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jnjohnson412

jnjohnson412

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jnjohnson412
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  • Update:

    Holy sweet Martha. First match after a long break and I got the map. Played a doctor who literally camped the middle gen for some reason. My brother gave his life to allow me to complete it. Teammate got hooked late and I had to be a garbage teammate and watch him die on first hook. Hit the hatch with a key and walked it off. Thank the Lord!

  • @Skillfulstone said:

    It's not just you. Been trying to get the map for 2 days and I've yet to see it. I got the right realm a few times but never the right map.

    I burned all Withered Isle offerings across 8 different Survivors, probably amounting to ≈40 offerings, for nothing.

    If BHVR won't actually boost the map in a meaningful way or give it it's own queue, then at least make map offerings meaningful (not nearly guaranteed like before, but like 50% or 60%) or make it so if you don't get the map then you keep the offering.

    With so many offerings without results, I think that when they gutted map offerings they also made it (accidentally or not) so it didn't bypass the anti-realm repetition anymore which means that if a single player in a lobby went to Withered Isle in their previous game then there's no way to go there. It's the only thing that makes sense as to why they just don't work.

    Update #3

    2.5 more hours. Went to Freddy Faze bear 2 times in garden of Joy 1 time. I swear this map doesn't even exist.

  • Update:

    3 more straight hours of playing and have yet to see the map

    12 hours total since launch. Over 40 Withered aisle offerings. 0 attempts at Fallen Refuge

    Update 2:

    4 more hours without the map. Can we confirm it's boosted? Or am I actually the most unlucky person in history

  • @ReverseVelocity said:

    The new map tile is real cool, but it kind of seems like a shame that it's all we're getting for now. I know getting two maps back to back kind of constrains what the team can do, but TWD has a lot of really nice urban terrain to take from, and DBD is missing a proper urban map.

    I'd love to see the map get more unique tiles or maybe even a full expansion to the hospital some day, when the designers have less stuff in the pipeline. I know it was revealed in the AMA that there's a brand new realm coming soon, so I understand that the map team is probably hard at work on that for now.

    I will say I love the lighting though. TWD's lighting fits real well in the game.

    Would also love to play the map. This "boost" I swear is actually negative

  • @Skillfulstone said:

    Yeah...having to go through all Withered Isle offerings across several Survivors just to get the right realm four times and never getting the actual map is just annoying.

    Reminds me of the "Hand-Eye Coordination" achievement a little, an achievement that is 90% luck to even attempt. I've played thousands of different games over the years, and it's honestly among the top 10 worst achievement designs I've seen. An achievement being extremely difficult ("Impossible Boy" from Super Meat Boy or "World Champion" from Ghost Recon for example) is fine since at the end of the day it's mostly skill with a bit of luck (cracked players can do them consistently), but luck-based achievements are just annoying, especially when the achievement can be outright denied by another player's actions (getting tunnelled out or the Killer quitting before you can do the right gen).

    Like, every new map should have their own queue for about a week or keep one queue but have the map be 90% boosted for about a week or two. Not only would you get more feedback on said maps but people who want to actually play on the new map/get achievements won't rely on pure luck (which are the worst kinds of achievement design, especially for a game that has an ever-growing amount of content. Imagine a newcomer that likes achievement-hunting but then sees all those map-based achievements and has no way to meaningfully increase their chance to try to get the achievements. ).

    Map offerings had their faults, but holy hell map-based achievements will be horrible to get unless there's some other meaningful way to increase your chances.

    Yeah that hand eye achievement is absolutely insane. I brought my solo escape build every match for 2 weeks just going to go against a vecna. (At that point in time almost no one was using him) He killed me multiple times with it and finally found a nice one to let me go

  • @ThatRyanB Can we come to a happy medium and make it featured for a weekend instead of how long FNAF was? To satiate the player base and all us achievement hunters. If you don't get it done then, then you just need ridiculous luck.

  • @scoser said:

    I mean, also with all the hard tunneling, I'd need to see the map like 10-15 times to have a chance to complete the correct gen and also escape.

    I feel like an awful human being, but I am literally going into every match with my "solo escape" build in the very rare chance I even see the map.

    Distortion

    Left Behind

    Open Handed

    Sole Survivor

    And a Key

    Im still unhooking, and doing gens but if I ever get the map I might play like a worthless teammate.

  • @ThatRyanB said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3973824#Comment_3973824

    Can confirm, the increased map weighting for Fallen Refuge is currently active. And that's great feedback! I can absolutely bring that back to the team. Thank you!

    Do you recommend not using a map offering then since it is "boosted?" Because I have now used over 40 Withered Aisles and have yet to play it.

  • @NekoGamerX said:

    like to know why Fallen Refuge has a achievement for it and Freddy Fazbear's Pizza doesn't.

    Exactly. At least that one would have been fairly easy to get with the map being featured almost a week. This achievement is purely by chance. It also happens to be the only achievement I do not have.

  • @marshallynn said:

    If I were to buy nightmare edition on ps5 would I also get the stranger things pack?

    Yes you do. Source - Ive done it.

  • @freyasHusband said:

    Time to get to work and finally fix this. Even EA can fix their bugs sooner

    I sadly do not see it in the update notes.

  • https://support.deadbydaylight.com/hc/en-us

    Scroll down a little bit and click on submit a request. From there just follow the prompts. Really easy form!

  • @freyasHusband said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3290950#Comment_3290950

    I am a completionist too, where did you contacted them? I tried but got not answer...

    I sent a message to support today and got a response within an hour actually. Problem is it ended there. They asked what was happening, I explained the bug. They responded with

    "Thank you for your quick reply and confirming this information regarding the Milk N' Cookies achievement issue.

    I must inform you that, at this time, we don't have a solution right at hand for this issue, but we will continue to investigate and work hard to resolve this issue from our end.

    While we cannot provide a time frame as to when it may be fixed, please check patch notes/twitter" yada yada

  • I am a completionist, and this being bugged for many months is upsetting. I love the game and continue to play it, but having other achievements fixed, without fixing this bothers me. I filed a bug report and got a response, but the member made it seem like he hasn't heard of the bug before.