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Denson381

Denson381

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Denson381
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  • Buff Distortion that's all I have to say 
  • Its astonishing to me as to why the devs are so bad at balancing this game. 
  • yes said:

    I agree. This sounds off topic but I'd rework DWM to where it's centered around how many seconds you don't leave scratch marks for. 3 seconds is not enough time especially if you're facing a nurse or a fast killer. Plus, you have to wait 40 seconds for 3 seconds of no scratch marks??

    When performing a fast vault, leaving a locker in a sprint, or landing from a high jump, you leave no scratch marks for 3/4/5 seconds.

    Dance With Me has a cooldown of 20 seconds.

    Well said. The perk DWM literally requires you to pair it with lithe otherwise its trash. The perk is honestly useless without it. I agree with your change but it probably wont happen because a lot of terrible perks go unchanged. 
  • Vietfox said:

    @Poweas said:

    @junkevil said:

    @Poweas said:

    A competent killer will never fall for it though, I would since I realy don't care about remembering what my survivors think.

    I'm at rank 1 and I've made 2 killers quit already just tonight. I feel like "Competent" killers shouldn't chase the same person for 5 gens and 2 gates. But there they are, at rank 1.

    There's a lot of baby killers at rank 1 who shouldn't be there. You're not facing 'Competent killers' you're facing people who don't deserve to be there. Its why I stay at rank 6-8 as survivor and rank 5-7 as killer.

    I rarely play against a rank 1 killer that is incompetent. There have been a few more this patch because Legion is easy to get boosted, but most rank 1/2 killers on Xbox are really good. And most rank 1 survivors are good too. Purple ranked players aren't usually very good, they just run all the OP stuff with SWF all the time. When I face 4 purple ranks they sweat like crazy but suck at doing gens or getting chased. When I face 4 rank 1 survs, they just play super optimally and don't always run the best stuff. And purple rank killers tend to camp or tunnel a lot, or use mori's every game, or generally just play really sweaty and lame, like they haven't gotten a single kill in 10 games. Red rank killers will body you and play fair the whole time, like they don't care because they know they will probably kill you.

    Red rank survivors/killers are more challenging. Purple rank survivors/killers are more annoying.

    @thesuicidefox
    Sometimes i face incompetent rank 1 killers but there's a clow main out there in PS4 who is a beast. That guy pressures me more than the average Billy and i always forget to check his name.
    I'll find you Clown main, you are so good 😭
    Yo I think I know which clown you are talking about. I'm rank 4 and I've faced some clown that is amazing on ps4. Everytime I attempt to stun him with a pallet the dude always knows how to get around it or even prevent it from falling. 
  • You have a point. All characters should have some sort of passive ability attached. 
  • I already posted but I'm going to post again.

    I literally cannot play Survivor now without Balanced Landing (or Urban Evasion). Sure, a few maps make it useless but most of the time I get great use out of it. When I don't have it I just feel like something is... off.

    Pointless addition: Without Urban Evasion I basically want to kill myself because of how slow the crouch speed is.

    LMAO I love that pointless addition. I completely agreed. Once you test out urban evasion, there is no going back.
  • I really wish Dead By Daylight would listen to this but it will probably not happen. Passive abilities would be awesome.
  • Anything not mentioned in the PTB patch notes will go on another update like Decisive Strike nerf and Freddy rework. Things may change depending on what changes devs see for the stuff in the PTB.

    Thank you. U think Freddy is gonna get a buff?
  • Is 8 seconds less of 40 second Exhaustion enough for you?

    Well I don't know. That's why I was asking.
  • Damn what a disappointment. If his perks are so bad, I don't understand why they don't buff them a bit.
  • I'm actually using it at rank 1.

    So far so good.

    There is no way. What is your build?
  • Wow I just went to check and he isnt even on sale at all. That is depressing.
  •  I can agree that the perk is just awful at the moment.
  • I do not even own David King or have the perk. I can agree that the perk is just awful at the moment.
  • It seems that killers try to defend the perk being balanced. It is terrible. It nearly never works. There is a hook everywhere around the map.
  • My proposal is to keep or remove the sway effect bonus, but at tier 3 Killers should not see any auras(or almost none). I don't think this perk has caused me to lose a single hook, even with body blocks. I main Killer too, so I would roughly estimate it's success rate is less than 1%.

    Edit: specifically, they should not be able to see auras of hooks while carrying the survivor with Boil Over. But perhaps removing all auras as long as the Killer is carrying them is good too.
    And just a side thing, the perk should totally be renamed to "Buckaroo" if it keeps the sway effect.

    Another amazing idea. I hope the devs could take a look at this response especially since it is coming from a killer main.
  • BLUE_APE said:

    I think it should slow down the killer's caring speed and increase how much the killer deals with wobbling around.
    The devs stated that they can't have a perk that increases wiggling speed, because that would unfair.
    But they should have a look at it.

    That is a really good idea. It really should slow down the killers walking speed. I hope the dev's take a look at this because this perk is honestly the biggest bummer.