Why do killers get nerfed due to complaints?

Can someone tell me why the killers get nerfed when survivors complain that "it's too hard to survive". Why don't the survivors get nerfed. when survivors loop or gen rush a killer they call it skill but if a killer does a good job it's not skill he's OP and it's not fair. Just because a survivor loses doesn't mean a killer is OP. Developers shouldn't have to go back and change characters that work to make people that can't take a loss happy.

Tagged: DevTrusted

Comments

  • Spirit was fine. Nurse was absolutely broken, idgas about ceiling. "Nice defenses you have there. It'd be a shame if someone IGNORED THEM."

    Skill ceiling does not justify breaking the game.

  • @DevourOfSalt said:

    https://forum.deadbydaylight.com/en/discussion/comment/857449#Comment_857449

    Hahah yh buying ash for a broken perk you deserve that. Move along

    I buy all the characters regardless :P and I used the perk only a few times and didn't even get to use it so landed it to be never used. Then played killer and realized I hate the perk so started using feral frenzy to try and counter it. Don't think it worked. But guess what? It got nerfed pretty quick anyway.

  • @Ruthlesskiller666 said:

    I don't think killer or survivors should get nerfed. I play both and both have days when you lose but the no need to nerf characters.

    If that were the case you'd never catch survivors if we revert all the balance changes and go back to 2016 dbd minus all the glitches. Only way you'd maybe catch them is when you brought a mori since they didn't need a hook.

  • @MightyDwight said:

    https://forum.deadbydaylight.com/en/discussion/comment/855681#Comment_855681

    Ad every time I read a survivor post about 'Broken', 'Unfun', 'OP', and 'Stomps', it all just means the survivor is unhappy the Killer killed THEM. So they come onto the forums and claim they DC, or claim the Killer does their job 'too well', or they afk in games to pad a Killer's kill stats so the Killer will be nerfed.

    They have all the data for these things. There is hardly any stat padding. They can see the DC and know its a DC. They can see you killed yourself early on hook or got left on hook. Either way the amount of people you say are stat padding isn't going to be that high. What survivor is like "I'm gonna kill myself early so this killer gets higher stats and gets nerfed." How many people do you think really do that?

  • @Ruthlesskiller666 said:

    Can someone tell me why the killers get nerfed when survivors complain that "it's too hard to survive". Why don't the survivors get nerfed. when survivors loop or gen rush a killer they call it skill but if a killer does a good job it's not skill he's OP and it's not fair. Just because a survivor loses doesn't mean a killer is OP. Developers shouldn't have to go back and change characters that work to make people that can't take a loss happy.

    Man, do you even play this game? Have you ever clicked "play as survivor"?

    Insta heals are trash, Balanced was nerfed, brand new parts got nerfed 5 times, medkits were nerfed, exhaustion was nerfed, pallets were nerfed (I can keep on going).

    Devs nerf what is OP, not what survivors complain or what you guys like to call "entitled players"

  • @TheCrookedMan said:

    Spirit was fine. Nurse was absolutely broken, idgas about ceiling. "Nice defenses you have there. It'd be a shame if someone IGNORED THEM."

    Skill ceiling does not justify breaking the game.

    Spirit was very easy to learn and very effective, so I think she should be harder to learn or less effective

  • It wasn't jus the complaints. She was over performing the 2kills 2escapes balance

  • @Ruthlesskiller666 said:

    Can someone tell me why the killers get nerfed when survivors complain that "it's too hard to survive". Why don't the survivors get nerfed. when survivors loop or gen rush a killer they call it skill but if a killer does a good job it's not skill he's OP and it's not fair. Just because a survivor loses doesn't mean a killer is OP. Developers shouldn't have to go back and change characters that work to make people that can't take a loss happy.

    This happens to survivors to decisive strike too heavily nerfed and also it's because most devs don't play their game at least a lot so a lot of times stuff like when it's too hard to survive from a killer because something about them is op they won't often Nerf it until somebody complains about it

  • What a redundant

    @Ruthlesskiller666 said:

    Can someone tell me why the killers get nerfed when survivors complain that "it's too hard to survive". Why don't the survivors get nerfed. when survivors loop or gen rush a killer they call it skill but if a killer does a good job it's not skill he's OP and it's not fair. Just because a survivor loses doesn't mean a killer is OP. Developers shouldn't have to go back and change characters that work to make people that can't take a loss happy.

    It's called balancing, every changes made are based on data computed, certain killers have better overall performance than others making them meta and making other killers redundant, would you be contend as a SURVIVOR going against the same killer every game? Looping= bloodlust, gen rush= no bp and depending on rank depip based on the new piping system. What matters is bp here not about winning

  • honestly, i wouldn't be suprised if every killer gets a re-work or nerf eventually. hell trapper, wraith & nurse already got theirs. so did legion and spirit now.

  • @Almo said:

    Complaints are a clue. If there are a lot of complaints we look at the thing in question. Sometimes we find the complaints have a good basis, other times we don't. But they are a good indication that something needs to be considered.

    But I mean, Spirit complaints weren't rampant until recently....and she had been out for over a year with no buffs. Doesn't that say anything? Guess not.

  • Because when thw dude who created the game experienced his first infinite he said. Good job so far.


    But when he got wrecked by a killer who actually had skill he himself cried.





    So survivors are forever babied so wittle Matthew never has tto share his sorrow

  • So tell me people of the "devs balance for both sides" when this is true why do they nerf legion again? Why do they nerf him and buff stuff like BT? Yeah cause of 2 addons (blades) that made mending take too long give a buff to all survivors. Can't argue with that logic.

    So due to this they make it so that mending will take less time then cleansing a dull totem and change feralfrenzy so that it no longer has synergy with perks such as sloppy butcher, stbfl and so on.

  • @LichQueen said:

    https://forum.deadbydaylight.com/en/discussion/comment/856028#Comment_856028

    But I mean, Spirit complaints weren't rampant until recently....and she had been out for over a year with no buffs. Doesn't that say anything? Guess not.

    It says that survivor mains ignore problems until a while after and that dev's obay to their will.

  • Why they nerf killers because of complains? The answer is simple. Almost all devs are "surv mains". Checkmate.

  • Because the fanbase apparently shapes the game nowadays

    (Not joking actually being serious)

  • @ChainsawCharlie said:

    https://forum.deadbydaylight.com/en/discussion/comment/858310#Comment_858310

    I regularly 4K with Bubba in Red ranks, and so do other people that know how to run loops. Your mindset is the typical way people view LF but it's absolutely incorrect. Just watch a couple Fungoose games with him on Youtube. He's not a camping killer if you actually have an imagination and know how to catch people out in the open.

    I can't say I've ever been looped for 5 gens once in my life, but it sounds like you have. Perhaps that's why you're not able to use Bubba well? Like I said, if you get the fundamentals down and know how to optimally run jungle gyms, you'll do just fine. Leatherface is very far from the worst killer in the game when you've got Clown, Legion, Wraith, and Trapper. Bubba has one hit downs on command (Trapper has to set his up) and can down multiple people that go in for risky hook saves. Very far from the worst killer. Stop basing your opinions off of what everybody else is parroting on these echo chamber forums.

    Sure, ok. At this point it's clear that you're just trolling.

  • @Almo said:

    Complaints are a clue. If there are a lot of complaints we look at the thing in question. Sometimes we find the complaints have a good basis, other times we don't. But they are a good indication that something needs to be considered.

    Weird? I'm pretty sure SWF gets complained at a lot, but here we are still without a solo queue..

  • @Almo said:

    Complaints are a clue. If there are a lot of complaints we look at the thing in question. Sometimes we find the complaints have a good basis, other times we don't. But they are a good indication that something needs to be considered.

    almost everyone in the community complains about the gen speed/short matches but nothing is done about this. so yeah we dont believe you.

  • @Ruthlesskiller666 said:

    Can someone tell me why the killers get nerfed when survivors complain that "it's too hard to survive". Why don't the survivors get nerfed. when survivors loop or gen rush a killer they call it skill but if a killer does a good job it's not skill he's OP and it's not fair. Just because a survivor loses doesn't mean a killer is OP. Developers shouldn't have to go back and change characters that work to make people that can't take a loss happy.

    stop cry as op killer

  • If you think about the changes objectively, they make sense.

    In regards to Spirit, I picked her up two days tops and I nearly always won, the nerf (as a spirit main) was called for.

    Just like the thanato changes that never went through.

    Survivors have also had perks nerfed due to community complaints, but if you analyze the feedback it makes sense.

    Exhaustion Perks, make you exhausted, you shouldn’t recover them while running.

    Old DS was super annoying and had slight requirements for a major ability.

    You get the idea.

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