sashimiz
sashimiz
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- sashimiz
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Comments
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@C3Tooth said:
https://forum.deadbydaylight.com/en/discussion/comment/2140922#Comment_2140922
I feel like I got 4k as Trapper constantly today.
Trial 1:
OoO got hooked (1 hook), then got unhooked that the unhooker (2nd survivor) completely abandone the OoO player. So I down OoO again, hook them (2 hook) and suicide on hook at 2 Gen left because thinking I was tunneling.
Found 3rd survivor in a locker near Gen, hook them (3 hook)
In chasing 2nd survivor, trapped, then DC. While so, the 4th survivor trapped near the 3rd survivor hook, chase them & hook (4 hook). The Game end right there.
I got 2 hook when 2 Gen left. Its possible for them to have at least 2-3 escape. But not. DC & suicide.
Trial 2:
Clicky got trapped, DC at 3 Gen left. The Game end right there for other 3.
please do not deviate from the main subject “totems” totems protection!
ps Im glad you’re feeling that way! Killin it🙃
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@ryseterion said:
https://forum.deadbydaylight.com/en/discussion/245489/totems
That would just make totems longer than they already are, my change would be to fix the spawns for one thing, and have certain hex perks continue effects once there gone. Like you would keep the speed from devour or something
It’s a good idea indeed, but the problem isn’t the spawn spots it’s the map knowledge! and actually i guess totems are kinda fast to do
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@sashimiz said:
https://forum.deadbydaylight.com/en/discussion/comment/2141001#Comment_2141001
Thank you I think that too
Loool i just laughed because of the “will be ignored”
well maybe they will think about something for the totems protection in a distant future! But thanks, for you supporting the idea 🥳😃
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@IWasLeft2Die said:
https://forum.deadbydaylight.com/en/discussion/comment/2140922#Comment_2140922
Id love to know where you got those numbers since the average is 2k for the best killers besides freddy according to the Devs themselves (and Freddy is getting nerfed now anyways)
Good PoV! I guess the main idea of protecting totems would help
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@IWasLeft2Die said:
https://forum.deadbydaylight.com/en/discussion/comment/2140757#Comment_2140757
Id only be into this if they slowed down the beginning some. Gens already get done very quickly that adding more things to slow down killers momentum is not good
With my idea would slow down gens i guess
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@Mugombo said:
https://forum.deadbydaylight.com/en/discussion/comment/2056293#Comment_2056293
I’m a survivor main for telling you the rules of the game? Okay
Ok ok thank you for informing me about the rules 🤙
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@Mugombo said:
https://forum.deadbydaylight.com/en/discussion/comment/2056173#Comment_2056173
Yeah but they can report you because you broke the rules of the game by quitting the match, you can’t report someone for assuming they are going to us an exploit
Ok survivor main thanks lol
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@sashimiz said:
https://forum.deadbydaylight.com/en/discussion/comment/2056136#Comment_2056136
Ow I can get your point of view… I don’t want to them to get banned… who said that lool… and I played in that map as a killer it happened so I wouldn’t give them a fun match… I dc because they will exploit the bug so I pit an end to their fun… and Again I don’t want anybody to get banned, just a map fix or disable the offerings to that map! Yup you saw something wrong definitely lool
By the way i sent a ticket cause they will report me… not for them get banned hope you got it cause you’re smart…
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@Mugombo said:
https://forum.deadbydaylight.com/en/discussion/comment/2055358#Comment_2055358
So you DC as soon as the match started but you want them banned for using an exploit when they didn’t even play the game to be able to abuse it?
Am I the only one seeing something wrong here...
Ow I can get your point of view… I don’t want to them to get banned… who said that lool… and I played in that map as a killer it happened so I wouldn’t give them a fun match… I dc because they will exploit the bug so I pit an end to their fun… and Again I don’t want anybody to get banned, just a map fix or disable the offerings to that map! Yup you saw something wrong definitely lool
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@Phasmamain said:
And yet the map hasn’t been disabled yet even though the devs can make a quick hot fix to do that
They could do what they did with the auto heaven map where the same happens on the bus! But they didn’t remove the map bruuh
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@babycomeback said:
https://forum.deadbydaylight.com/en/discussion/237626/red-forest-map-offerings
You can get ban for that. What i do is i go afk take my swich and play monster hunter until the game is over the issue for the survivor i do that for every map offering so i afk a lot to the point i pass from rank 2 all the way to rank 8
must do the afk too
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@JimbusCrimbus said:
https://forum.deadbydaylight.com/en/discussion/237626/red-forest-map-offerings
If survivors bring any map offering to my games, my game mysteriously crashes during loading. It's the craziest thing.
It's almost as if the game is saying "No. Only the entity chooses the map."
Seriously though - remind survivors how painful their queue times are, and why they should value their time more.
Yup they should! For me itsalso ok to burn map offerings but if you wanna go to a broken map to exploit and bully me nop I’ll not let you do it lol! Also for me as a killer I get a game super fast.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2055384#Comment_2055384
Yeah I know it sucks, but DCing frequently like that is just going to be worse for you.
I did it cause i was like… you wanna bully me well let’s end the party before it stared but they didn’t like it at all so that’s why i was wondering if it was ok to dc once the map it’s “broken” thanks 😀
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well both versions of redforest have bugs on the exit gates right corners so you cant hit or pick a survivor and they like to stay there like doing the gens next to the exit gates and as soon you’re approaching them tey run to the corners
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2055358#Comment_2055358
Screenshot of the scoreboard won't do. You have to record the exploit itself (survivors purposely running to the bugged part of the map).
Ok Ill do when happens again! Usually I don’t dc even if i get no kills against a good survivors but usually who abuse this bugs are pretty bad… anyway thanks
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@jackjack2 said:
i have no idea what you are talking about
So why you type then….
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@UnentitledBunnyMan said:
Play a ranged killer
I didn’t know they will burn that offering! Cause with pyramid head you can hit them huntress too only deathslinger can “grab” them… but i play hag freddy, wraith trapper lol
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@[Deleted User] said:
You definitely can be banned for that. Make video footage of the situation and report them instead.
Well i just submitted a ticket cause all 4 said they will report me! So i sent a screenshot of the scoreboard! Also have a clip cause I was streaming but it just shows the start of the match cause i dc as soon as it started lol
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@Leachy_Jr said:
Is this post about a certain Devotion 30 gamer who despite having almost 10,000 hours still doesn't look behind them in a chase?
So true both console and Pc
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@Kees_T said:
https://forum.deadbydaylight.com/en/discussion/comment/1863947#Comment_1863947
Well to be honest the first time I read your post I thought "it must be a bait" because I play this game for years and your suggestion was really out of place, so I just jumped to my final conclusion, and I guess some others have done the same.
I also judged that you might be new to the game since you have 15ish posts.
Thats what I said everybody is doing misjudgments but it’s ok i got u. I’m new to this forum but it’s better give this much attention cause “i said it before”
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@Kees_T said:
https://forum.deadbydaylight.com/en/discussion/comment/1863925#Comment_1863925
Also I'm not saying you are X or Y side, but c'mon man, just look at what you posted, what would you expect?
I just expect people to have more construtive arguments, im not saying that Im right or wrong, I just wanna read nice comments on my post, even if its going against my idea, but for that ppl need to put their brain to work... not just type a reply like "no no... or what led you to this or you are a survivor main or learn the game or play something else if youre getting mind game... but anyway I guess this is truly impossible cause nowadays brains are useless.
this post is dead anyways :)
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@sashimiz said:
It would be fun if DBD introduces the vault cancel in the middle of the pallet and instantaneously go back to the place where the survivor was at 1st. So a survivor could mind game a killer
(:
why people are always trying to find what's behind... just read the post and do a construtive comment... if you don't like it or don't find it useful just abstain yourself and find another post to comment on and spread your assumption, because ppl seems to be very bad at it lol...
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@Kees_T said:
https://forum.deadbydaylight.com/en/discussion/comment/1863121#Comment_1863121
I'll be happy if you tell me the reason behind your idea then, if it's not to compensate for your mistake for vaulting, what's it then?
my idea is on the main post i did... if you always have something behind your thoughts thats is on you dear... i just came up with this... and the discussion isnt about what Ied me to this thought but the idea itself
thank you... next --->
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@KateMain86 said:
Franklin's Demise is at the very top of my list of things I do not like about this game. Every time I go up against a killer that uses it I literally just feel like giving up. I have never had a fun or interesting match against this perk. I never have enough time to retrieve my item because after you get hit you have to either lose the killer in a chase or get unhooked quick enough to get the item back and in both situations I lose my item most of the time. I am so hesitant to play anything above a yellow item in fear that its just going to get deleted with franklins.
I think this perk needs to have some changes. Instead of knocking the item out of your hand, make the item unusable for a short amount of time. How about 30 seconds or even a minute? That way you at least have a chance to use the item and escape with it rather than having to worry about trying to recover it again.
well its funny when you bring a broken key, or a brown tool box, or even a flashlight, you can drop off the item as soon it starts the match so the killer use franklin... that means one less usefull perk slot... at least you can use it on your advantage
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@valvarez4 said:
https://forum.deadbydaylight.com/en/discussion/comment/1862952#Comment_1862952
That's the problem of the game now. Killers are overpowered and survs can only gen rush. I love to see more mindgames during the match, but you can only find dead zones, trash pallets and killers that can kill you with 1 hit, or blood lust, or stuff like that.
yup i agree with you, when I play killer as Bubba or Freddy even Hag no one gets out! yep survivor should mind game more too.
thank you for your point of view
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@CantDeadHarder said:
You mind game by combining fake vaults with actual vaults.
What you are suggesting is basically dead hard on steroids, in the sense that you can just keep correcting your mistake as many times as you want. If you are getting mind-gamed on a pallet, then that pallet probably wasn’t even safe when it was up.
Learn to read the killer better, learn when to fake vault, and learn when to actually vault. This idea will just make every pallet safe when it’s dropped, which removes any point in mind gaming for killers.
Oh and I main survivor.
Well it depends on how they should introduce this mechanic!
But finally some one with a capability to discuss! Thank you for your point of view
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@Ghouled_Mojo said:
I have never said this on the forums before. This is not a well thought out idea. I have sugar coated that statement so much that it’s rotting my teeth holding the real words in my mouth.
Can you say something positive or just go back to to your hole and stay hidden! Thank you
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@Mr_K said:
It's called, the killer grabbing your injured butt.
Just lovely 😊
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@shiffpup2 said:
No thanks. You already get hit on the wrong side of the pallet anyways.
Ow that’s very interesting thank you! Next
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@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/1863112#Comment_1863112
The Purpose of mindgames is that both Sides have to try to predict what the opposing side will do. Your suggested change would just take away the Killers ability to mindgame survivors at pallets while survivors dont have to mindgame, they would just have to react fast enough and if they manage to do so, they will be safe.
If you think properly it wouldn’t just turn more difficult to predict what a survivor will do but as I said it was just a thought! They don’t even fix major problems so they will not introduce this lol just a thought i had! But I understand you as a killer mais this would getting you go nuts in the game 🤣
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@Xyvielia said:
I actually see these types of commandable juke features eventually being added in the distant future.
It would be nice actually ;)
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@Kees_T said:
Oh, I see, you're being mindgames at pallets? Well your idea would completely break every mindgame possible in pallets. Maybe learn more about the game will help you out, mainly playing as Killer.
No, isn’t that. Actually you’re pretty bad to do assumptions lol! It was just a thought that would be funny! And I play killer too but in this community if you say something about killer or survivor you’re getting attached to it! You’re wrong, Im sorry, if you don’t have something good to say just abstain yourself! Xoxo
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@tippy2k2 said:
I don't know about you but if I'm sprinting at something fast enough to slide across it, there's no way in hell I'd be able to just stop on a dime and flip back over to the other side...
This game isn’t realistic so that’s the point
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@AetherBytes said:
No. Just no. This has the capability of completely negating any mindgame a killer can do.
Thats the purpose to mind game a killer too