Keellaeth
Keellaeth
About
- Username
- Keellaeth
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Comments
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I need to up this. This issue needs to be adressed...
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I have 350ms right now. It's unplayable...
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@jesterkind said:
Some kind of nonbinary or otherwise nonconforming character would be a very interesting thing to have in the game for sure, I'd love to see that.
It'd be a small thing, I'm sure, but I'd also like to see some binary trans characters. Even just as a little side note, or detail in their cosmetics like a flag pin or something.
Well that ideas are great actually. Easy to do and enough to represent the community.
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@Milo said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3456172#Comment_3456172
Endurance doesn't work while Deep Wounded (Mending). It being a hex would make it... more balanced but still the idea is tricky.
They won't see the hex until someone is unhooked. Then if the killer has undying too, tunnel becomes mostly inescapable.
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Lore-wise it would be easy to do. But appearence-wise how can you show it? Everything you do may become stereotypical and it may be another kind of sexism. That's a thin line... Maybe you should give more details about what you guys want to see actually
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@Seraphor said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3456180#Comment_3456180
Then balance the game around the highest FoV setting. Not being able to play the game, or being forced to gimp yourself by losing 1/4 perk slots in order to play the game, isn't acceptable.
I think it would be okay to do it like this.
Well actually my dream dbd is like "everyone in the first person, no perks, no bloodlust, no auras for either sides, no terror, no red stain..."
It would be much more of a horror game and can be balanced around these reworks, but that's not gonna happen :)
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Well these techs are bugs too actually. I know the fun of doing techs and its a good scaling. But currently it's "pre-determined" hitbox bug is not healthy for the survivors. It would be actually cool to make it non pre-determined and still doable.
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In competitive games (like DbD is trying to be one right now) any options for visuals and audio will be used for gain advantage. Thats why you don't have any graphic detail setting or in game audio setting. FOV is one of them. If it becomes customizable everyone will play in the highest fov setting.
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They should only remove the auto-disable thing of the ruin, then it's a good perk to run with undying etc.
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I think survivors should see their teammates' perks in the lobby and in the pause screen. But killer side I think it should be hidden.
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@Keellaeth said:
Base kit unbreakable is not going to happen. So give us an option to suicide on ground. Cause especially when playing solo if the killer decides to slug one to search the last survivor. Waiting on the ground is SOOO boring. Let give us to end our misery by choice.
Teabagging is toxic but this is a real problem
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They are bringing bots for disconnected survivors, and I think it's something. I think the real problem is suicide on hook for no penalty.
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@JPLongstreet said:
Having everyone's perks known in the lobby would also help with this.
Well that is a great idea too.
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But without the aura option "head on" is almost non playable if you are playing solo. And it's a fun perk, and not that strong actually only annoying to killer. I'm playing both sides equally btw.
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Also top of the school in preschool map
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It works for me since yesterday. I don't know they patched it or not but yesterday it's solved.
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Due to server decided event or latency, last moment activations almost never works. It says 0.5 sec window yes, but if you hit the button right before killer downs his weapon, it doesn't work. Activation needs to be immediate.
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It works for me, got merciless so many times after 6.4.0
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I used it today, it works as it should be