megansnotcreative
megansnotcreative
About
- Username
- megansnotcreative
- Joined
- Visits
- 19
- Last Active
Comments
-
@Fibijean said:
Pig and Plague are both fun. Plague is probably better at snowballing, but Pig is better at overall slowdown. I personally find Pig more enjoyable, and she's definitely way better at getting emblems if rank is something you're concerned about.
thank you! I'm gonna try out playing pig ^^
-
I think I can speak for a lot of people when I say he definitely wasn't our main idea of an iconic killer & with all of the trailers/hints pointing at Candyman or Jason, however I can't lie the new chapter and killer both do look extremely fun and good. I had other ideas in mind for this chapter, but I can't say I'm disappointed, because I think this chapter really popped off.
-
@Owlzey said:
Jason or a Silent Hill chapter.
I went back to his post after the killer/chapter was released an ! you got it lol
-
@NursesBootie said:
https://forum.deadbydaylight.com/en/discussion/152166/fix-doctor
Doctor got a one second cooldown on his shock theraphy and it's a non-lethal ability. Got no own videos sadly, but i'll drop two of a content creator here.
https://m.youtube.com/watch?v=XNNnZ7EICcg
https://m.youtube.com/watch?v=BY1ZnfzJ8VY
So is doc op or you guys just frustrated by BHVar making some killers playable?
and yes of course it is possible to loop and escape a doctor, but not everyone who plays this game is a rank one with that kind of experience. and a lot of the community isn’t at that level of experience where they can counter a doctor easily. it’s just very easy to play him, and very hard to avoid him.
-
@NursesBootie said:
https://forum.deadbydaylight.com/en/discussion/152166/fix-doctor
Doctor got a one second cooldown on his shock theraphy and it's a non-lethal ability. Got no own videos sadly, but i'll drop two of a content creator here.
https://m.youtube.com/watch?v=XNNnZ7EICcg
https://m.youtube.com/watch?v=BY1ZnfzJ8VY
So is doc op or you guys just frustrated by BHVar making some killers playable?
there is a difference between playable and basically a guaranteed win. it takes very little skill to press one button to make everyone scream, & another to stop them from vaulting or doing anything.
-
@Aneurysm said:
Are the people saying doc is OP actually saying that he's stronger and takes less effort than spirit, freddy etc? A lot of the doc posts don't seem to distinguish between being OP and being annoying either, I find Bubba's noises irritating as hell but that doesn't make him good.
honestly, id say he’s just overpowered more than anything. he can prevent you from doing an action, and can have you give up your location at any given time. he’s over powered, with a rather simple playstyle. static blast, then shock therapy to prevent said survivor from throwing down a pallet or vaulting it. either way, it is barely counterable, or fair.
-
@mindsaitek_dbd said:
Hmm u have the tools and perks to go against nurse and spirit too so get to it fam like stop acting like if the killer is OP for u then it’s okay but if the killer is op to someone else OH NO ur just bad like shut it lmao
^ exactly
-
@Dwinchester said:
https://forum.deadbydaylight.com/en/discussion/152166/fix-doctor
I play a lot of high quality survivors. If you're dying to anything other than a godlike nurse or spirit, it's your fault. You have the tools and resources to 1v1 any killer.
yes but at the same time this kind of leads to my point with how the doctor can literally prevent you from utilizing those resources such as pallets with his no cooldown stun. in many games im able to escape, but not when the killer can see my survivor screaming and can prevent me from doing actions, not to mention the heartbeat and music that plays in t3. its too much power given to one killer which is what makes him so frustrating to go against.
-
@Angelicus23 said:
yeah, I remember a match where it was just me and the other guy as last survivors, it was yamaoka state so I could hide and get him to lose me 3 times while he slugged the other guy, until I got him up, he got downed in seconds and then he DCed. The hatch spawned near the killer, he closed it and before I could hide near a gate I randomly screamed again. It's ridiculous how he doesn't even need his power to find survivors when they can't counter to randomly scream out of no reason
exactly - he shouldn’t be able to literally find you out of the blue. it takes no skill at all to press the button and see the scream notif, whereas many if not all other killers actually have to look for them.
-
@Dwinchester said:
https://forum.deadbydaylight.com/en/discussion/152166/fix-doctor
I play a lot of high quality survivors. If you're dying to anything other than a godlike nurse or spirit, it's your fault. You have the tools and resources to 1v1 any killer.
I
@Iudex_Nemesis said:
Eh? Static blast has a 60 second cooldown. I've been able to able to avoid it plenty of times. All the survivors I go against seem to know what they're doing and drop pallets early.
Anymore cooldowns would ruin him. Glad they took them off his range addons.
static blast has a large cooldown, yes, but shock therapy - the one that stuns you and ups your madness tier - has little to no cooldown. the doctor can continuously spam it where the survivor doesn’t have enough time to make the pallet.
edit ; didn’t mean to respond to the first reply
-
@kreeper124 said:
I've always wanted Slenderman to be a killer. I have no idea how they'd do it, but if they do it right I would love a Slenderman chapter
yess! a slenderman chapter would be amazing and (i don’t know if it’s confirmed or not), but on leaks by daylight they leaked a noise that sounds rather similar to slenderman’s.
hopefully they add him in
-
okay at first when i saw the idea i wasn’t sure if it was legit or not, but after reading everything out i literally love this concept so much. some kind of animal like cujo would be such a good & different addition to the game, that i think it’s a great idea. i hope they add this into the game someday.
-
I think it would be a cool idea to see, but takes away the whole concept of a “masked killer” that defines Legion.
-
@Dwight_Fairfield said:
https://forum.deadbydaylight.com/en/discussion/comment/1264460#Comment_1264460
We have two chainsaw killers, and two white masked stalking killers.
I agree, but what would they even call Pennywise? The clown’s already a name.. the it? I don’t know what’d fit for ‘em, as much as I’m rooting for it being Pennywise.
-
I don’t think NoED needs a nerf, as someone who plays both killer and survivor. Killers go against 4 survivors - most games will end up leading into end-game. At endgame, there is very little to do as killer, considering most gates are 99% and survivors are ready to escape at any given time. Killers need some type of advantage or assistance in this time, which is why it comes in “clutch.”
i do think there should be a totem counter, similarly to gens at the bottom of the screen (we most teams aren’t SWF and can’t communicate if totems are cleansed), but the perk itself should not be nerfed.
-
I haven’t kept track of my trials, but I think this is a great idea that I’m going to try out June or whenever I get the opportunity
-
I think this is a good idea, as getting into an actual game results in the possibility of depipping, even if you just wanted use that as a practice round.