Onyx_0110
Onyx_0110
About
- Username
- Onyx_0110
- Joined
- Visits
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Comments
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@DrBrain said:
There is no argument against this. Corrupt intervention at this point is a necessary evil and should be base kit on all killers at this time. There is too much for this not to be the next update for Killers.
I have an even more unpopular take:
Everyone should get a fifth perk slot that's only allowed for 'support' perks. This could be tricky to balance and choose which perks to allow.
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It's still good with DH. I haven't seen it at all though... it virtually vanished for me the moment it was nerfed.
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They've focused on the wrong thing (slugging) and left the hard tunneling alone except for the Babysitter buff.
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Play a killer you enjoy and play perks specifically suited to them, regardless of whether they're meta. There are a few truly bad killers, sure, but overall it's possible to make decent builds that can compete at all but the very highest MMR.
Like as bad as people say Pig is, she is really strong with hexes. Doctor makes bad skill check perks strong. I could go for most of the killers.
BHVR nerfing killer powers has been a worse issue than the gen regression nerfs.
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@Akeeno said:
imo 110 killers are a thing of the past and dont really make much sense, blight is fast and 115, vecna too who
can fly fast, unknown is also 115, so why have them, i understand nurse, shes one of kind, but the rest arent.
Yeah… I didn't actually know Spirit was 110 but it explained some of my games with her over time. You have to be absolutely sound in your power use or it's rough, unlike other killers where you can always fall back on M1. As for Hag, why was she ever 110?
Otoh killers like Slinger and Huntress are fine.
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Wasn't this just an issue with Engineer's Fang... since stbfl now loses stacks for non-basic attacks? I haven't noticed any issues with the perk.
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@tyantlmumagjiaonuha said:
If I remember correctly, he has been this way since the end of last year. It's been too much of a glitch for too long to be in the top 5 worst used. Maybe BhVR is no longer capable of fixing the glitches they have caused?
He hasn't. First it was a camera flick bug, which they fixed after a few months. Then the FOV update bug for the last three or so months. I've heard some say his camera was already bugged before that but I've been maining him since 2022 and could never really notice what it was referring to (even with a side by side).
The one rn should definitely be fixable, bhvr is just lazy and isn't going to give preferential treatment to killers that don't make them a lot of money through cosmetics and only affects 2-3% of the playerbase.
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Chain hunts don't affect the last survivor, it only gives Pinhead aura reading. Can't tell if that's what you're talking about or not.
I have been playing Pinhead and not noticed any issues specifically with chain hunts thus far.
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@ReverseVelocity said:
This is still an issue by the way. It got fixed for Onryo, can we please fix it for Pinhead now?
The devs hate Pinhead.
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Heard about this like three weeks ago on Discord. First video I've seen of it though.
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Another update, another Pinhead camera bug.
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@RoguePatriot said:
Almost, mine seems more intense the more i have my fov up, but overall it still seems different even at the lowest setting... i was maining him all week before the update and it was a noticeable change to his chain today that wasnt like whatever this is now... to be honest im not entirely sure its the fov causing it at this point, could just be a bug from the implementation of it
Yeah I checked and noticed it doesn't matter which fov setting. Shame, it took them months to fix the last camera bug he had.
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Is it the same as this? And does it only happen if you change the FoV?
https://streamable.com/n2devh?src=player-page-share
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Are you kidding me😭
Is this worse or better than the last camera bug? Probably going to be months before it's fixed :/
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@Pink_Ronin said:
The hatch used to spawn on the map after a certain number of gens were done/survivors were sacrificed. Why was this ever removed? Having the option of opening the hatch as an alternative means to escape, I feel was a good way of giving the remaining survivors a better chance at escaping.
Also ever since this happened it's made keys completely obsolete, to the point if they were to be removed I don't think anyone would even notice or care. Back in the day I used to get excited finding a key in a chest because it meant I could try to assemble my team for a hatch escape if it looked like we wouldn't be able to finish all the gens.
IMO This change and removing flashlight counters to killer powers (Wraith, Artist, Hag) have contributed to making the survivor gameplay feel stale.
I do think hatch should be reworked again but it should be something else entirely. Something like a side objective that is almost as difficult (but in a different way) as gens. So basically another game mode/alternative win conditions that aren't just a 'gimme'.
This kind of rework won't happen though. It takes these devs years to make simple U.I. changes.
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@Toaster427 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3628093#Comment_3628093
I don't care that they nerfed it.
Its the fact it was a very new and exciting mechanic for game and BHVR just completely gutted it and then just obliterated every other boon in the game.
I mean look at the new one coming out....literally nobody is going to use that...you seriously couldn't write a worse perk if you tried.
Not even the worst boon perk lol (which isn't saying much but still). If they were to buff it just a little, like say to show pallets and to have a lingering effect once leaving the boon (Otz recommended both of these), it would be a very decent information perk.
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@Toaster427 said:
Patch after patch, same old boring perk mechanics, or perks that literally nobody is gonna use.
This upcoming patch especially is just awful, it's like they spent a total of 5 min slapping ideas up on a whiteboard and then called it day.
Will survivors ever get anything exciting? It's a survivor only release DLC and the most exciting thing is the killer changes? What gives? The last exciting chapter for survivors was Mikaela...that's how long it's been..
Just really starting to wonder if BHVR is just completely focused on killers and nothing else in this game.
Like you all do know it takes 4 survivors to play a match right? Mayne toss the majority of your players a bone once in a while? Is that too much to ask?
Uhh, the new Alan Wake flashlight perk seems pretty dope. Plus survivor had MFT for months. What are you even on about? The game is a lot better balanced than it was years ago.
Play on a SWF is survivor isn't fun enough for you. I'd agree BHVR is lazy and uncreative but that goes for all aspects of the game.
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Try to find a good hook during endgame so camping is easier, somewhere in a corner works really well if you can pull it off.
But yeah, since removing hook grabs, you basically just have to learn to dance lol... Practice that body blocking and getting good at hitting before they can reach hook (or getting them to stun during the unhook animation).
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I imagine it's the opposite, what they're programmed to do, rather than programmed not to do. Accurate to real survivors, they'll also be the first to run directly out even at full health.
This isn't actually an issue imo because bots aren't supposed to be perfect OP replacement teammates. They already have certain advantages over real survivors so it's also good to keep them stupid in other ways to compensate for that.
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Pretty sure he'd be called the Terrifier
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Same issue here. They finally fix his camera bug and now he's probably going to get a killswitch because of this.
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@Felgoose said:
I'm having the exact same issue on PS4. Only since the update today. I literally just registered with the forums to post about this. Should I also make a new bug report, or is upvoting and commenting on an existing one enough?
Up to you. They'll just close it (mine too, maybe) for being a duplicate, but possibly more people reporting at once will get them to notice and do something faster... I saw a few others also just reported it too.
Seems like it's going to be like that till at least next Tuesday, unfortunately...
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Have you been playing PTB? I only noticed it on PS4 this most recent patch, at least if we're talking about the same thing.
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Same issue on PS4, only noticed with Pinhead so far (have only played a few games with Sadako otherwise).
I was using different add-ons and perks if that matters.
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Have not specifically noticed this yet but my Pinhead games did feel off today. I thought it was just rust.
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Same here on console. Hope it's fixed.
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Noticed the same thing happen on PS4. Only once so far though.