Leaving the Exit Gates
So we all know that once the exit gates are open, the Killer is at the mercy of the survivors. They have to endure dancing, tea bagging and survivors looking for totems and the hatch.
What if the killer had the ability to grab survivors when they are close enough to the gate? Then survivors wouldn't huddle up together and waste more time being annoying.
What if the killer had the ability to grab survivors when they are close enough to the gate? Then survivors wouldn't huddle up together and waste more time being annoying.
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I still think the Killer should be able to leave the game when he want's to, that he can go out the exit or something like that, so he doesn't have to wait, but has the option to do so..
This - is a fantastic idea - MAKE IT HAPPEN
Bit too much, but no one would stick around then.
That would just sorta' screw you over if you're legitimately running from the killer and trying to escape. I've seen plenty of close calls where someone gets downed right on the edge of the escape zone while getting chased.
RE: 20 seconds and gates closed - this would not work. You could power the gates, hide inside, then sit there and hold the game hostage forever. The killer cannot open the gates to kill them. Only the nurse would be able to prevent it.
¯_(ツ)_/¯
I usually just hit them. They can either leave or go down and get hooked, their choice.
This. I've sent messages like please leave I'd like to move to another game, to get replies. Nope. You can quit.
I think there should be a penalty for people hanging out in the gates just to torment the killer.
I can't stand when the game is over and survivors just want to teabag and taunt the killer and not leave even when the killer doesn't want to engage in that behavior.
What if every killer gained the ability of tombstone Myers and they could just walk up and mori you when the gates are powered.
5 minute time limit on them. Even a wet behind the ears n00b can find the exit gates within 5 minutes of them being powered. After that, any Survivor left in the trial should have their aura revealed to the Killer and the hatch should close.
-no chase for 5 mins?
-no survivors on hooks?
-killer afk for 60 full seconds?
if all values are true, entity pulls everyone out of the match with points earned until then (these conditions also would inadvertently solve hatch standoff imo)
if there isn’t conditions that include both killer and survivor actions you will end up punishing or over powering people who have legitimate end game builds as either killer or survivor. Just my 2 cents.