w_sohl
w_sohl
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- w_sohl
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Discussions
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I'm killer, I trap three survivors in a corner, body block. The EGC timer is running. They can't go anywhere. They are stuck till the entity takes them. I don't hit them or move till EGC timer expires. It's this considered taking the game hostage? (I know the answer, but someone is insisting that it is.)6 comments 91 views last activity
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XBox While struggling (hitting A) on hook struggle lags out causing your struggle to fail. Getting hooked a second time Last five matches in a row.0 comments 31 views last activity
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2 comments 41 views last activity
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I haven't seen this discussed, but I'd be surprised if it was never brought up. Could there be a rematch option? The way it would work is both the killer and the survivor (s) would have to request a rematch for it to work. For example: 3/1 SWF -Killer requests rematch, all three SWF request rematch, solo requests rematch, everyone loads in. -Killer requests rematch, all three SWF request rema6 comments 61 views last activity
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I've posted in bugs. Has anyone else not gotten credit for completing this challenge? I didn't get credit two matches in a row . Screenshot below... Screenshot_20200226-204409.png0 comments 41 views last activity
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First, before I go into this, I know killer mains, for the most part if not 100%, will be against this, but hear me out. What if after you were picked up after being downed, while struggling and while being carried to a hook the killer walks through a pallet opening that you had a 1% chance at kicking that pallet and stunning the killer? I say 1% because I was trying to think of a drawback to th35 comments 901 views last activity
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So, I know things can and will change from the PTB, but how do the challenges look? What are some examples of challenges you saw in the PTB that, if unchanged, players will complain that they are too difficult to complete?7 comments 471 views last activity
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Just watching killers play the PTB. I don't understand how anyone on the killer side can complain about it. If you are running Surveillance you'll know where Survivors are at all times. It's like Kindred, but on till totem is cleansed. The moment they hop off the gen you get the regression indicator, the moment they hop on you get the indicator that the gen has stopped regressing. Just watchi68 comments 2,921 views last activity
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Is it me or do the Ruin skill checks seem more forgiving? I hit great skill checks much more frequently with ruin than I do after it's been popped.2 comments 52 views last activity
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I play both sides. Everyone that complains that the game is survivor sided, how do you figure when every killer has better than a 50% kill rate?52 comments 793 views last activity
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Currently you don't see hooks getting sabotaged very often unless it's part of some daily requirements. Currently you need to 99 a hook and try and trap it as a killer is hooking another survivor. I have yet to see this in any games I've played, killer or survivor. My idea to encourage more sabotaging is allow the hook to be fully sabotaged, but it doesn't fall apart till the killer attempts to10 comments 391 views last activity
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First things first, I'm a survivor main, R12 currently. This may be a very unpopular opinion, but aren't all of these killers a little supernatural? If the answer is yes, wouldn't it stand to reason that they are going to be more powerful than a single, maybe even 2+, survivor(s)? So then, I think it would also stand to reason that someone/everyone is going to die. We, survivors, have perks to13 comments 221 views last activity
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Don't have perks figured out but what about... Killer: John Daniel Edward “Jack” Torrance Survivor: Wendy and/or Danny Torrance0 comments 31 views last activity