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tariousx

tariousx

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tariousx
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  • I play both sides. The DS "nerf" is more fair imo. OoO, mmmm boy, I wouldn't have cared if they changed it to, "This perk does nothing. Literally."
    1 comments 51 views last activity
  • Things are happening in the game currently, so I find myself trying to predict what we all may see in the coming weeks/months. Changes to BL, I believe given feedback about this we will see the removal of T2 and T3 BL and possibly a nerf to BL T1. The Twins release will not hit marks due to its laughable ammount of counterplay and the fact that the devs just seem so inherintly blind to the fact
    2 comments 31 views last activity
  • Now I swear I am not trying to be mean here, but I am rather perplexed at how the Twins made PTB in its current state. I feel like a dozen play tests with it with KNOWLEGEABLE players would have revealed the huge short comings that the Twins have that's currently in PTB. Because if BHVR hopes to get data from this PTB about it other than generic bug reports, the data that they COULD have gotten
    0 comments 11 views last activity
  • What would balance by rank be like? Imagine if you will, rank 20 the game is as it is. As you go up the ladder, the Entity begins to push both sides harder. Gens might take 5 to 10 more seconds to complete for example at Red ranks. Killers are brutally punished for hook proximity, hooks stay sabotaged much longer. Or maybe add various conditions for each side that must be met but only at Red ran
    4 comments 22 views last activity
  • So I got this idea, hear me out. Tournaments increasing in popularity brings about golden opportunities! BHVR should seek out sponsors for our Survivor hardware! 0 Mind game pallets smashing Killers in the teeth? Let's get a replay of that brought to you by Home Depot! Sponsors added to the pallet to show that logo front and center during a pallet stun! Un-safe pallets, brought to you by Wal-Ma
    0 comments 231 views last activity
  • It's high time that it is removed. Completely. If someone really wants to talk to someone they can add each other on Steam or X-Box post game. I'm not saying be rid of pre-game chat, only post game. The toggle isn't enough. There are too many people who get way too thrilled by just throwing their insults in there regardless if the the other parties can see it and it just encourages toxic behavi
    10 comments 401 views last activity
  • With the juicy looking graphical update I see an opportunity that I pray the devs take advantage of. In the days of yor, moonlight offerings to adjust the lighting of the maps were a neat thing that either side could use to change the environment to either advantage or disadvantage. It also added flavor to each of the worlds in the game at that time along with the fog offerings. I think it woul
    Mod
    7 comments 91 views last activity
  • I dont get it. This perk is not a good perk by anymeans. 100% counterable. 100% in the hands of the party bringing up issue with it. Bones give lots of BP, so why not do them? It's almost no different than Devour Hope. I just dont get it, I played when it wasn't a Hex. It was hella OP.
    4 comments 91 views last activity
  • Rework Idea, INSIDIOUS After hooking a Survivor Insidious becomes active. Pressing the Active Skill button reduces the Killer's Terror Radius to 0 and removes the Red Stain for 10/11/12 Seconds. Once the effect has expired the Killer's Terror Radius and Red Stain return to normal. Only can be used once per trial. I feel this would make the perk viable, making any killer more interesting to pla
    4 comments 91 views last activity
  • Playing Killer is becoming the thing to do if you just hate yourself with just how frustrating it can be, high ranks SWF, makes it terrible. Now we nerf all killers and leave weak ones weak, leave broken maps with god loops, and free escape keys. Seriously gonna need AI killers sooner than later, especially for the full release of Bully Simulator 2020.
    2 comments 62 views last activity
  • Title says it all: -Balance issues are more prevalent -No rewards for ranking up -Viable Killers are Nurse/Spirit/Maybe Billy all other Killers are at a disadvantage -SWF can destroy you unless you rely on no fun tactics, camping, tunneling, mori, etc. -Fun factor as non-viable Killer's is non existent Basically what I'm trying to say is, there is no incentive to rank up. Why should I stres
    15 comments 231 views last activity
  • I get a sort of H.P. Lovecraft vibe from the Entity and all that and I would really love to see some more of those themes make into the game. Ominous maps and scenery, that kinda thing. Maybe a killer sort of inspired by such. Maybe a survivor from the 1920's, that would be freaking cool.
    Mod
    9 comments 301 views last activity
  • I always end up at higher ranks and because of that the Killers, like Trapper, that I like to play, MY FAVORITE KILLER, I feel like I cant because they're aren't on other killer's level of viability. I cant avoid ranking up, if I do its not fun and whats the point in playing if it isn't fun. Idk this is the catch 22 of this game I think. Maybe some fundamental game changes need to happen, maybe a
    4 comments 52 views last activity
  • He's sadly another Mid-Tier killer, guess I have to look forward to another 3 months of Billy, Spirit, and Nurse if I want to actually enjoy the game at upper ranks. It makes me sad because the game at upper ranks is so unbelievably unbalanced that its like BHVR is taking all these cool ideas and we're like ok thats cool buuut, balance still broke. Then oh here's a new map and characters, but, ba
    1 comments 62 views last activity
  • I think this would go a looooong way in "Game Health", because clearly the devs/balance team seem to be way out of touch with what is needed at top ranks.
    1 comments 32 views last activity
  • Rant Warning I can't even, its so unbelievably unfair. The fact that Devs have literally balanced this game for potatoes players, no offense to any new players, I still have some stupid moments, and cant even give 2 [BAD WORD] about the people that have been playing the crap out of this game forever now to do something, the people that threw them money since Day 1 to help get them here today so
    1 comments 53 views last activity