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upsideinsanity

upsideinsanity

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upsideinsanity
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  • I want to give the community a thread to express why they have stopped playing or why they plan to stop playing - from both killer and survivor mains. Personally, when 2v8 ends, it is very unlikely I will boot up again until the next 2v8. While 2 killers 1 survivor is not fun, the mode IMO is still more enjoyable than 1v4. I am scared to see what these 57 perks they are changing will be and w
    108 comments 2,556 views last activity
  • I am not sure if it's correct but it seems cross examination is getting changed to only activate while not in chase. Now, before people break out the pitch forks, I am not saying the perk is not strong. I am not saying it is perfect the way it is or that it couldn't use a tweak. I am saying changing it that the lights left by the killer only showing when youre not in chase is not the way t
    32 comments 873 views last activity
  • I think the easiest way to balance the killers to make the weak killer stronger is base movement speed. I see no reason for Hag to be 110 and Blight to be 115. Give the high mobility killers a slower base speed and the high mobility killers a slower base speed like Nurse has.
    1 comments 21 views last activity
  • Why should we have to spend 3250 bloodpoints on a map offering that does almost nothing at this point or a sac ward that is absolutely useless now. Sac wards should be completely removed from the game or reworked completely and map offerings should be lowered in price at the very least. There is no reason for map offerings to be blue.
    2 comments 61 views last activity
  • SUMMARY OF THE ISSUE: Hopped into a locker to avoid wesker's power, he was able to hit me. After getting unhooked, I was unable to interact with anything, unable to recover, put up party pallets, open a chest, touch a gen, unhook, heal, nothing. PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Attempt to vault a locker to avoid getting hit by the power, get hit anyway, get
    0 comments 21 views last activity
  • And we wonder why "we have done a real good job so far" is such a meme Screenshot 2025-07-04 115620.png
    118 comments 2,794 views last activity
  • They made it that you can attempt to unhook when there are only 2 survivors left but it does not seem they took into account someone getting hooked in the struggle phase with only one other survivor left. At that point you are not able to miss your skill checks to die faster and allow for possible hatch escape. I know there were a lot of comments about this situation and they had said it was t
    1 comments 71 views last activity
  • Was cages moving when a killer is close intentionally removed or is this a BHVR special?
    15 comments 362 views last activity
  • SUMMARY OF THE ISSUE: When you get slugged for the 4k and the last survivor leaves or dies, the abandon button is no longer available PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Get slugged, wait for last person to leave, try to abandon, only option is "quit" abandon.zip
    0 comments 21 views last activity
  • You want to stop having your crap nerfed? STOP MAKING THE GAME MISERABLE FOR SURVIVOR. It's simple. You tunnel, anti-tunnel perks get buffed. You camp, hook timers are increased, anti-face camp is implemented. You slug, anti-slug perks get buffed You three-gen, gen regression gets nerfed. When will you all realize this? You want to cry about "well SWF is too strong!!!!!!" Well guess what
    29 comments 322 views last activity
  • SUMMARY OF THE ISSUE: self explanatory. now we get DC penalties when the dedicated server stops responding. This needs fixed asap PLATFORM: steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: play game, server disconnects, get DC penalty VIDEO: https://youtu.be/H2_tH7H6Fuw DeadByDaylight-backup-2025.03.13-06.07.10.log PLAYER LOGS: Pla
    0 comments 41 views last activity
  • You want to balance the game better? Fix the MMR. It's as simple as that. I have played two survivor games today. There is no reason I should go from a p100 blight with 8k hours and a team who can't loop a housefly to a doctor who seemed to have just installed the game today and a team that knew what they were doing so he DC'd in end game because he had one hook stage. There is no reason f
    8 comments 242 views last activity
  • This is the first time I am writing a post like this but - THANK YOU! THANK YOU!! THANK YOU!!! THANK YOU!!!! THANK YOU!!!!! That perk has needed a change for far too long. It has never been a healthy perk to have in the game. My one slight concern about the change is survivors being penalized for dropping a "god pallet" because they cannot loop those. The whole point of god pallets is the
    5 comments 331 views last activity
  • SUMMARY OF THE ISSUE: Huntress hatchets challenges and achievements are no counting even when they are cross map. Hatchet hit numbers are not going up on steam website PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Equip Tome 8 challenge Bullseye, hit a survivor seen on BBQ (so more than 24 meters away), notice it does not count towards the challenge VIDEO: N/a
    0 comments 31 views last activity
  • This round of 2v8 is full of exciting new features! Being carried by Wesker the whole match just because he hit you with his power Being carried by any killer the whole match because someone was late on a flashlight save Going against a Wesker with zero cooldown on his power for the always-enjoyable two-tap Anti-camp cages stay in place with a killer nearby And of course, the always excitin
    4 comments 101 views last activity
  • I do not understand why it is so hard to fix the main issues of this game to make it playable and fun for both sides. Every survivor game is tunnel, camp, tunnel, camp. The anti-camp they put into place is ridiculous. Tunneling needs to be addressed in some way because I should not have to run a full build of anti-tunnel perks to try and make it through a match through a very determined kill
    15 comments 441 views last activity
  • SUMMARY OF THE ISSUE: Mr. Elf shows locked under survivor cosmetics. It says it is available in the Winter Tales Bundle however that bundle is not available in the store.
    2 comments 262 views last activity
  • The body blocking is one thing but getting stuck because of them is wild. Also seeing them spawn on top of things like boxes or goop piles in midwich is great -_-
    20 comments 381 views last activity
  • I think they got something right in 2v8. I think a way to discourage tunneling would be similar to how stages worked in 2v8. The time required to repair a gen is decreased based on the number of people dead. Say base time is 90 seconds. Killer tunnels out one survivor, it drops to 75. Once the second survivor is dead, it drops to 60. Third survivor dead doesn't matter because by that point t
    18 comments 161 views last activity
  • When there is already an issue with slugging (despite what the devs say because, you know, "slugging isnt an issue"), they then implement something giving killers a reason to always slug for the 4k because they want that free mori. I would love to see what the numbers on slugging are up to now.
    5 comments 61 views last activity
  • This game has gotten so beyond unplayable for survivor. The changes the devs make are the wrong ones and they are not addressing the big issues. The event is so beyond killer-sided it's ridiculous (even big killer mains have said it in their videos). Killers are so beyond sweaty because they hate their perks getting nerfed (actual excuses I have read in other posts in the forums) and then hav
    27 comments 731 views last activity
  • I feel like both of these maps need a serious overhaul. Borgo - one giant dead zone, it went from having too many pallets to not enough pallets or windows, very few structures, lots of dead space with random stuff everywhere and probably the weakest main building of any map. Forgotten ruins - The bottom is fine, even after the removal of the window next to the portal. The only complaint is loc
    9 comments 231 views last activity
  • Can we take a moment to discuss why Freddy is not a playable killer in Lights Out because his dream state can ruin the experience but you have killer like dredge who can clearly see the survivors in nightfall or legion who gets killer instinct in frenzy are available?
    2 comments 31 views last activity
  • When picking up an item after Weave Attunement forced it out of my hands, I placed it in the corner of the map however the effect did not go away with time. It was permanently applied for the rest of the match. This happened to both me and my teammate. We are both on PC, I am steam he is epic.
    2 comments 81 views last activity
  • I was running head on, went against a twins. I was in the corner locker and Viktor had me locked in. I shoved the door open but ended up stuck behind the locker. The killer could not get me and I could not get out. I had to wait for the end game collapse to kill me.
    0 comments 11 views last activity
  • I am not entirely sure this is supposed to happen since it takes effort but the killer can clip up into the bottom of the drop tubes on The Underground Complex. They have to hit it from a very specific angle and force their way up, but it is possible to walk into them from the bottom.
    0 comments 11 views last activity
  • Running through the portal behind the beholder with killer in toe. I went through the portal, the killer came through the portal right behind me, I got stuck in the portal. He was able to move around freely, I could not move, he could not see me, his zombies could not see me. I had three birds, he still could not find me. I had to sit there until the end game timer ran out and the entity claime
    0 comments 11 views last activity