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Jurizaurz

Jurizaurz

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Jurizaurz
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  • @GannTM said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3373640#Comment_3373640

    You are acting so ignorant. Slugging is not a bannable offense because they’ll eventually bleed out. Hiding and doing nothing keeps the game in progress for a long time potentially. It is and should be a bannable offense to do that for a long period of time.

    Alright, then those who get hooked the first time and self kill themselves on hook without even struggling or waiting should also get banned since they are abandoning the match on purpose by giving killers easy kills while leaving a survivor team in an already not so good situation especially when it's still 5 generators left.

  • @MrPeanutbutter said:

    https://forums.bhvr.com/dead-by-daylight/discussion/368321/so-a-person-threatened-to-ban-me-because-we-were-holding-the-game-hostage

    You were holding the game hostage and I hope you get banned. What you did drives me absolutely nuts when I play killer and BHVR need to add a mechanic to the game to make it impossible for people like you to waste killers’ time.

    Getting banned for being stealthy? It's killer's fault since he couldn't find any survivor and didn't make it possible for survivors to not hide.

    Once again - we should've put us into danger only to satisfy a killer just because we didn't manage to normally repair a generator?

  • @Veroles said:

    Also when i understand all this argumentation's about "No progress = hostage = bannable", it is really hard to see for me at which specific point hiding is considered as a ban reason. Is there any official source about it? I am curious.

    There is only one thing here: https://support.deadbydaylight.com/hc/en-us/articles/4402529064212-What-offenses-are-bannable-

    TEMPORARY BANS 

    48 Hours-> 1 Week -> 1 Month -> PERMANENT

    This is a sliding scale and determined on a case-by-case basis. If an offense is considered to be particularly egregious, the duration of the ban may skip one or more steps in this process.    

     

    GRIEFING: INTENTIONAL GAMEPLAY ABUSE 

    • Working with the opposite team to gain an advantage or grief teammates
    • Targeting specific users repeatedly in order to ruin their game experience
    • Holding the game hostage


    Our hiding for 20+ minutes because the generators were too close and we didn't feel like making them but getting totems/chests open is claimed to be "holding game hostage" when we were simply playing stealthy when a killer must search for survivors.

    It says nothing about whether playing stealthy like that is bannable or not. By the same logic playing Skull Merchant with 3 generators camping when a killer REFUSES to kill and hook survivors but simply camps with making matches 1 hour long with no further match progress is considered to be "holding the game hostage".

    It looks like double standarts.

  • Cleansing totems which are also a part of the match, opening chests. They are minor objectives. Or they aren't allowed to be played around?

  • @TragicSolitude said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3373640#Comment_3373640

    The game is not designed for killers to search the map to find survivors. The game is designed for killers to patrol gens to find survivors. That is why doing generators is the survivor's primary objective. If the game were simply hide-and-seek with the killer actually able to find survivors by searching the entire map, generators would not need to exist.

    "Stealth" is not an objective. Stealth is a tactic survivors can use while doing their objective, which is to power the generators.

    The killer has to kill, the survivor has to survive.

    We survived as long as we did. There are even perks in game that help stealth mechanics working much better. So you are saying me that a simple gameplay mechanic being used by survivors is a bannable offense? The generators are indeed objects to use in active matches, but it's survivor's will to repair or not. Those 3 gens were close, we should be into generator and give killer easy kills?


    Is this how this game now is killer-sided and killer crybabies are acting right now.

  • Using stealth to not get caught into killer hands because it's his primary role while survivors can use such option legally and that's called "STEALTHY" isn't holding the game hostage.

  • @Veroles said:

    Would be interesting to know where are informations about what is "holding hostage" and what not in DBD. All i have found in rules is that keeping hostage is forbidden.

    Similar question. For me holding the game hostage means when allied survivors bodyblock you from escaping/trying to help or pointing at where you are situated but that couts as "cooperating with killer".

  • @bunnyfengenthusiast said:

    Well this thread is a dumpster fire. OP expected everyone to take his side and when he gets crucified, he turns to whataboutism and rationalization.

    OP, you're not entitled to an escape because you can stay hidden. Survivors hiding in a 2 man scenario with 4 gens left is one of the most common, yet most aggravating, and BANNABLE offenses that I see commonly.

    The killer's job isn't to play map-wide hide and seek because you refuse to touch gens.

    The killer's job is to find survivors and kill them, that's their primary options.

    The survivor's job is to repair, and hide, help teammates. The 3 generators were nearby so we went into stealthy option, which is a part of survivor gameplay.

    Thus saying, slugging is considered to be game hostage scenario because survivors aren't able to repair and help their teammates, yet killer doesn't use his option to hook survivors. So?

  • @Mandy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3373596#Comment_3373596

    WE will not ban for bugs in the game without first notifying the community that this action is being taken. It's highly unlikely we would need to do this now, as we have the Kill Switch, which means if something is highly abusable it's able to be temporarily removed from the game, without needing to ban players!

    Players were picking Ormond map offering for the whole week only to get to that stone and staying afk all match long, none of your developer kill-switched the map before it gets fixed. So what is your point behind the logic what needs to get kill switched and what's not?

  • @BekahW_ said:

    I was watching the stream. They hid for 20 minutes, no gen progress was made at all.

    I've reported a person abusing a bug which is bannable too and should result in a ban, the video was sent via support ticket, but he wasn't punished.

    So, using a gameplay tactic legally is a no-no scenario and should get me banned while bug exploiter escapes with nothing which is far worse?

  • @BasementDweller said:

    then we, 2 survivors, were hiding for 20 minutes

    If you were doing nothing but hiding for 20 minutes, than yes you were holding the game hostage.

    The survivor gameplay is to repair, escape and hide from killer while killer is supposed to find us.


    The killer failed at finding us. So we are stealthy. Once again - how exactly playing stealthy is bannable when it's a gameplay part.

  • @AverageKateMain said:

    Is this about the rock glitch on Ormond? Cause a glitch like that doesn't compare to a killer that can hit and down you while literally being invisible. Not saying Ormond shouldn't get kill switched but a rock glitch isn't that same as someone being invisible and having a whole advantage simply by using a power

    It compares since it quickly turnes matches from normal 4 vs 1 into holding the game hostage by making it 3 or even worse - 2 vs 1.

    Most killers know they can't reach that side so they turn their asses into those who play normally.

    And what about killer side? As soon as 2 survivors get up there, they can hold the game hostage for a killer as long as they want and the only option for killer would be just simple disconnecting. I've seen that once, 2 survivors picked that map offering on purpose, then were staying there for 25+ minutes, I got bored watching all this but killer couldn't do anything and I felt sorry for the killer because of such players.

  • @AverageKateMain said:

    Is this about the rock glitch on Ormond? Cause a glitch like that doesn't compare to a killer that can hit and down you while literally being invisible. Not saying Ormond shouldn't get kill switched but a rock glitch isn't that same as someone being invisible and having a whole advantage simply by using a power

    it compares since it ruins the fun for other survivors who don't play with that bug or don't abuse it. It literally turns a match from 4 vs 1 into 3-2 vs 1 because killers also knows they can't reach those and hunt for normal players.

    And what about killer side? Once 2 survivors are up there, they can hold the game hostage as long as they want and killer can't do a single thing about it.

  • @jajay119 said:

    It's annoying sure, but it's is in no way shape or form something you will ever be banned for.

    BHVR have stated many times survivors can choose to play selfishly or altruistically. They continue to allow the feature in the game for survivors to use.

    They could change it so in the second stage your teammates have a finite 'x' seconds to get you off the hook before being sacrificed, removing the struggle phase entirely. I don't really understand the point in the struggle phase as it provides no real challenge - but they haven't and won't. It also has it's uses in the endgame when you want to suicide so your team mate (who has probably been slugged and left down by this point can try and get the hatch - altruism).

    Their position on it is clear.

    When a player kills himself 20 seconds after the match starts, it's not selfish or altruistic, it's trolling.

  • @ReverseVelocity said:

    Just don't accept the friend request, and if they go into your steam comments, block them.

    My Steam comments are already set to not allow people outside of friend list to post into that section.

    Not accepting doesn't work simply because I got 2 people like that who are actually fine and completely ignoring is just a stupid decision but there should be a way to punish players for evading a system.

  • @GentlemanFridge said:

    You want to be looking for a thumbs up thumbs down icon. That’s the commend/report screen.

    oops, I completely forgot about that thing. lol, my bad and thanks for the help! :D :)

  • @GentlemanFridge said:

    You can. SteamID is no longer required.

    Chat abuse doesn’t need a followup ticket, since the chat is logged with the report.

    Not sure what you mean with that you can’t report them in-game. You are still able to. The button may be a teensy bit displaced, but it’s still there.

    Alright, where exactly then?


    Dead by Daylight Screenshot 2022.12.10 - 13.12.31.85.png


  • I remember they even had testing servers for this but it was only for testing so what's the overall status of those features?