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itsDorkMagic

itsDorkMagic

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itsDorkMagic
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  • As others have said, David King for WGLF is probably priority #1. If you play killer as much or more than you play survivor, BBQ & Chili from Cannibal probably should be next. As for survivor side, Dwight after David for Prove Thyself, which will also give you another excellent perk in Bond. From there it's honestly mostly gravy, but I'd go for Iron Will from Jake and Hex: Ruin from Hag after those.

  • Netflix also has a show called Slasher, so it might not necessarily be Stranger Things. Exciting tease in any case.

  • Pinhead (The Hell Priest) is at the top of my licensed character wishlist. My idea for the power would be a midrange chain attack that pulls survivors towards the killer. Unsure what limitations would be needed to balance this because I'm not getting paid for this. 🤣

    Chucky is my second choice. I don't know what you would do for the power, or how to deal with his size with regards to carrying and hooking, but it would be awesome to have this character in the game!

    It goes without saying that Jason would be a dream addition, but who knows when the legal troubles will finally be resolved. As an alternative, I'd like to see Victor Crowley in the game.

  • Casual reminder that not buying the DLC is the most effective way to let the devs know how you feel about this weak killer. These changes are not enough, guys, try again.

  • Freddy is better than most of the community believes, and he isn't the bottom tier killer in the game. He got a bad rap because he already wasn't top tier when they released him, and then they nerfed him pretty hard less than a week later due to survivor review bombs. He has to be played with a bit more nuance than most of the other killers. I personally find him really fun in his current state, but I understand why most players don't like him and think he is bad.

  • The most important perk for a new player is We're Gonna Live Forever. I know it doesn't help you at all mechanically, I get it, but as a new player you desperately need bloodpoints and this perk absolutely reduces that grind. Seriously, play David King and get this perk unlocked first! I also can't overstate how good the extra bloodpoints from this perk feel. It really helps to shake off a bad game when you see those extra bloodpoints roll in on the tally screen.

  • @DaniDa85 said:
    Realisticly a Wintter Event would be not enough, they dont hear the community for their game?

    I agree, but it's important to remember that the Game Awards is a mainstream event. It's more an opportunity to expose a wider audience to the game, so it's likely that whatever they present will need to be accessible and interesting for people who have never even heard of the game. That's partially why I think a licensed killer announcement would be a homerun in this situation, since that's already got built in brand recognition.

  • We know that they are working on a revamp for Nightmare, and I believe that it's fair to assume that this locker change is likely taking whatever those changes are into account. Nerfing Freddy in his current state feels incredibly bad and unnecessary, though, for sure. Personally, my biggest issue with this locker change is that it just doesn't feel very intuitive from a design standpoint. There is really no reason for a player to naturally think that a locker would hide your aura, so it's something you would only known if you read it in a loading screen tooltip or had someone tell you, which I think is not ideal from a game design standpoint.

  • I'm trying to keep my expectations fairly tempered. Realistically, I think they'll likely just show a trailer for Chapter X, and possibly a release date for it. I hope that they are going to announce something that will still be a surprise for the community, like a new licensed killer shadowdrop, but again I'm trying to keep my expectations in check. On that front, the most realistic surprise announcement would probably be details on a winter event.