skinboy142
skinboy142
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- skinboy142
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SUMMARY OF THE ISSUE: Victor will stutter and prematurely turn red when pouncing, along with sometimes hearing the warning sound that he is about to die. PLATFORM:PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Play Twins and pounce towards people VIDEO: https://youtu.be/sKsL67JqXnA https://youtu.be/Yj2se8MAXuU Sometimes when you are usin0 comments 11 views last activity
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SUMMARY OF THE ISSUE: When playing as twins and using victor, there is no loud noise or any indicator that someone has been unhooked. PLATFORM:PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Play Twins, Hook survivor, go victor, survivor gets unhooked. VIDEO: https://youtu.be/iwWwqxQmytQ This issue has been going on for over 3 months now. And just like most1 comments 51 views last activity
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SUMMARY OF THE ISSUE: Claud has a dress that has insane flickering. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Use the bugged cosmetic and get downed when vaulting VIDEO: https://youtu.be/yHk_K_yr4kY?si=oA9T1TAwjOunatQB https://youtu.be/91cTskLwGrc Just had a Ghoul match where after downing this Claud, her skirt started to0 comments 1 views last activity
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SUMMARY OF THE ISSUE: Footsteps are very silent now compared to previous patch PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Play killer or survivor and hear feet. VIDEO: https://youtu.be/WT-Bf2JzfSQ2 comments 41 views last activity
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SUMMARY OF THE ISSUE: Victor can jump out of bounds on RPD PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Play RPD. Go to the metal stairs on the map corner and just pounce as high as you can. VIDEO: https://youtu.be/zSx-YyypSCU PLAYER LOGS: Non player related issue Logs are useless for this.0 comments 21 views last activity
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SUMMARY OF THE ISSUE: When victor holds a survivor in a locker he sometimes gets streched. PLATFORM:PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Find a survivor in a locker with Victor. VIDEO: PLAYER LOGS: non user based issue so logs are not needed here.0 comments 21 views last activity
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SUMMARY OF THE ISSUE: WOLF MODE DOES NOT POUNCE TWICE PLATFORM: PC STEAM STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Play Dracula. Go into wolf mode. Pounce. At least once per match, the 2nd pounce will not work. VIDEO: https://youtu.be/QJl70C1T5FA https://youtu.be/3zAG6chF_3c PLAYER LOGS: This is not a player log needed issue because it0 comments 21 views last activity
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Ever since Dracula came out there has been an issue with wolf mode pounce attack where after the first attack you just stand and do nothing without the second attack happening. The issue has only gotten more common since Dracula came out. https://youtu.be/3zAG6chF_3c?si=NLrtTgTC-7drwJqt2 comments 111 views last activity
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When playing as Victor there is no noise notification or anything when someone is unhooked.0 comments 21 views last activity
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https://youtu.be/oGOqjhiYi3A?si=6GdhDf6RSrfjNb9p Eyrie of crows allows a survivor to jump from the upstairs falling near a table resulting in them being unkillable. I have had multiple matches of survivors abusing this bug. These first 2 videos are testing the issue in a KYF. From my POV as Survivor i am upstairs but from a killer view you are downstairs. The survivor on th0 comments 91 views last activity
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With the new patch the game begins to lag and stutter whenever you draw long paths with the Knight. I have not tried it without Call to arms. https://youtu.be/cvkTfRpVIF80 comments 11 views last activity
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Lightweight with the new scratch mark changes is utterly broken and makes it almost impossible to track survivors. There is no documentation of changes to lightweight in the patch notes. https://youtu.be/TuiOkwRhfaw0 comments 71 views last activity
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The arm used for attacking is much like many other dredge arms simply so big on the dredge POV that it gives a disadvantage. The arm is so big it can cover an entire survivor from your vision. (David is in front of me) Please consider changing the attacking arm's size as it covers too much of the screen.5 comments 72 views last activity
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So as of recently, Dredge will often get very bad lag/stuttering when exiting lockers and it seems to be worse when the locker is far away even going as far as making you stutter into the locker and get stuck forcing you to teleport again. https://youtu.be/6Vn_s8QBscU2 comments 71 views last activity
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When using Grim Embrace on the Dredge and teleporting away it does not block the generators until the Dredge has fully reached the locker with the teleport even if you have gone more than 16 meters with the teleport while getting to the locker. https://youtu.be/tBD7Xlu_19s0 comments 22 views last activity
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Despite removing a clone fully the unknown still has the power to teleport to them https://youtu.be/B_Wwo2pFLw4 I got the scoring event for dispelling also so it's clear that it's not just an unlucky 99% dispelling.0 comments 51 views last activity
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Since the new update skull merchant can't place her drones like 30% of the time. Animation starts and a drone visibly leaves her hand and then no drone spawns.0 comments 11 views last activity
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Just played against a wekser and had Decisive. After he chased me when i got unhooked he used his dash and grabbed me. I hit the skillcheck for Decisive and the game then just soft locks and I could not wiggle or anything and then he hooks me like nothing had been done.0 comments 11 views last activity
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A very small portion of the face counts for the blind while the rest of the massive area of the face does nothing. Both times I have played against a Naughty Bear it feels like they were using Lightborn due to how hard it is to blind.0 comments 142 views last activity
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With the release of Alien and the newest Sadako changes it's clear that Dredge could benefit from some buffs. After playing Dredge since chapter release the most clear issues that could use adjustments are Locks and Nightfall. Locks should be broken either at a much quicker rate or simply be removed from the game. Many Dredge players feel forced to use Haddie's Calendar just to deal with the imme9 comments 91 views last activity
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Platform: PC Breaking a breakable wall can allow you to see any survivor in the direction for a split second and this issue has been in the game for at least a year now. Happens mostly on the game map. Simply find any breakable wall on the map and break it with the normal spacebar prompt and pretty consistently everything on the other side of the wall will fail to render for around half a secon0 comments 31 views last activity
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The sound of a survivor creating a boon is almost always silent and does not give the killer the map-wide audio it's meant to do.1 comments 41 views last activity
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Platform: PC • Description of the issue As Dredge when teleporting to a locker and a survivor Locks said locker the Dredge will sometimes fail to exit the locker with the survivor automatically. Normally you grab the survivor, automatically exit and then can walk around and bring them to a hook but with this bug its as if the game does not detect that you caught a survivor so the survivor is on0 comments 11 views last activity
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Since they released the offering, I have noticed that you seemingly get it once in a blue moon and it often ends up being the offering you have the least. So how many Sacrificial wards have all of you managed to gather?12 comments 241 views last activity
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The five-second lingering blocker after a survivor removes Victor does not work and a survivor can escape the very second they get hit and downed at a gate. This is a very frustrating issue that has been in the game now for more than 6 months0 comments 21 views last activity
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I was playing Dredge on Ormond and noticed this pallet would only give me a break prompt on the left side but on the right side it would not give a prompt no matter how I moved around it did not ever give a break prompt0 comments 31 views last activity
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If switching to victor just before he gets destroyed by a kick you get frozen as victor for the rest of the match The harvesters on the coldwind maps all allow victor to bounce heavily to the right if pounced on at the right angle. The blue barrels on coldwind maps when pounced on at the right angle will send victor flying and or have him teleport to a random spot on the map Unbinding time is2 comments 71 views last activity
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Repressed alliance and blast mine interaction are bugged 100% of the time. If you have both of them ready and for example want to use blast mine then it triggers both the mine and alliance rather than getting to activate both separately like all the past patches.0 comments 112 views last activity
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At this bush, a survivor can go both ways no problem but as killer, it's not possible to go through and you just get stuck in the middle. No matter what side you try to enter from as killer you get stuck on the middle.0 comments 21 views last activity
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When hitting a survivor with a chain they can still dead hard last second despite the fact you can hear the very clear hitmark sound. This bug has been around since deathslinger came out and its still not fixed.0 comments 11 views last activity
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When starting a match as Freddy you have a split second where you can teleport to any gen as if the power was 100% charged when getting into the match. So if you either just spam the teleport button with the class photo or just time it right you can get teleport across the map to the generator closest to the survivors. This has been an issue since before the release of pinhead.0 comments 11 views last activity
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I dc'd from a match and got a 15 minute timer and not a 5 minute one.2 comments 51 views last activity
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If you switch to victor just as a survivor is about to destroy him you get stuck forever with the view of an idle victor and are forced to leave the match.0 comments 11 views last activity
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https://clips.twitch.tv/FragileShakingDiscStoneLightning-nyPljyGLB-hrRuOJ I was just doing a match with the twins. Nothing special and Victor just randomly decides to die even though there is not anyone kicking him or Victor standing on a high place.0 comments 21 views last activity
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Spirit can see flashbangs in the spirit world.0 comments 21 views last activity
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When nemesis activates it does not show you the survivors aura no matter if they stun you, flashlight you and or become the obsession by other means it just simply does not show the aura for four seconds like it is meant.0 comments 11 views last activity
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When you pounce with Victor towards a survivor or a round object like one of the blue barrels on corn maps he will sometimes just fly/teleport 30 meters away to the side.0 comments 1 views last activity
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PC Hook charms don't render if you stand further away. They only render when you get close.0 comments 1 views last activity
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Was playing deathslinger a day ago and went up against a kate wearing the new set and when i picked her up the dress covered most of my vision. Im not sure if this is only something that covers the vision for deathslinger or not but it was quite infuriating to not be able to see half the screen due to the dress.0 comments 21 views last activity
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So i just had pc match where i saw a survivor had a key and it was endgame collapse so my only choice was hitting her and letting her run to hatch or allowing her to open a gate due to how close hatch was to gates. I ran and stood perfectly in the middle of the hatch and she just walks up to me warps through me and then escapes via hatch. Survivors are not meant to just ignore collision and warp0 comments 12 views last activity
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Almost every killer game some of your lunges will not give you any speed or anything its like you are moving forward in slowmotion. It makes the lunge attacks have the same range as a normal M1 attack. I am unsure if its something that bugged out after deathslingers release or not but i have had it almost every killer game since after his release.0 comments 21 views last activity
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The can looks differant now its all crushed up and not filled looking. Did they change it as a easter egg or like whats going on?0 comments 51 views last activity
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So the event timer is currently just slowly ticking down but how do we get serums if the archives are disabled? this just means the event will even shorter than the original like 2 weeks.0 comments 51 views last activity
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Just had a match against a ghostface where once we got a bit in to the match he started to just camp the last gens and we could not in any way do them without having to kill ourselfs or get downed. I even ran him towards the other side of the map but as soon as i ran far enough he just left me and went back to camping the last gens. The match went on for around 35 or 40 minutes and only after me45 comments 1,401 views last activity