker the light in the killers face i only save people or blind him at palates to give me a chance of escaping. i might wear bright clothing but thats mostly because they dont have much dark clothing for nea im thinking of being Claudette next since she is invisible in spots.
one point of this i want to correct is that at rank 3 i dont use ds and no one else i play with usually does either cause their is no obsession in game. but thats probably cause i am rank 3 solo with rank 10 survivors and a rank `15 killer on console. i run a flashlight if the killer doesn't dodge i get in if i dont get chased for and another person gets downed and i am their cause of empathy and i save the player with the flashlight since i had sprint burst in order to get in front of the killer and save them the killer then goes after me i go from palette to palette and if he leaves me i continue to flashlight save and if he doesn't and chases me all game i end up getting injured and keep running to palette to palette while my team does the gens my adrenaline saves me or i am on the ground and it picks me up or puts me from injured to healthy unless i get picked up and it gets wasted while i am getting brought to a hook and the killer hooks me and usually camps if he does. if not the killer chases me and my stupid teammates didn't open the exit gate i went to so i get downed or i get immediate downed because the killer has noed and i get camped till death. in both situations some survivors have already left or they leave me after i get downed. the chance of them leaving me is 95% if noed is still up. and i get killed. the problem with the game is SWF but getting rid of it wont fix the problem they need to add a reason for survivors to save people on the hook like i dont know if you dont save someone on the hook before struggle and then they die maybe take one of the the survivors perks away at random unless the killer is camping (like in a certain meter range of the survivor for long periods of time) i dont know the survivors need a reason to save a survivor other than BP because you can still pip without the points from helping people
As a Killer, i am offended you would think i would fall for something so stupid, i am smarter than that.
Truly the BEST way to win against a killer like me is
Wiggle da booty till im confused and disoriented, trying to cut ya up! I gave out my weakness...but that was common- uuuugh
Players like myself who are made of sterner stuff will focus on your teammates and wait till later on before hunting you. We know how to play around flashlights baiting out your sprint burst then smack you in the open. I actually like it when I have players like yourself as it means that you always have 2 people off a gen while chasing someone that isn't you.
Some killers will stupidly chase or not play around the flashlights in which case the killer needs to wisen up. Flashlights in time will go the way of sabo once killers have learned to play around flashlights.
Survivor Community everyone