zelda
zelda
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- zelda
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@Tostapane said:
https://forum.deadbydaylight.com/en/discussion/321152/you-should-help-dbd-add-the-lgbtq-tag
with ALL the problems that dbd is currently having, between bugged stuff, cheaters, toxic people and general unbalance, your priority is to set a tag for this game?
You need to ask the devs, why they ignrom all problems you propose, but set David to gay first, maybe they think LGBTQ+ is the most important thing in this game.
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@Stroggz said:
Why is it LGBTQ+ game?
Why it isn't?
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Bug factory: We will make more survivor maps.
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MMR cannot save this unbalance game, number of killer : survivor= 1:40, survivr are still need to wait 5 minutes more to play one round.
avg killer MMR=500, avg survivor MMR=2000, that is why survivor always say EZ, because offical help them cheating.
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Bug factory need to be reworked first.
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You need a mode, survivor mode only, just don't play killer, this is survivor version now.
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50%~75% killing rate, killer rank -1 ~ +0.
Survivors cannot escape , survivor are unhappy,
Killers cannot rise their rank, killer are unhappy.
No one happy, but bug factory is happy.
Remake the killer ranking system as soon as possible, don't let red rank survivor meets the green and yellow rank killer every night.
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@NoOneKnowsNova said:
https://forum.deadbydaylight.com/en/discussion/comment/2104162#Comment_2104162
I can easily pip most games as Cannibal while joking around, let alone playing properly. Just because he has one hit downs doesn't mean its hard to get a pip with him.
Besides ranking doesn't matter too much in current dbd.
Also, regarding the post, do you have any proof of your server having "the most" genrushing, camping and tunneling or are these just claims your came up with on the spot.
Oh my god, the system has eaten my reply,
Korea players play game not for fun, they need win, so Korea killer prefer camp and tunnel, but they also control gen when there are 3 gens with 1 hooked survivor, and survivor need to gen rush and better loop skill to win the killer. They accept camp, tunnel, and gen rush, also accept NOED.
Europe and America players hate NOED, camp and tunnel, some killer accept the stupid rules which is made by survivors, so why Europe and America servers are easlier.
Chinese has no their server, they usually use VPN to travel different server, there is a famous killer main player wrote a article to talk about servers.
点击进入查看全文>The average player strength of global server:
Korea->Japan->Chinese (P2P) ->Singapore (Asia) ->Europe and America
However, this article was written before console crossplay, Japan server are easier now due to console player join, and Chinese player has no more P2P now, they join Singapore server.
I try to google about Korea server, there is feedback of someone played the Korea server.
https://www.reddit.com/r/deadbydaylight/comments/enut5u/korean_dead_by_daylight_100_campers/
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@NoOneKnowsNova said:
https://forum.deadbydaylight.com/en/discussion/comment/2104162#Comment_2104162
I can easily pip most games as Cannibal while joking around, let alone playing properly. Just because he has one hit downs doesn't mean its hard to get a pip with him.
Besides ranking doesn't matter too much in current dbd.
Also, regarding the post, do you have any proof of your server having "the most" genrushing, camping and tunneling or are these just claims your came up with on the spot.
Korea players want to win the game, not just fun, so they need to gen rush, camp and tunnel, and they accept them, so this is why the server is harder than Europe and America, but Europe and America always hate camp and tunnel.
Chinese have no their server, they are playing P2P with long time, so they usually use VPN to travel global server, they experience different server.
The article was written by a famous Chinese killer main player, it is talking about server.
点击进入查看全文>He think the player strength (gen rush, loop skill, camp, tunnel) order is;
Korea->Japan->Chinese (P2P)-> Singapore (Asia)-> Europe and America.
However, this article is before the console crossplay version, Japan server are easier now because there has so many console player.
Actually, bug factory should has data about camp, tunnel frequency and avg time in one round (gen rush) for all server, but they never publicize the data, so I need to rely player experience to evaluate different server.
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@Shroompy said:
If you're getting 0 pips from a 4k and some times even de-pipping, the only time I would see that is if you're playing Trapper, Plague or Trickster
Any one else, you have nothing to blame but yourself
Cannibal, Hillbilly, or Shape(he is harder), these one hit down killer also has the same problem for Chaser emblem, when they kill survivors fast, the ranking may be +0.
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Devs enjoy BM killer by bug system.
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I think this change is aim at Freddy, survivors will be able to use BT even if they are asleep.
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@zelda said:
NEVER!!!!!!!!!
https://forum.deadbydaylight.com/en/discussion/241887/developer-update-april-2021
"For some time, The Nightmare has stood out from the crowd with a particularly high kill rate, averaging roughly 3 kills per match."
Do you know killers usually have ranking +0 result even if they have 4 kill in this game, so that mean if they let one person escape, they usually get the ranking +0, or even -1.
You don't remake the unfair killer ranking system, but you still want to make the killing rate to 50%? fair? bullshit.
Devs never play killer.
Play killer to red ranking in Korea server first, and then talk the balance, devs have no any qualification to make balance, even they are not red rank killer.
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No, because survivors pay more money to buy skin, this game is pay to win.
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Please remove killers next weekend, killers are so OP, they can kill survivors.
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@GoshJosh said:
Another archetypal BHVR move. 'We have a PTB, but let's just throw this into live with a couple days' notice!'
Certain killers cannot do anything at particular loops, such as the cow tree loop on Coldwind maps. As someone else said yesterday, proof BHVR does not play their own game.
No, devs of bug factory don't play killer only, they all are baby survivors main.
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Bug factory thinks that it is so many killers in this game, so devs nerf it.
Please coordinate with official, don't play killer in these 3 days, let the number of killer decrease, so R20 killer will not queue a long time.
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Killer is so OP, this is why survivors queue more than 5 minutes everynight.
Maybe bug factory can consider not only remove the bloodlust, but also remove the killers.
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@zelda said:
Can devs kill 4 red rank survivors and get 13 pips without hex: ruins? I think no, because devs never play killer.
Oh sorry, you played as killer one time.
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Can devs kill 4 red rank survivors and get 13 pips without hex: ruins? I think no, because devs never play killer.
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I think R20 baby survivors also know fix one gen completely, and then fix another gen, but dev don't know.