sebbo94
sebbo94
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- Username
- sebbo94
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Discussions
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Either that or the timer should run down much faster when no one is hooked. Can't stand it when there is no more chance to hook a survivor and they just wait the full 3 minutes for you to come and chase them out of the gate.8 comments 131 views last activity
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Is crossplay coming eventually and the "crossfriends" feature is just for testing purposes, or is it here to stay and there won't be any further crossplay?25 comments 721 views last activity
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As a killer btw. Well done bE!1 comments 41 views last activity
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I had 2 russian guys in my last game using lagswitch, noticed because the pickup animation took really long and their pings went up to 1000ms everytime I picked someone up, but I can't find a page here to contact support?3 comments 31 views last activity
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What were the devs thinking? Until now, with every challenge you could at least be playing semi-seriously, you could still distract the killer even if you didn't have an optimal build. But with this challenge you aren't allowed to be detected by the killer, so your best play is just running behind him and hope he doesn't turn around, the game essentially loses 1 survivor if he is trying to do thi5 comments 91 views last activity
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Killer TR 32m, speed 4,6 m/s (115%)26 comments 831 views last activity
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Step 1 : Play as killer in a public match Step 2 : Let someone bleed out Step 3 : Wait for end of the game0 comments 1 views last activity
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The last few games as killer I noticed hooks seem to be very far apart from each other. There even was a hook on Haddonfield which I couldn't reach (it was the nearest because the others were even further away) because of the fence being about 2 tiles long. And no, I checked it each time it happened (about 3-4 times now) there were no hook offerings involved.0 comments 31 views last activity
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It's been a while since I tried that perk combo, but back then when you had a PGTW ready and surge triggered, it used to consume the PGTW buff to regress a gen without having to kick it. When did they change this?3 comments 51 views last activity
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Hi, recently when I try to play with a friend during "rush hours" where it's taking a long time to find a lobby, whenever the lobby opens one of us (the one who is not the host) get's kicked out and sometimes gets an "unkown error occured" mesage while the other one is allowed to join the game lobby. Has this happened to anyone else?0 comments 11 views last activity
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Hi, the last days there has been a problem with getting in a lobby when I play with another friend. It take's quite some time to find a lobby, and then only the one that has invited the other person get's to actually join the lobby, the other person just goes back to the survivor screen with no error message. How can I fix this?0 comments 31 views last activity
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Like when you heal another person make them actually touch them and use bandaids etc. or make survivors pick up screwdrivers which are laying at gens when you start working on them? Some nice visual touchtes woulnd't hurt the immersion :)2 comments 61 views last activity
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Just to counter the other negative topics out there, thank's for making this a bit easier for all of us. <31 comments 11 views last activity
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It sucks if you main both and you have to switch the challenges everytime you swap from killer to survivor und vice versa. Also I tend to forget switching the challenge, only realizing at the tally screen that my challenge was to repair 12 gens when I was playing killer >.>5 comments 52 views last activity
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It is so frustrating, I can't report people for intentional trolling like sandbagging, I can't see if the killer had certain perks so I can get better at playing, please just give us the error information and then let us do our own thing.1 comments 11 views last activity
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You don't know if the killer has NOED until he has attacked somebody. This is going against the design principle of hexes as the developers mentioned they want survivors to know if they are cursed when it comes in effect. Let's compare some hexes Hex: Huntress Lullaby: Immediately gives survivors curse information once they hit a skill check (which should only activated after at least one hoo8 comments 161 views last activity
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I can almost always hear her phasing sound when I'm in chase with hear. Isn't it supposed to be silent while standing in her terror radius?5 comments 102 views last activity
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Hey there! It would be nice if we could see the actual numbers of certain perks, addons, powers etc. when hovering over them (e.g. change "moderately/considerably" to "0,2 seconds/0,5 seconds) to give a more detailed impression of what is improving/decreasing. To make it easier for newer players, you could make it so that players have to hold the Shift button to see the detailed information, o1 comments 12 views last activity
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1 comments 41 views last activity
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Pressing M1 for 80 seconds on a generator with the occasional skill-check can be very tedious. What if there were e.g. 5 different skill-checks that can appear which you would have to complete? Like drawing different symbols (Zig-Zag, Circle, 8, etc.), so you wouldn't dose off and would have to concentrate more. Hex Skill-Checks could be used for 80-90% "perfect" completion of the skill-check (st0 comments 41 views last activity
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Let him be completely invisible while outside of 32m distance, intermittend "shimmering" from 32-16m and "shimmering" from 16-0m (with "shimmering" I mean half-invis as he is now when stealthed). Thoughts?17 comments 361 views last activity