Window in the rancid abattoir
Ok fair question to the devs and design team:
Why is that window, followed by small labyrinth of fences even exists?
This is pretty much a safe zone in the middle of the map, why is it a thing?
Ok fair question to the devs and design team:
Why is that window, followed by small labyrinth of fences even exists?
This is pretty much a safe zone in the middle of the map, why is it a thing?
Read THIS post.
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Comments
I personally wish they made a different window spawn and covered that one up
This was back in the era of their development when they thought something called "long chase windows" were a thing. Basically they did the math and if you are near the survivor and vault the window by the time they make it all the way around again you'd be able to hit them, but this is really dumb because they don't have to follow that same path, they can just use the distance gained to go to a different loop.
Honestly you don't want to mess with that window at all. Don't defend that gen, don't chase people through that window, unless you have the foresight to bring bamboozle. You will always waste too much time there, so you're better looking for others or defending other gens. Luckily windows like that aren't static. There is a busted window on Mothers Dwelling for example that I almost never see, and as soon as I have a game where it's open, people abuse it hard.
Or use it 3 times, use another safe pallet nearby to drop BL3 and go back to the loop after entity block dissappears.
There's an possible infinite spawn on literally every farm map. Trashy map design.
It ain't called the God window for nothing
This Window should not exist. But dont worry, at some point Lithe will be nerfed, because there is a Window Vault which is too strong.
The Map will not get fixed.
A lot of these windows where also made before survivor hit boxes where made smaller...for some reason. And so on corners now killers lose speed that survivors do not, allowing them to reach areas before killers can and getting away scott free.