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  • @CornMoss said:

    The killers power is boring, his perks are useless, pulling the strings is a way worse ruin and dead mans switch, obsessive game encourages tunneling and it should be the next survivor you see that is not your obsession becomes marked as there is a huge chance the killer will never find the randomly marked survivor, and dead light is only good against weaker survivors who cant hit skill checks. Dead light would be good on "impossible skillchecks doc" though but that build is considered 'toxic'. Wronged is way too good and encourages bad gameplay from the survivor and the only debuff is a 1 second regression on a gen which is incredibly insignificant.

    I do have to admit those other survivor perks are pretty well balanced and I would definitely put them in some of my builds, strength in numbers would need a buff though

    The killers power is quite boring cause your just pressing a button but I was thinking getting a Freddy like treatment and being able to teleport to generators and make the mist into a more skill based idea like when you teleport to a generator the mist comes out of the generator and instead of adding a new status effect make it into the madness status effect so or you can teleport to generators and survivors in your terror radius build up madness or fear status effect at different rates depending on were they are in your terror radius but giving you a smaller terror radius and probably Freddy like speed. Pulling the strings could probably just be speed based and give you a boost of speed over a set amount of time so you can punish body blockers and such. Obsessive game should have the obsession changing every X seconds as to avoid constant tunneling, and maybe instead of marking the survivor you just gain more speed and it gives you a bloodlust effect. As for dead light I was just thinking that it would increase the amount of skill checks for those in your terror radius and honestly I really don’t think it matters that it will add to the “toxic” “impossible skill checks doc” in a way that will greatly effect the already build to much. As for wronged I’m just think scrap it throw it in the trash bin and I’ll get back to you on that one. Strength in numbers could probably have it with 5%/6%/7% increase and a set range rather than a small increase like the first version.

  • @CornMoss said:

    Riverdale's a ######### soap opera don't bring it to dbd. I watched 3 episodes and hated the entire thing

    Well this is more based on season three when they added cults and a huge kill count turning it into a semi horror show for some reason.

  • @youarewronglol said:

    Cool but only if i get to play jughead and he's in a really dumb out of place comic style

    Lol I can see them just adding random skins like that if they were to get the licensing

  • Not gonna lie I'm kind of hoping to get Jughead and Ethel with The Gargoyle King as the killer. I have perks for Jughead though.

    "Strength in Numbers"

    For every survivor in a 10/15/20 meter range you gain a 1%/2%/3% speed boost in opening exit gates, cleansing totems, opening chests, and sabotaging hooks.

    (Essentially leader and prove thyself but for yourself)

    "Serpent Oath"

    Every time you unhook, heal, or take a protection hit for a fellow survivor you gain a token you can have up to 2/3/4 tokens at a time.

    1 token: All altruistic action speeds are increased by 10%

    2 tokens: All altruistic action speeds are increased by 15%

    3 tokens: All altruistic action speeds are increased by 20%

    4 tokens: All altruistic action speeds are increased by 25%

    Every time you are downed by the killer you lose a token.

    (I consider this perk very tasty for many people and I can see this working with self-care, and botany knowledge)

    "Never Give Up"

    While you are 16 meters from a hooked or downed survivor the survivors hook or bleed out timer is paused for 26/30/34 seconds.

    (This is basically Camaraderie but a bit buffed and the survivor using the perk is stopping it for another survivor)

  • @NursesBootie said:

    It depends on the survivors really. A bunch of solos? They can escape, i just want my hooks. :)

    A tryhard toxic 4man swf? No mercy, they win enough matches!

    That’s so true it’s sad I even go no mercy on four man SWF’s even if there’s a Quentin

  • @xEa said:

    Why do you give a f if it is a bully fest or not? You want to practice the Nurse, so just dont care if you win or loose. Play your game, learn the blinks and expect that you will loose.

    On top of that, the best way to practice is to verse people who know how to play against Nurse. Getting stomped as a Nurse beginner is totally normal.

    I agree so hard with you like I got a 4K with The Nurse and that’s because I practiced I learned the blink range, I learned how to precisely blink and grab survivors or hit, I learned how to easily mind game pallets. It’s a shame it got boring after a while because I was sweating really hard so I could get Bloodpoints for Quentin. So I stopped playing Nurse because I thought I was trying way to hard and I was being abnormally good on her but you get the point practice makes perfect!!!!!

  • I’m only sweating right now because I’m trying to get Bloodpoints so I can get Prestige 3 Quentin

  • I only keep my fellow Quentin mains alive they probably also run on coffee and have like 4 hours of sleep every night. But I guess that is the average DbD player. Anyway I only spare Quentins unless it’s Adam that happens to throw a pebble at me when in a chase or o see the Adam

  • Quentin for my survivor and the Huntress for killer. I’ll like Quentin even more after he gets his face rework and I’d loved to be held by frickin Huntresses strong arms .

  • I think that Hope is one of the most underwhelming perks I feel it should be buffed by 3% in each category instead of 5%/6%/7% it should be 8%/9%/10% or 7%/8%/9% just because you can barely even notice the change in speed with survivors and it should have a slightly more better effect on endgame because there honestly aren’t that many survivor endgame perks are there.

  • Franks mixtape even now it is CAnCEr to go against it’s just MEnD MenD ALLLLL DAY LONG and it’s ALLLLL YOU CAN DOOOO. Because if you don’t you drop to the floor like when someone eats the cookies I made

  • Legion legion legion legion honestly even now The Legion is absolute cancer to go against it’s just mend mend mend MEnD alllllllll day long then as Legion you just StAb... KilLEr INsTiNcT... StAB make the survivors MeND watch them dC like my friends whenever we get into a video chat and they see my face. I think you get the idea but other killers are in need for rework to I guess...