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Silk

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  • @azaxydbd said:

    Hens is currently over 120 winstreak on him, tru3 was on 45 so far with some medicore build, i see a lot of people now easily get high winstreaks on this killer easily, i dont even bother playing killer because its such ez mode boring experience since the pallet sizes got gutted, im over 12k comping dbd, this killer is ultra busted and u get hit even outside the circle when the killer have a bad ping or vpn, even if u fixed matchmaking this killer will still overperform, there is a lot of RNG involved and maps are so bad like let me show u what truly awful 3gen looks like,

    https://us.v-cdn.net/6030815/uploads/2YPXALH8AX94/111.jpg

    https://us.v-cdn.net/6030815/uploads/QI55QQ51TWGU/222.jpg

    if it was a vecna for example he could sit on the gen closer to mid and put pressure on main and eleven and its a free win, most killers would have it easy with such bs 3gen(especially if they had fearmonger to counter springburst players). ive seen it all by now, fix ur game and maps, or fix ur killers, or both, dsync issues, and more.

    what happened “ex comp player” (you weren’t) someone banned you for your takes? I love when people who play only one side try to fake being a killer main and giving the most oblivious takes ever and on top of that trying to convince that you were a comp player when nobody knows you because you are just a random pubs survivor main

  • @Kedasa said:

    Yeah so we got the hotfix Patch and its not just wesker still being bugged. No the game feels even worse to play. Steam is telling its running on 120 fps but istg it does not. The performance hurts literally my eyes and i don't know why this engine update f'd so much up for me. I hate that i need to stop playing this game, just because it feels so bad to play performancewise. And i doubt it being my hardware because ive been running many programs and dbd at the same time and dbd felt good and since the engine update although i just have dbd in use, the game feels like #########. sry for the little rant, but it triggers me a lot

    wesker is fine tho lol

  • @BorisDDAA said:

    I'm still getting hits at window/pallet vaults that don't look okay on both sides.

    he’s fixed, no more pallet grabs after throwing it but he can finally hit people vaulting instead of getting scammed and bouncing for no reason. The pallet grab you’re complaining about are due to ping and they happens since day 1

  • @cogsturning said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4075515#Comment_4075515

    Would you like a list of every killer perk that activates when a gen gets completed?

    no perks are as strong as fast track LMAO, y’all are actually ridiculous to complain about this nerf

  • spoken like a true survivor main who never touched the killer in his whole life. Well done!

  • @cogsturning said:

    The dev notes for the Fast Track changes look like this:

    https://us.v-cdn.net/6030815/uploads/8ACWUX6319TS/screenshot-20260428-144449.jpg

    Some people argued the permanent progress was too much, others said it punished killers for completing their objective. The first part stayed, the second is gone. According to these notes—despite the criteria for activation being the same for years—Fast Track was changed because the survivor should have to perform a useful action to gain a benefit instead of acquiring it through their opponenet's successes.

    But what about other perks that activate not just through passive inaction, but through opponents moving their objectives forward, like Fast Track did with hooks? Is it really fair to be rewarded for failing? Coup de Grace, Fire Up, Rancor, Deadlock, Wretched Fate, Batteries Included, Bitter Murmur, Cruel Limits, and Dark Arrogance are all perks that activate from survivors completing generators. Is that fair? Should you gain things like vault blocking, aura read, and action speed increases because opponents did things correctly? Or is it somehow fine when a perk is weak or unpopular, like Fast Track previously had been?

    this guys just compared fast track to fire up LMAO I just can’t with the community of this game deadass

  • @BongoBoys said:

    So while it fantastic that Blight is getting the Nerfs to make him more balanced why is Ghoul not being made 4.4? After the immense amount of feedback and Devs during the Livestream were ignoring in chat about anything related to Ghoul.

    Why ain't the Devs Addressing and ignoring the extreme amount of Displeasure of going against Ghoul? Devs please make Ghoul 4.4!

    ”the extreme displeasure of facing this killer” lmao sounds like a skill issue to me. No one is forcing you to play this game, the devs are not forced to butcher a character because some people who cannot adapt are crying, especially even after a dev clearly told you that the killer is not overperforming in any way which is true especially after the vault nerf.

  • @Aven_Fallen said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4068928#Comment_4068928

    Considering that we just had a Killer released who is 4.4 and also strong, it is quite obvious that you are wrong.

    the killer in question has a power that can down survivor even through walls unlike ghoul but I’m not suprised that you think like that since you have an history of “slightly” biased opinion in this forum

  • @Aven_Fallen said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4067497#Comment_4067497

    Yeah, having the highest Pickrate and one of the highest Killrates is a good indicator that changes are needed. If only one of them is high, it also means that you might think about changes, but it is more nuanced there. E.g. Krasue has the highest Killrate, because she is unpopular but has some dedicated mains who are good with her (and she is strong). This can point to making her more fun to play. Springtrap has one of the highest pickrates, since FNAF has a massive fanbase. There it depends on the Killrate if Buffs are needed.

    But having both very high just screams for changes.

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4067498#Comment_4067498

    Yeah, it is honestly sad what BHVR has done there. And even more sad that it all was intentional. Anime was a controversial topic in DBD, there was a significant number of people who did not want to have Anime in the game. And since they want to sell their chapter, they had to give those people a reason to buy the chapter. The result is a very easy to play Killer which is also one of the strongest Killers. Meanwhile, they did not even have to bother with making Springtrap actually strong (he is decent, but nobody would think about putting him in the Top 10, maybe not even Top 20), because they knew that the Chapter will sell regardless.

    And honestly, I also feel that you dont really do a favor to Killer players with making Ghoul braindeadly easy and so strong. I see more and more players where I am very sure that they only know how to play Ghoul. P100 Ghouls with a low amount of hours. And I think it is not really helpful that those players learn how to play the game with one character and whenever they switch to a different character, they will not really perform well, because a) they are at a too high MMR and b) the Killer is most likely weaker and harder to play than Ghoul, which will result in frustration.

    I also cannot really blame people who DC against Ghoul. I would not do it myself, but when I face the 4th Ghoul in a row, my enjoyment of playing the game is really low and I will probably quit for the evening. Even if it was a very positive experience before.

    hope they’ll make a custom game mode with a bot killer so that you can play only the killers that you like facing!

  • @azaxydbd said:

    nearly every map today was filled with dead zones and barely even had any good pallets, like there is zero reason to play without a comp ready team, this is why more and more people will cheat, and lets see which killers i got today as survivor with casual 4k hours teammates, billy>unknown>billy>spirit>oni>ghoul>vecna>blight>nurse>Ghoul>ghoul>pig and most maps indoors or corn maps with nothing to defend urself. really good stuff, speechless, where is balance rng? there was nothing balanced in this rng ive had today literally my grandma could win games here.

    Bro really thought we would agree with him. This looks like a post a 200 hours player would make

  • @Fixthisgamebad said:

    As Killer if I get a down and the avengers assembel I would always leave that guy on the floor and go for another chase, after I down the other guy sometimes the other teammate just finished healing the first survivor so I down them again and chase the guy healing them and usually get either the 4k or 2 hooks. I feel like if genrushing and SWFS are accepted, why do survivors get so emotional when the killer slugs, I find it fun so why do I get salt when I do it?

    I love how you got downvoted lmao. This forum is embarrassing biased toward one side only and it shows

  • @Aven_Fallen said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4055652#Comment_4055652

    Yeah, yeah. This evil Aven. So evil and biased that you had to create another account because your previous one got banned.

    Look, it is a bug and it does not even apply to all maps. If it would do, we would have seen way more people notice it. OP only noticed it because of a Clickbait title of a Content Creator for example.

    And yes, since it is a Bug, it should be fixed. Did I ever say anything else? If you see me saying that Bugs should not be fixed, please show me. Otherwise your post is just unreasonable nonsense, but this cannot be true, can it? Nobody would do that on the DBD-Forums, especially not newly created accounts which are totally not from someone who got banned before.

    I think you are mistaking me for someone else because this is my first account I made but ok, if there was somebody else that was named like this that got banned I had no idea. Also I never said anything about you saying bugs should not be fixed why are you even trying to say that. I clearly said that you were trying to minimise it because “it only affects a few map” when it clearly isn’t the case.

  • @Aven_Fallen said:

    If anything this is a Bug and not a Buff. Not that hard to understand tbh, not every Clickbait-Title is true.

    And it clearly does not affect all Maps. I played the whole evening and aside from one Wreckers Yard, the maps looked very normal.

    Why am I not surprised that you don’t think it’s that big of a deal. And yes it clearly effect most of the maps, there’s a video that literally shows it. Even if it’s a bug it is not a good reason to try to minimise the problem. I bet you wouldn’t shut down the problem so quickly if this was about ghoul right?