SirPiggy
SirPiggy
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- SirPiggy
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Guys I said cross-save not cross-play but either way i got my answer i guess haha
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@YaiPa said:
Plague is pretty boring, if survivors don't cleanse you have a trapless Trapper after 2 minutes for the rest of the game.
You're so wrong. Plague is strong if you think about it, once she pukes on someone they'll eventually start bring broken, which does 2 things, the first one is, well, being broken, you're injured, and the second part is you vomit like crazy, and you're super loud, so stealth is impossible against a plague, even if you have iron will you will still vomit. The fact that survivors can be broken means that she can just 1 shot instead of 2 shot people, and if you run than thanatophia... oh boy, they're either gonna stay broken with a 16% reduction in speed, or they're gonna hate to see thanatophia and go cleanse.
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@ArecBalrin said:
If this is happening, then it's the return of a bug that was fixed.
It was fixed when survivors were given more points when a killer disconnects: they're now supposed to get 5k Survival. After that was introduced, survivors started complaining about a bug where if the killer used a certain method to DC, they would not get the points. They already knew about this bug though: they'd been using it on killers for ages and the devs did nothing. It was fixed within a few weeks of it affecting survivors though.
I'm on ps4 and I'm guessing people are shutting the game down itself and not leaving through the game..... this is not ok. This has to be dealt with.
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@Jplanas98 said:
https://forum.deadbydaylight.com/en/discussion/comment/607874#Comment_607874
"There is no reason we should punish snipers" and my post is the stupid one? Right. . . Stream sniping is both harassment and griefing. Both of which are against ToS and bannable.
"They want to kill the streamer" it's harder to stream snipe as killer simply because of queues. So unless they're stream sniping to sandbag the streamer while they're playing survivor, that doesn't make much sense, But It makes the situation still bad.
How can you tell if they're sniping? It's pretty easy because all of the stream snipers are cock A-holes who love to admit to stream sniping simply because they hate the streamer or think they'll gain some sort of clout by stream sniping. And it isn't just "oh you're watching my stream and chose OP stuff." You're stupid if you really think that's what it is. It isn't, it's them watching the stream and then using it to find the killer and harass and grief them. That's the purpose of stream sniping, to be a toxic douche. No one stream sniped so they can prove to be a challenge to the streamer.
Why should the streamer have to ruin their entire stream simply because one or two guys decide they want to grief when the devs could have just easily banned them for breaking ToS.
Streamer will get matched up with same skill category? Yeah, that's what they want. They want to be placed against people around their own rank/skill without having to worry about snipers. That isn't a problem. But if sniping is inevitable that's all the more reason to start banning snipers. Get rid of the weeds.
I didn't mean your post is stupid, what I mean is this discussion is stupid
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This is so stupid, please think for a moment, there is no reason why we should punish snipers, they want to kill the streamer, good for them, who cares if they use toxic stuff just for them? Guess what... its apart of the game. There's so many ways this is a bad idea, first off, how can you tell they're sniping? Unless they make it obvious they're sniping, they're maybe just playing the game how they like to play, secondly, how can you punish the snipers? "Oh, you were watching my stream so you chose op stuff, you deserve a ban!" Really? If the streamer really doesn't want to be sniped, then maybe hide your screen and sound so people can't hear your character and name?? Maybe change your name every game, and still, the streamer will still get matched up with the same skill category, so people can still snipe no matter what people do. Its inevitable.
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I got a seizure trying to read your post.
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How can people be punished for playing the game? It doesn't matter if they troll the streamer, or use op addons because guess what? Its apart of the game mydude, also, how would you know they're sniping? And what's to stop people from using op stuff to begin with?
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@SleepyWillo said:
https://forum.deadbydaylight.com/en/discussion/73919/buff-killers
So why not nerf Hillbilly, Nurse, Spirit and Huntress? That would be more balanced than buffing every single killer - people would still play the top tier killers because it would be even easier to win. Your "suggestion" does nothing to remedy your outlined problem.
@Yamaoka said:
https://forum.deadbydaylight.com/en/discussion/comment/565162#Comment_565162
120 seconds is a 50% increase which would be the end of dead by daylight. No human on earth would "actively" play survivor if generators took that long as it would allow any 0 hour killer to 4k without mindgames or any sort of strategy more often than not.
The developers used to say they're aiming for an average result of 2 deaths/2 escapes which is why dbd's current state is likely to be buffed towards survivors since most (good) killers 4k all the time.
Your "solution" makes zero goddamn sense! If you were to make all the good killers as weak as the weakest, then survivors would be even stronger!!!!!!!!!!
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@Yamaoka said:
Right... Increase the gen time by 50% so Hillbilly, Nurse and Spirit mains can 4k at 5 gens every game. Sounds balanced.
That is why I said maybe 120 seconds. But gens really do need to be slowed down for other weaker killers.
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@Peanits said:
The last time Knock Out was in the shrine was February, for reference. You may be confusing it for another perk (Franklin's Demise?).
It's all down to luck. The perks are picked randomly, there's only a few rules behind it. There must be two perks for each side (Survivor and Killer) and a perk cannot appear again within three weeks of its last appearance. With the number of perks in the game right now, some are bound to pop up more than others.
Could we get a buff in shrine? Maybe increase the number from 4 to 6? So 1 extra perk for both? Or even better, 8 so an extra 4 per class, if not can we get it reworked? I haven't been on long enough to say that haunted grounds Never came up, but for the past like, 3 or 4 months of me playing, I've never seen bbq chilli, haunted grounds, and so many more, maybe we can get a updated rng system?
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@wichael_wyers said:
It'd probably not be as useful as I wish, but Dark Devotion would be fun to use. After you hit the obsession with Tier 3, someone else would scream. You'd go to that person and they might not know you're coming, because your terror radius is with the obsession on the ground. It'd be fun in an ideal world. Survivors would probably be paying attention, especially since they screamed and you're Tier 3. Not sure.
It wont work as I down people instant with tier 3 Myers, with tuft of hair its unlimited tier 3, meaning all your hits are instant, so them having the terror radius wont help much, unless you find someone with infectious fright, then you wont have a heartbeat and you can go to them, but they're most likely not blind or dumb as they know you have infectious fright
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@ItsYourBoyGuzma said:
https://forum.deadbydaylight.com/en/discussion/73688/what-do-you-think-of-my-myers-build
Myers needs setup and time to allow him to stalk, try 2 early game perks to keep them off gens and 1 late game like BW. Might even wanna take them to basement to ensure another hit
The thing is, sometimes, if you're lucky, you can level up to tier 3 pretty fast, with tuft of hair, it requires 50% more stalking, which is 3 seconds more, which basically leads to stalking 2 survivors to max stalk, if you can max stalk those 2 people pretty fast, you got the extreme pressure, then down one, find another with infectious fright
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@Dwight_Fairfield said:
I'd swap bamboozle for Nurse's calling if you're going to run sloppy.
@ItsYourBoyGuzma said:
https://forum.deadbydaylight.com/en/discussion/73688/what-do-you-think-of-my-myers-build
Myers needs setup and time to allow him to stalk, try 2 early game perks to keep them off gens and 1 late game like BW. Might even wanna take them to basement to ensure another hit
I think bamboozle would fit better just to stop pesky loops like shack, but yeah, you can use nurses calling to see people healing, that'll be a great perk aswell
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@ClogWench said:
Someone needs to chill out a little bit and maybe re-evaluate their own capabilities...
Nice one, you so got me there ๐๐๐๐๐๐๐๐๐๐๐๐๐ you're just too darn good ๐ญ๐ญ๐ญ๐ญ๐ญ๐ญ๐ญ๐๐๐๐๐๐๐๐๐
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All good, just a thought
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/526432#Comment_526432
If you don't want to be sacrificed, you can just attempt the unhooks and then let yourself die. There's no need to complicate things.
What I mean by that is, if they don't come to rescue you that could mean the killer could be around you, looking for other survivors while they see you're flapping 3 times at a time, they know you want to waste his time, meaning they can continue doing gens
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We should add more tho like double flap triple flap, double could mean camper and triple could mean "don't rescue me"
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I personally love the cannibal, I'm not the best killer but I still enjoy him, it is very annoying hitting a wall and getting stunned for 10 years unfortunately.ย To be honest it wouldn't be fair to be as fast or faster then survivors if you're charging up your chainsaw, you're already decently fast while swinging the chainsaw anyway, however I would like to see a little buff or maybe tracking to the last part of his move, where he strikes down, sometimes im really close to them but I dont hit them somehow,ย I mostly get 4 men kills but that's because I vs plebs like myself lolย
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I'm not saying to nerf lunge to the ground, or to remove it, I'm simply suggesting to nerf it alittle, so that killers have to be closer to strike
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Why is everyone bitching about me having 1 post?ย this is the first time I made a thread and I will make more in the future, making suggestions and ideas. I also love how no one mentions my other point on how I think strikes should be more skill required and should be vertical to be more precise