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Guardia_Campagnia7

Guardia_Campagnia7

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  • @mralvarez said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3306221#Comment_3306221

    agreed. It”s better to give DS a 25 secs stun, isn’t it?

    DS shouldn't exist at first place In my opinion

  • @MaTtRoSiTy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3306221#Comment_3306221

    If you don't understand why this perk is completely broken, there probably is no possible way to explain anything to you with all due respect

    Mind if i can ask your age?

  • @MaTtRoSiTy said:

    I don't run full regression builds at all, I find it utterly boring to go against and boring to only run gen perks.

    That being said, I usually lose 2x gens pretty fast and maybe even a third by the time someone is finally on a hook. But once someone is on a hook then someone has to come and get them off that hook, so by that alone I have halved gen progression. Now if I find the survivor coming for the unhook or one on a gen then they are down to literally one survivor on gens. This is where slugging can be powerful too but I hate to do that as it isn't fun either.

    I understand why killers run regression builds but the problems come when say as I just versed before, you get a Nurse running full slowdown builds including Eruption. As solo survivors this is pretty much a losing game from the start and this should never be the case in any match.

    I wonder if the first gens should take longer and progressively reduce in time required as each one gets done? Perhaps make gen perks like exhaustion perks where it makes no sense to stack them for the most part? Maybe make it so killers like Nurse or Blight literally cannot use more than one slowdown but allow weaker killers to use 2?

    I dunno, just some thoughts but something needs to change I know that much.

    Oh and nerf Eruption now

    Why nerf eruption? can you explain why the only Useful perk of the game should be nerfed?

  • @Unimatrix00 said:

    Hey all,

    I am currently trying to do a challenge which requires I load up on three perks which do not affect the generators. I usually try to run two or three regression perks. I was curious how the game would go, and I'm here to tell you that generators can be completed way too quickly. So, that's why killers are running all these gen regression perks. Mainly because if they didn't, they would never win. Please don't call this a skill issue. I didn't have problems or need for gen regression perks as a killer before the shake-up.

    Are other killers finding the same issue?

    *Please don't let this devolve into what other threads on this topic have.

    Well simply put. 5 gens Pop under 2 or 3 minute. if you're really good at chase you can use Chase Perks to catch them quickly but then again you'd have to Slug and buy yourself some time in order to get a win


    without gen regression Perks game would end super fast and not on your favor so if you want my advice don't do the challenge and walk away

  • @C3Tooth said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3305527#Comment_3305527

    I know so well that my skill isnt good to be at high MMR as survivor. If Im at high MMR, it would be me slap in Unbreakable, OTR, DH to carry me and escape 90% match in mid MMR to play against Otz in high MMR. Im not deserved to be at high MMR.

    Do you consider your skill to be at high MMR? Or quad slowdown, high tier killer, strong addon and tunneling carry you to high MMR?

    Its weird to me that Killers try so hard to slug to get 4K, knowing it increase their MMR to even play against people like Zubat Aayrun then make complaining how good they are.

    You want to win, its fine. Depends how much you want to win. 90% kill rate at mid MMR may be? Then you play against survivors who have 90% escape rate at mid MMR. Both of you meet each other at high MMR and drop down to 60% kill rate - 40% escape rate.

    If Killers want challenge, there would be no complain in the beginning.

    it's not even about mmr. everyone want to win have you ever seen anyone who Likes losing games? both side want to win But insulting The other role for doing their Job isn't The way People say Gen rush and i'm like Listen both sides are trying to win it's inevitable that they'd do their best to win But why would you insult Killer for trying to win as well?


    I don't Like otz personally so it's not a matter of deserving to be a place or not If you think you don't deserve to be in a place then Lose on purpose and derank that's completely fine. Dbd cannot possibly be a Competitive game Since there's no balance in it a game can be competitive that's balanced or half balanced 5 gens popping under 3 minute isn't balance its chaos


    The only reason certain people Like otz is because He apologizes everytime he downs a survivor and even if they tea bag him he still apologizes

    We have brilliant stars in this game that Play Killer with 100% usage of their brain and they shut down a swf Like it's nothing


    Otz is a skillful person but not that much When you compare them to other Streamers You'd realize that there are many people better than him He's Just Famous for apologizing to survivors


    also people being toxic doesn't have anything to do with High MMR. Survivors are Just toxic for no reason in my opinion I mean i'd never Say don't gen rush because we both wanna win right? But why would insult the other role for wanting to win?

  • @proxy_taxfraud said:

    Simply because I want to treat this as a bully simulator.

    Yeah you did the skillful thing and got me with your instadown power, but I pressed E at the right moment and you get to pay for it.

    Guess what? Me and my homies are going to press E on every swing you take. Say hello to a potential 12 health states per down.

    Watch out for the flashlights and body blocks though. Oh your hook got sabotaged and you can't make it to the next hook?

    What about it? Don't you have a gen or two to apply pressure to?

    Cuz it is a Bully simulator


    The game is basically Survivors running the game with a completely Useless role called Killer that doesn't have any use Except Giving you mental illness


    You said it all yourself All of that For what? Proving that you're better than the Killer


    But it's quite the opposite actually If you Play Survivor all you need to do is Shift+W to Counter Knight

    And that's about it The rest Just Hold M1 and press Space when the time is right That's all



    Killer has to observe-Think ahead-Think hard-Timing is Super important for a killer-and the chases are based on if the survivor mess up or not If they don't mess up which they usually don't they can loop you forever And you can't do anything about it You just go with the flow


    This is Killer simply put

  • Dead hard feels Unreasonable overall There's no reason that you need to Take a hit and get free sprint burst back then it was some distance but now It's literally Borrowed time mixed with Sprint burst So it should feel unreasonable


    Like if a survivor wants to annoy you You might as well hit them like 3 times and still be up and running So basically adding extra healthstate Paired with free Sprint burst


    Overall This amount of 2nd chance perks are Mind blowing Like why the company is so Focused and Serious about survivors Making it to the exit gate and escape?


    I mean i already know the answer but you just fill the blanks

  • @C3Tooth said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3304973#Comment_3304973

    I can certain 60% kill rate in average. Of course at mid MMR where survivors have the same meme build as me.

    Try hard will give you 100% kill rate at my MMR until reaching to high MMR where survivors have the same try hard build as you and your kill rate dropped to 60%, just like my kill rate.

    Except where my game, everyone have fun.

    Toxic players are the try hard (I dont say try-harders are toxic) because they want to rub salt on you when they win. Of course they HAVE TO win to able to tbag you. You would get less to no tbag against chill survivors.

    I believe that Survivors are the ones who start this mind games you see a Killer literally chasing someone then they be like ok he's tunneling so let's tea bag him and play dirty this isn't Fun for Killer to tunnel or what It's a must if you wanna win you gotta Use strategy obviously but the amount of toxicity on survivors goes high and killer goes higher and then it overflows and the current state of game begins


    People Gotta think and put themselves in Killer's place You HAVE TO do your objective or else why would you play the game? you can go play fortnite and chill or you can go play friday 13th or whatever

    Killer must Kill it's just how it works Survivors on the other hand Shouldn't be insulted by strategies They gen rush and no one says don't do that


    They use broken perks and It's ok but if Killer uses a strategy it's bad and toxic? Come on now

  • @Stabby_Widdershins said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3305123#Comment_3305123

    Uhh..You DID see where I said this mechanic only kicks in if everyone living is slugged?

    IE: The Killer has already won. What 'pressure' is there to build? Why is the Killer being 'forced' to pick people up, when he HAS ALREADY WON?

    My idea only kicks in IF EVERYONE LIVING IS SLUGGED (or hooked & slugged in any combination), and they lack any perks to get up. At that point: The Killer has won.

    It's rather idiotic to do such a thing for Fun because you'd lose a the most important thing in this game: Time

    besides Slugging is meaningless Since they'd find a pallet and just wait for their teammate to save them and at that point you can't do much. if they have flashlight then it's even worse


    And yes Killer is being FORCED to do the things they don't like Personally I don't Like Camping And Tunneling But I have to do that in order to win I am a comptetive player and i Like to compete Also the toxicity is another Reason that i HAVE TO do these strategies

    They would tea bag you nevertheless play fair or not they would do it to mess up your mind But when You play for 2 years you most likely become Numb to it but then again it's a matter Of insult and insulting shouldn't go unpunished

  • @[Deleted User] said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3305258#Comment_3305258

    It's problematic though. What happens when a small playerbase can do amazingly well with a killer that the majority are barely getting any kind of value?

    Do you rework and possible have a strong backlash?

    Do you buff and make the killer OP for those that are right now destroying games?

    How can BHVR win the game without making it worse? generally devs will say nothing if NOTHING is actually required.

    I doubt if anyone would get any value out of current version of Knight


    Reworking in dbd history meant only One thing and that's nerf killers technically


    Killers cannot be possibly OP cuz the gen speed is too much that only if you make a killer who has basekit noed with extra speed Can possibly Have Fun and be Op tho there's always a chance to lose a game


    BHVR already Lost The game They Lost many Perfect candidates for Streaming the game and possibly Make value a lot more than now overall as a player this game isn't going in a right direction They lost many High potential streamers and many famous ones

    Only by making the game survivor sided. i think people who are honest and played Killer would Notice. that this game is in the favor of survivors big time


    Look at the maps. Does Killer benefits from pallets? Windows? Jungle gym? Most of breakable walls? Even Killer shack is in favor of survivors


    and then there's Gen speed. it's too much that when you try to reach from a side of map to another in a map like cornfields you'd most likely lose a gen by just holding W and trying to reach the other side. So this isn't healthy at all


    Nevertheless i'm just a simple player Like any other out there if i was a dev and what i would do is a different Matter but at the least i would make both side enjoy what they do

  • @Reesey said:

    Who here would have been loved to see an indoor castle map instead of the outdoor shattered square?

    If it's not Survivor sided like other maps i'd love to have one

  • @[Deleted User] said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3305252#Comment_3305252

    Well, I know the general opinion leans towards Sadako's weak. It is what it is

    Well you see mate that's problem It is what it is doesn't cut it


    We're playing a game made by a company that claims they care about their community right? so we have this right To Ask for Stuff Like this

  • @TealJade said:

    What's your opinion on bleeding survivors to death without hooking at all?

    On EU servers there are some killers deliberately do this for 'fun'. Yesterday I played against a nurse and at the end there were only me and a Mikaela left in game. The nurse downed Mikaela, slugged them while chased and downed me, which was understandable. But 2 minutes in while i was on the floor, Mikaela was bled to death. The nurse continued to stand next to my character to bleed me out, and only picked up last second for hook points. So yes, there were hooks around me, the nurse just chose to bleed me for 3.9 minutes for 'fun'.

    While slugging could be a strategy to win the game, I think in the above case is unnecessary slugging. Standing over another player's character to bleed them out is a form of toxicity, trolling, griefing, or refusing to participate in normal gameplay (whatever you want to call it).

    Sadly this nurse i played against repeatedly do this to many survivors. DBD devs say they don't tolerate toxicity in the community. I'd like to see if they would do anything to prevent these trolls to ruin others' experience.

    What's your thoughts and experiences? Do you think unbreakable base kit could solve this problem?

    It's not fun really as a killer main I do that when people are toxic against me Because i feel like it's reasonable To Punish people who insult or make fun of you

  • @[Deleted User] said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3305245#Comment_3305245

    I can say the actual fact is, we all share a different play with this killer. It's subjective as hell.

    Usually you tell a killer's power is good or bad, this time around... she can do well only if you are up to extreme pressure in the game.

    I understand your Point But i'm not Saying this based on my opinion It's a rather general opinion


    For example I'm a knight main and i want to do my best with him and i will do always but i cannot possibly ignore the fact that knight is weak

  • @Edilibs said:

    I "told" people that Sadako was bs and she was top tier but no one listened and i got heavily critisized for having her at top 8 at A+ on my tier list. This was 4 months ago!

    Now fairly recently the kill rate data was released and what do you know? Sadako had top 3 kills overall! Yeah because i told people i didnt lose with Sadako much at all and i constantly 4k with her. People either ignored this or went on about the same old tired line;

    "You went against low mmr bla bla bla lol! (You cant win with this community and its mentality is rigid!)

    Sadako is bs end of story like i've been saying for the past several months! You "have" to do the tv's eventually and your gaining condemened during the match and depending on her add-ons this is accelerated through interactions.

    She has a walking undetectable and demanifesting is better than Wraiths! She can teleport to tv's with no cool down but people thought this killer was weak and bottom 3 lmao!

    This is why i think for myself and dont listen to people!

    at best she's C tier Don't forget She's a m1 killer like the rest If you play against Swf you're obviously done like the rest of Killers


    Maybe you can get a kill or 2 in solo q but still That doesn't mean she's good I'm a killer main myself and i been playing Killer since 2019 and unfortunately She's Not that good

    I love sadako myself She's unique but the fact is that she's weak

  • @Tantamountain said:

    https://forums.bhvr.com/dead-by-daylight/discussion/359270/ha-ha-youre-really-funny

    The game is survivor sided

    No

    I feel that you just got rolled as a killer, possibly by a SWF and now you think everyone is doing that all the time.

    They aren't.

    Gen speed says otherwise

  • @RaSavage42 said:

    If anything happens to Eruption it should be 10-15 seconds of Incapacitation

    And personally Call Of Brine should lose it's information portion and have it be applied to Surveillance

    But yes I do agree with what you said

    Incapacitation isn't the reason people use the perk it's cuz of the amount of progress Lost by it


    Either way i'm not quite sure if devs would listen to what we say nevertheless we can Discuss but i personally feel that Eruption Isn't Good Because there's a hidden timer in any match you play right? so Let's say that You Kick all the gens and all of them lose the 15% then what? They Bring toolbox and boom all gens pop it's only viable if you're doing the 3 gen strategy which is all luck and it's just how the map Places the gens for you So even then it's a Gamble. I feel Like If there's going to be a Progress it must be toward ending chases faster and balancing the map around Nobody Cuz atm 99% of maps are on survivor favor You come out of jungle gym and you hop into shack you come out of shack you see another God pallet you break the god pallet you see another hard loop and so on

  • @C3Tooth said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3304803#Comment_3304803

    I main Trapper, play without slowndown & no tunneling.

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3304837#Comment_3304837

    Correct, if no one do any Gen for you to kick to begin with.

    Play without slowdown and no tunneling means 0 kills right? and getting tea bagged 24/7 by survivors and calling you Baby Killer For playing the game


    That's what i got for Playing Killer tbh Infinite Insults for getting one kill

    But yea if you're a Killer main and you want to Nerf the only Viable slowdown perk for Killer mains Then I got no comment

  • @HugTheHag said:

    I personally don't like voice lines, except for Pinhead's. He has a nice deep voice and it's rare enough to go against him and hear them, so it remains cool.

    I think others are kind of annoying. Not being a fan of RE, Wesker's are more irritating to hear than anything else.

    I don't mind BHVR bringing voice lines to killers as long as they put an option to disable them for the players who don't like them. =)

    Well it's weird actually it's first time hearing something like this but people are different i suppose

  • @HPhoenix said:

    I may or may not be the only person that though of this but it may be healthy for the game if some of the most used perk to get changes from time to time. This would keep things fresh for the game and can give other perks time in the spotlight, in my opinion. I made an option for the meta to change in the mid-chapter since there has been changes to perks during those patches in the past. I would love nothing more than to hear your opinion once you make a decision or any comments really. :D

    Writers note:

    "Change meta every year (Around july" < I forgot to add this as a 4th option. If you think the meta need to be change once a year, do throw a comment weather the meta need to change yearly or not.

    That's an interesting subject but Every year we're losing more Killer perks if it goes like this there's nothing as meta it's just a thing that there is Like i played 5 games today and only one of them i got 3 kills the rest was 1 and 2 at best with Onryo so you see if we wanna talk about meta you can talk about survivor meta They have billions of perks to replace and they can still escape

  • @saladass said:

    It is really a misfortune that this base game mechanic is yet to be added to the game. Subpar killers who are only looking for the easy way out to win the game not only overshadow really skilled players but also ruin the whole vibe of the game when people are just looking out to enjoy this game.

    In one out of five matches, there is always a killer taking an easy way out. There can only be so many survivors who use anti-tunneling perks, or any perks this solves the situation - however, how is this not even discussed, or even considered as a problem, is highly and grossly unfair.

    Killers hated repeated vaulting, so it was resolved by blocking the windows. I have one more suggestion -

    Pause the sacrifice ritual when the survivor is on the hook. It should be activated if the killer lingers within the 12-meter range for more than 10 seconds. This is only fair. Otherwise, this game does come across as very killer friendly.

    What do you guys think? It would really help if this post is pushed and gains traction, so BHVR finally does something about it. Thank you.

    Edit - I like how y'all think that Entity is the devil in this case not the GAME MAKER. That being said, why is my concern reduced to nothing, just because it has been posted on multiple occasions. You all like to celebrate the power trip by choosing the most easiest strats - and I get it. Nobody has the time here to play it the hard way.

    Newsflash, it's the same for survivors. I also have seen the community that thrives on the disbalance and are quick to shut people down who genuinely wanted to enjoy the game. Bravo.

    Mrkrabs- whatever your name is person here - I would love to be sacrificed and even find the animation funny, but clearly you enjoy standing on the face of survivors.

    Well i think if you guys play Killer you realize the amount of stress on you And you see survivors acting toxic and truthfully speaking Camping Isn't useful anymore since survivors has basekit borrowed time and yes i am a Killer main and i Personally believe that Killers are way more stressful than survivors Because there are 5 gens and 4 survivors and if 2 survivors has a toolbox a gen can pop in less than 30 seconds so basically before you even know what's what the gen pops and let's be honest If the community won't be toxic No one would face camp Like No one clearly enjoys face camping but you know when someone Plays dirty and mocks you You'd clearly do the same


    For example You see me in the streets and randomly punch me So isn't it logical if i punch you back?

  • @C3Tooth said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3304611#Comment_3304611

    Incap should go, completely. A perk should not have a gaps between 27sec to 120sec of Gen lost, where the 120sec applies to the weakest role.

    Gens blocked for 15sec on down, thats it, that will equally affect both Solo & Swf.

    I feel like you guys should try playing killer as well And you see how unfun it is to play as a Killer and Having all the gens popped in less than 3 minutes so basically in a map like cornfields Before you even reach the Gen it'll pop