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piggypablo

piggypablo

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piggypablo
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  • It would be helpful, but not overpowered to all killers if BBQ was base kit. Survivors have many ways to negate it when the perk is used (distortion, lockers) it feels like it is just wasting a slot. No nerfs should be made to it in order to be a part of the base kit, it's fine as is.
    7 comments 61 views last activity
  • To test this theory out, I ran Windows of Opportunity in the last 10 matches and dropped every pallet on the map. In only 2 of the games did the killer bother to break the pallets. The other games they just ignored the pallets, knowing they could catch up easily. It's rare to pull off a pallet stun, unless you are going against a baby killer. This begs the question, why are pallets in the game at
    6 comments 101 views last activity
  • Specifically the generator upstairs in Eleven's cell. One entrance/exit, and you're forced to keep the camera focused behind you if you want to know that the killer is coming. The cold, dead stare of the lifeless guard looking at you can be upsetting for some people. How many collective hours have we stared back at the limp body on the ground and what effect has this had on our subconscious mind?
    14 comments 161 views last activity
  • As a killer, if I smack a generator or a hex totem it's clearly an indication that these things are up for grabs and I'm wanting us to farm blood points. It's even worse when survivors pretend to go along with it, only to teabag and exit gate or hatch. Not dropping their item at the end is just icing on the cake, no matter if it's a brown or purple item with addons. As the killer, I gave up hooks
    8 comments 301 views last activity
  • On certain swing maps, hooks are rigged in favor of the survivor. They are able to Kobe on the first attempt and get away with it. They may certainly escape at the time, but illegal unhookings will be contested, recounted and voided, and the legitimate hooks will show that the entity favors the killer.
    27 comments 351 views last activity
  • Basement hooking is BM. Tea bagging isn't really an issue. Oh no, a survivor crouched multiple times in a row, that's going to cause me to tilt and get into a bad mood! No, basement hooking is much worse. The killer goes out of their way to hook you in the worst spot imaginable. They're basically saying ######### you, I hope you DC, I'm not playing for fun, good luck getting someone to rescue you
    18 comments 491 views last activity
  • Maybe 1 out of the 10 most recent games I've played, has the killer approached the exit gate. Even then, it was only with like 15 seconds left on the timer.
    180 comments 10,381 views last activity
  • If you don't have spine chill, you're SOL. Oh, is that a bear trap on your head? Congrats you have a new primary objective! Can't leave the trial without taking it off. That's cute you think you'll get it off on the first jigsaw box. Usually it's in the last jigsaw box and at 12 seconds to search each one, that eats up a lot of time. That's time running around not doing gens, and not healing/unh
    85 comments 2,031 views last activity
  • 9 comments 161 views last activity
  • The audio is pretty accurate in terms of grunts of pain, screams from both male and female survivors. The males tend to generate lower pitched audio while the females are higher pitched. It would be great if the physical attributes of the survivors were realistic as well. The female survivors should run slightly slower than the males and pallets should be more difficult/take longer for females to
    12 comments 131 views last activity
  • I'm new to reading up on the lore and saw this the other day "What am to become of me? Have the killers started out at this campfire too? I bid this journal adieu. I must focus on staying alive." That got me thinking, what if the survivors become corrupted over time by the entity and turned into killers? Would love to be hooked by a half mutated/darker version of baby dweet.
    11 comments 131 views last activity