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marshmallowking

marshmallowking

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marshmallowking
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  • Ok.  I think I see a clearer picture of your argument, you want what you define as skill (something that is in fact a personal idea as to what skill is) and you want everyone to play in a way you prescribe and they better have fun because you have removed all aspects of the game that would be tilting (I hope that extends into auto aim and frame rates because those things personally tilt me more then game mechanics that have pre existing game mechanic counters). If this is incorrect please define more clearly so that the discussion can be more productive then us talking about things the other has not talked about.

    i will concede that you can measure people’s satisfaction with a Likert scale (something that is already in the game at the end of every match 1-5 rate this game) and I would be very interested to find out how often it is actually used.  I have only used it in extreme cases where I felt everyone either had what I consider a good game or a poor game. I judged the poor game on connection to host issues not gameplay for my additions to the system.  And that is my point this scale isn’t accurate because it isn’t being used 100% of the time and when it is there is no way to narrow down what anyone thinks is fun or unfun to fix only that people either think I had a good game or I didn’t. 

    I don’t agree that the minority of people that actually contribute to yt comments for example is a way to validate the majorities view point.

    i don’t agree that a tournament example should be applied to casual games. Akuma was not removed from the base game, and I personally had fun playing with Akuma through several iterations of street fighter despite it requiring less focus to win.  Which brings me to my main point of disagreement; skill does not equal fun 100% of the time for everyone, in fact games within DBD that showcase a high level of skill Nurse games (which removes many of the things that you consider bs) are complained about equally or more than any other killer in the game. 

    If you read read any of my comments on here I have not once generalized anyone’s view point and respectfully would ask you or anyone else to not lump me in with a group and argue against things I have not said especially when referencing my previous posts.  I have not said for example I agree that camping and tunneling are a fun thing or a valid tactic not even a single time.

    finally, I think you would find it difficult to provide data that a majority of people whether they play dbd or have watched it played could be considered an esport, so I reject that tangent of comparison for the sake of the actual discussion which is removing unfun game mechanics in favor of mechanics based on higher skill levels.
  • @TormentedSoul385 sorry if I hijacked your thread.  I actually side with you on the main issue (unnecessary camping) and I do not in any way hope for bad things coming your way.  I’ve seen some harsh things happen to people with the intention of doing something good (which I believe was the purpose of your story, evil wins when good people do nothing kind of sentiment) and I don’t want something like that for you.
  • Being incorrect is not the same as being stupid. That type of derogatory language is what people with weak arguments use to validate an unsubstantiated claim. If you are correct why do you feel the need to insult anyone? Let your statement stand if it’s correct good for you but if it’s not because you have less intelligence. Smart people can be wrong.
  • language like “I blocked him in. He couldn’t move not even a little bit” may be construed by the developers as holding a game hostage. Also if it wasn’t I don’t understand the point of how it would be punishing if you didn’t expect it to be taken in that manner. 

    Also @Tizzle a opinion you or anyone else don’t agree with isn’t inherently stupid just because you disagree.
  • I don’t understand how playing the game mechanics allow is equal to forcing another player to be held hostage in a game, which is what your story appears to me to be highlighting as an acceptable response to something allowed that you personally disagree with on an emotional level.

    dont get me wrong I agree that for me your experience would be tilting however I think you are putting yourself in a position for actual bannable bullying. I do not have a solution to the perceived issue, a less entertaining experience because of a killers right to choose a less then interesting way to play  ( a wraith is one of the least powerful and more boring killers imo to play as) But I don’t believe it is your right to punish him by holding him hostage in a match.
  • The op didn't respond to the part when I stated about "how are you measuring fun" cause you can't...

    I saw that, which is why this thread is so silly to me (entertaining but...)

     As far as I can tell op is advocating for no gameplay that is not what they consider to be skilled game play, something I believe to be subjective and only based on a personal emotional response.  

    The quantifiable way of winning is either through pips or through killing in the eyes of a large majority of the killer base. that’s what he wants changed based on a personal preference how “fun” is measured for them.  

    Any repetitive action or circumstance is boring and less “fun” eventually even any viable changes this thread could come up with would end up stale. These changes would most likely come from nerfs in the meta and buffs in the non meta (something that is already happening like it or not) or a complete overhaul to the game mechanics as a whole. A new mode of gameplay wouldn’t even solve this issue but I advocate for this option (never know when a not so interesting defense building FPS will blow up into a immensely successful BR with building) 

    i think both both of our points @Zanfer is that the arguement itself is invalid because it’s unquantifiable, intangible and inconsistent.
  • Not all killer characters are skill based.

    How many nurses camp? How many survivors can loop the nurse? A nurse game is the closest thing I can think of that would reflect the criteria the op has listed to make the game “fun” my question is; are nurse matches generally believed to be more fun then vs any other killer?

    this whole thread seems to be an emotional arguement vs a logical arguement, there is no common ground because no body is discussing anything based off a baseline of agreement.  If you want to argue about something as subjective as “fun” it is pointless, you would be hard pressed to list ANYTHING in life that is fun for everyone all the time.  Which is why people are bringing logical arguements based on current game mechanics that is ignored because you want to talk about feelings, which is fine, it’s not your fault you want a debate on game mechanics from a emotional perspective and no one has been joining you to that end.

    I have issues with how many people in disagreement here have lumped together imaginary unquantifiable groups of people and presumed the thought processes of the group they made up.  I guess that’s fair since the groups aren’t real in the first place... but I would suggest everyone stop making generalizations since those opinions are rarely taken seriously by anyone.

    despite being entertaining to read from the outside I don’t think there will be an agreement if the only issue that is recognized is that of appeasing emotional states. Just my 2 cents
  • I think any changes would need to be conditional, for example: 
    -no chase for 5 mins?
    -no survivors on hooks? 
    -killer afk for 60 full seconds?
    if all values are true, entity pulls everyone out of the match with points earned until then (these conditions also would inadvertently solve hatch standoff imo)

    if there isn’t conditions that include both killer and survivor actions you will end up punishing or over powering people who have legitimate end game builds as either killer or survivor. Just my 2 cents.
  • Personally I’d rather the game go back to menu without loss of pips for anyone if a dc happens before match fully loads. Not fun as killer or survivor in my experience and IMO “farming” is boring af 
  • powerbats said:

    @Tsulan said:

    @powerbats said:
    To add to the bots issue make it so you'd have to have had an active account tied to an active game account. Now we don't know if the people that won play a lot or a little and having a post count would do nothing since we all saw the Korean scam spam posts.

    Tied profiles is a problem, since console users can´t tie their profiles. Or can they?
    I´m not sure about this one. If its possible, than that would be the best solution. Only real accounts.

    That's a good question and hopefully a console user could shed some light on that. Perhaps @Jack11803 could let us know it is possible.

    Bunge can tie console gt to their forums in destiny so I would think dbd devs would be able to also 
  • Thats what they said weeks ago.. Because you earn more you also pay more. Simple.

    That makes sense if the update was out for consoles, but the game is still capped at 1k shards on console so we can’t farm iridescent to trade for even bp while we wait for the update.