naim109
naim109
About
- Username
- naim109
- Joined
- Visits
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Comments
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I agree, the wraith feels bugged. so slow.
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a skin is almost worth 2 survivors and killer. The prices for cosmetics are stupid, surely theyd sell more cosmetics for a lower price and make more money as it will be be more affordable to the public.
They should pilot making a skin, say Wraith candle for £2, and see the amount of engagements compared to full price
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@VolantConch1719 said:
He was THAT toxic and YOU'RE the problem? Seems legit.the funny thing is, i said im going to report it and screen shot it.
they said something along the line that im so toxic i can't turn the other cheek,
then they continued saying i had a small dk, etc -
@Lowbei said:
naim109 said:So i downed bill twice, dude disconnected
went after a dude teabagging me at every palit, killed them
because of the disconnect i let other 2 live as it was easy, unbalanced and I haven't had any disrespect off them.
In after game chat, over 10 mins of verbal abuse from one of the survivors i let go (they were friends with the teabagger.)
They did not care about the devs saying for them to read it, I guess to punishment is ever dealt
funny enough, the teabagger was not the one making any negative remarks.
every single palit? thats crozy
You get toxic/salty players on both sides,
but usually its a decent community. This time, the salt i witnessed was insane. -
some dude was so salty, said he had our IP, i was killer.
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@Mags said:
Disconnecting DOES NOT need to have more of a penalty. Maybe instead the devs try to reward players who rank up to discourage DCing and reward members of the community who are dedicated to playing and finishing games. For example, they could just give different ranks at the rank reset, certain numbers of Iridescent Shards based on their rank. This would be as easy as giving a survivor/killer 50 shards per rank equating to a total of 1000 shards for rank 1. To gain rank 20 as a new player, you have to play one match that way you don't get 50 shards for not playing at all. To stop players from being butthurt if they drank, they only lose half of the shards that they would have got at that rank. For example, someone is at rank 1 and they drank to rank 3, they will receive 1000 Shards - half of 2 Ranks or 50 shards that will = a total of 950 shards for that season. These values can be changed and balanced to fit the devs goals. This could be a simple additive that could help discourage DCing and give the community a little boost at the same time!See you in the Fog
I think this is the best solution so far. not to overkill and not too soft
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agreed overpriced, especially for ones that are colour changed only