BHVR treats solo players like garbage

I just checked out Apex legends and saw this:

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They added ammo icons in the HUD for everyone, so as solo player you know exactly what type of ammo your mates need and you can help them out to find them. And this wasn't even something requested much from the community but everyone is very happy and thankful for that. And this is just one little example, they have many stuff like that for solo players.

Now, BHVR doesn't give a crap about solos in DBD. We requested so many QoL changes but nothing gets done. Why is a free game providing so much better support for these details and why not DbD?

BHVR doesn't care, that's the reason. Simple. Otherwise we would have gotten the HUD improved like chase indication, gen indication, total totem counter etc years ago. But we haven't. We are constantly asking for that stuff but nothing happens, it's still like 2016.

Heck, they didn't even try out the kindred basekit idea in a PTB even tho many many experienced players agreed that this would fix multiple problems at once.

Comments

  • Yikes, what a bad take. There have been so many buffs for solo players. It’s getting to the point that solo will be just as strong as SWF and that’s when this game will be in real trouble.

    But you’re comparing a fast paced FPS with an asymmetrical horror game. It’s like saying “hey in NFS Heat I can take this corner at 200mph no problem! Why do I lose control and slam into a wall and wreck my car in Forza Motorsports??” and even that is a less ridiculous comparison because at least my comparison is using two games of the same genre.


  • @Well_Placed_HexTotem said:

    Yikes, what a bad take. There have been so many buffs for solo players. It’s getting to the point that solo will be just as strong as SWF and that’s when this game will be in real trouble.

    But you’re comparing a fast paced FPS with an asymmetrical horror game. It’s like saying “hey in NFS Heat I can take this corner at 200mph no problem! Why do I lose control and slam into a wall and wreck my car in Forza Motorsports??” and even that is a less ridiculous comparison because at least my comparison is using two games of the same genre.

    Solo is as strong as SWF? I had a good laugh, thanks. Next joke please.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/102131/bhvr-treats-solo-players-like-garbage

    They’re entirely different games, providing entirely different experiences.

    It cant be a horror game for survivors without elements of uncertainty and unpredictability.

    Dont like those concepts? Don’t play horror games.

    Then why did they add SWF, which de facto came with voice chat? They can't use the excuse of "it's a horror game" to not buff solos to SWF levels when SWF already spit on that excuse.

  • Yes, and they haven’t spoke about this for years.

  • @Well_Placed_HexTotem said:

    Yikes, what a bad take. There have been so many buffs for solo players. It’s getting to the point that solo will be just as strong as SWF and that’s when this game will be in real trouble.

    But you’re comparing a fast paced FPS with an asymmetrical horror game. It’s like saying “hey in NFS Heat I can take this corner at 200mph no problem! Why do I lose control and slam into a wall and wreck my car in Forza Motorsports??” and even that is a less ridiculous comparison because at least my comparison is using two games of the same genre.

    So many??? Name a few xD

  • @Troman said:

    https://forum.deadbydaylight.com/en/discussion/comment/896463#Comment_896463

    Solo is as strong as SWF? I had a good laugh, thanks. Next joke please.

    It’s almost as if I said WILL BE as in future tense if these changes keep happening and you used IS as in present tense as in you can’t read English. Next joke please.

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