Everyone says Billy is most balanced character BUT

I think Hag is 100% the most balanced killer. She takes quite a bit of know how and can have a huge effect on the game while not remaining overbearing on pro-survivors and not being too underbearing for noobie-survivors.

Tagged: Trusted

Comments

  • @honestlybaffled said:

    That is true.

    The only problem with her, is how easily she can be countered by anyone with 30 IQ, making her powerless.

    Not really buuuuut

  • Hillbilly is not balanced, he has a spammable one hit down map traversal power. Some people like to think Hillbilly is balanced because he has everything he needs to win the game, and he does but no other killer does at that level, so no, he isnt balanced at all.

    Just look at the Oni compared to Hillbilly. The Oni is how the Hillbilly would have been designed had he been released recently, there is no way he would be as powerful as he is now and he is long overdue a rework.

  • @kate_best_girl said:

    https://forum.deadbydaylight.com/en/discussion/comment/1007051#Comment_1007051

    Shes my second main too and telling you you just don't know how to play her

    Okay there bud. You're obviously a hag god. Enough to insult my ability to play her.

    lol

    @Pennywise said:

    Hillbilly is not balanced, he has a spammable one hit down map traversal power. Some people like to think Hillbilly is balanced because he has everything he needs to win the game, and he does but no other killer does at that level, so no, he isnt balanced at all.

    Just look at the Oni compared to Hillbilly. The Oni is how the Hillbilly would have been designed had he been released recently, there is no way he would be as powerful as he is now and he is long overdue a rework.

    What? KEKW?

  • Not a hag god just better than you if you seriously think she can get destroyed easily lol I mean sorry you cant play her I guess

  • Ha that's quite funny, if you think hag requires any remote level of skill your having a laugh. I mean most killers are pretty easy (excluding nurse) but hag takes the cake with how easy she was and it's not like I was playing her at a low rank...

  • @kate_best_girl said:

    https://forum.deadbydaylight.com/en/discussion/comment/1005336#Comment_1005336

    Shes 100% top tier. Hags who camp with the traps already don't play her right.

    I disagree. I think she's good and certainly in a better spot than a lot of other killers, but she is JUST shy of being top tier. The range limit on her traps really limits her play potential especially on large maps.

    Also couple the fact she is another killer with a way for survivors to disable her power and she's not top tier, just shy of it.

  • @kate_best_girl said:

    https://forum.deadbydaylight.com/en/discussion/comment/1007008#Comment_1007008

    I literally just run in a straight line and bubba cant keep up

    If he revs the chainsaw right behind you he 100% can hit you. Don’t take rank 20 Bubba as an example.

  • @coppersly said:

    https://forum.deadbydaylight.com/en/discussion/comment/1005726#Comment_1005726

    I disagree. I think she's good and certainly in a better spot than a lot of other killers, but she is JUST shy of being top tier. The range limit on her traps really limits her play potential especially on large maps.

    Also couple the fact she is another killer with a way for survivors to disable her power and she's not top tier, just shy of it.

    Who do you consider top tier? In my own personal tier list I consider Nurse, Spirit, Hag, and Billy top tier in that order.

  • @ClickyClicky said:

    https://forum.deadbydaylight.com/en/discussion/comment/1005020#Comment_1005020

    Instadowns

    Myers - Needs to delay the chase to stalk survivors. Instadown is time limited and expires.

    Ghostface - Needs to Stalk survivors. Instadown is time limited.

    Oni - Needs to collect blood orbs, generally by injuring two surviors. Instadown potential is time limited.

    Leatherface - Unlimited instadowns, however suffers a HUGE penalty if he misses or hits a wall. Movement speed is slowed down while charging to slower than survivor speed meaning he needs to get extremely close and piggyback to use it.

    Hillybilly - Unlimited instadowns. Suffers a minor penalty if he misses or hits a wall. Can still move as fast as a survivor when charging which allows him to rev the chainsaw behind them and line it up without losing distance.

    Winner: Hillbilly

    Speed/map traversal

    Spirit - Can travel a limited distance at 176% speed. Has to wait 15 seconds for her power to recharge afterwards leaving her with no chase ability at 110% speed. Can move freely.

    Freddy - Can teleport to any generator in the map. Has a 45 second cooldown

    Wraith - Moves at 126.5% speed. Has to unclock once has found a survivor before he can attack. Can move freely.

    Oni - Moves at 195.5% speed. Has to have demon mode activated before he can activate the dash so can not use this on demand.

    Demogorgon - Can teleport to any portal, however has to place the portals first. Portals can be destroyed by survivors. Has a 14 second cooldown between teleports.

    Hillbilly - Moves at a whopping 230% speed however limited movement. Has no cooldown so can turn around and immediately chainsaw sprint back an unlimited number of times. Can instantly go into attack and use his power fully in a chase.

    Winner: Hillbilly

    So all in all he has hands down the best instadown ability, and in terms of map traversal I'd say it's between him and Demogorgan but I'd give the nod to Billy since he can use his power at the very start without needing to place portals first and survivors can't stop him by destroying portals.

    So best instadown and best speed.....and he's the only killer that has both strength AND speed. On top of this zero cooldown on his power so he can sprint sprint sprint and swing swing swing that chainsaw as many times as he wants all trial.

    If Hillbilly is "the most balanced killer" then you're basically saying almost every other killer is severely underpowered.

    Yes the other killers are underpowered.

  • @ClickyClicky said:

    https://forum.deadbydaylight.com/en/discussion/comment/1005430#Comment_1005430

    The number was an exaggeration obviously there are no real statistics.

    My point was that when I face a Hillbilly 90% of his hits are instadowns with the chainsaw. This isn’t true for LF, GF, Oni, and its rare Myers would do it but if he did he would be delaying a lot of chases for stalk.

    I get that’s his power but when practically every hit you get on a survivor is an instadown maybe, just maybe that’s a tad overpowered?

    The way that I look at it is that it's a good thing if a killer is constantly able to use their power because it means their power has purpose, infact I think it's a sign that other killers (mostly Leatherface out of the instadowning killers) could use some help if they aren't able to use their power to good use as often.

    The reason why I say this is because a power is what sets a killer apart from all the others and keeps the game interesting. If a killer had to use their M1 attack most or even around half the time then the gameplay becomes bland because every killer would just be using their M1 attack. I enjoy facing a good Hillbilly, Huntress or even Oni because it's a nice break from Legion, Clown, Leatherface and all the other killers who either have boring powers or simply just have to M1, thus producing basically the same if not lower quality gameplay.

    While I understand your point (especially with the larger hitboxes), I've found it way more frustrating to just constantly get new people on my team despite being at a rank where I shouldn't be paired with them at all which is where I believe the whole annoyance of him being able to down person after person comes from.

  • @MegMain98 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1008701#Comment_1008701

    Who do you consider top tier? In my own personal tier list I consider Nurse, Spirit, Hag, and Billy top tier in that order.

    Top tier for me would be very similar. Nurse (even though I detest the changes they did to her and sank what fun she was into a stress filled nightmare of a chore to play the game), Spirit, and Billy.

    Hag, Huntress, and Freddy would be just shy of top tier for some reason or another.

  • @Pennywise said:

    Hillbilly is not balanced, he has a spammable one hit down map traversal power. Some people like to think Hillbilly is balanced because he has everything he needs to win the game, and he does but no other killer does at that level, so no, he isnt balanced at all.

    Just look at the Oni compared to Hillbilly. The Oni is how the Hillbilly would have been designed had he been released recently, there is no way he would be as powerful as he is now and he is long overdue a rework.

    It's almost like Billy becomes a boring M1 killer when you have survivors that play safe with pallets and also can properly loop. He also encourages you to play smart. I suppose someone would think he's busted if you're incapable of either of those two things and play like a lot of survivors do - just run into a dead zone and wonder why your 360 didn't work, or sit on a gen against a highly mobile killer as he runs up on you.

    Hag is not top tier, she's definitely A, though.

    Here's the thing, you can play Hag in three ways.

    1 - You can setup a 3 gen. The downside to this is if the survivors are smart they will run around all over your setup map and pop your traps, especially if you're in a chase/down someone and such. This will completely eliminate all of your ability to catch survivors. This means you will either stomp or be stomped.

    2 - You can play a more active playstyle, placing traps along as you walk forward, place traps in some appropriate areas, then enter chases. You can place traps in the chase and use it to get hits. This is less effective and gives you less ability to snowball because this style can both be difficult to get hits against a good survivor or if you place your trap even remotely off. Or the reality is while you can get a hit in a loop relatively well, it doesn't change the fact that it's going to take a decent amount of time to do it.

    3 - You can down one person and set up all of your traps around the general area of traps and loops and use them as bait, which if the survivors group up will allow you to snowball.

    Again, Hag if played well can do ridiculously well, however against SWF or really good survivors they will abuse your weaknesses and you will find yourself with people like me, telling you exactly how she is abused and not top tier.

  • @Pennywise said:

    Hillbilly is not balanced, he has a spammable one hit down map traversal power. Some people like to think Hillbilly is balanced because he has everything he needs to win the game, and he does but no other killer does at that level, so no, he isnt balanced at all.

    Just look at the Oni compared to Hillbilly. The Oni is how the Hillbilly would have been designed had he been released recently, there is no way he would be as powerful as he is now and he is long overdue a rework.

    I believe he'll be fine once Ruin is nerfed. I can see how that perk made him a bit too good though. But he still can be looped, he has a lot of counterplay in chases.

    And by the love of god why do people want the powerful killers to be nerfed? Ruin has just been nerfed and it seems like this already increased the survivor queue times, because some people have stopped playing killer. Do you want 15+ minute queue times as survivor?

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