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overchan

overchan

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overchan
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  • playing dbd these days feels very weird and its getting to a point that is somewhat annoying to play not just as killer, but as survivor as well as killer you have to apply so much pressure and sometimes is not even possible, so most of the times they will just resort to camping, tunneling and or slugging, which are not very fun and as survivor, since playing killer requires a tone of strats,
    0 comments 21 views last activity
  • just... please maybe rework it and give it another effect (and do it with the other 2 wraith perks cuz they stink) and add a fov slider in the menu it would be so cool
    22 comments 261 views last activity
  • I love huntress as i said in my latest post here on the forums, but one of the things about her thats kinda bad are her perks, i think each one of them should get reworked even though i dont have many ideas for the other 2. But the rework idea for this one would consist of: 1- It doesn't requires any stacks anymore 2- Adding to the no sound skillcheck effect, evey survivor repairing a generato
    8 comments 91 views last activity
  • even tho im not a big fan of BHVR decisions with game balancing im a HUGE fan of their OCs designs, like, i really dislike playing as/agains blight but i really love the character's general aspects, like his menu music, chase music, the character itself, his animations, everything, and im like that with pretty much every BHVR's OC, except maybe twins, which i think its not THAT bad but i still th
    0 comments 21 views last activity
  • i love my tricky boi, but since his first rework i think hes been a very weird killer. i try to play him every now and then cuz i really like his aesthetic, its kinda creepy but also cool and stuff, but every match i guess is either i get stomped real bad or i stomp survivors at 5 gens, i know this is not because of the killer itself but the MMR system, 99% the times i get stomped is just bc im
    3 comments 51 views last activity
  • Me and a friend were just talking about demogorgon as a killer and how much fun he was to play as/ against and then today we just got kicked in the nuts when BHVR announced that the Stranger Things chapter will be gone in a couple of months and only the people who already owned it will be able to play as the characters and that was probably because either Stranger Things is gonna get its own game
    3 comments 170 views last activity
  • i were a main killer and never liked to play survivor that much but since the RE chapter released gens feel SO much faster, then i played some matches as survivor to see if it was just me being dumb or what well i really think gens are really fast at the point that either you play spirit, nurse or any killer that have massive map pressure with ruin/undying/pop/corrupt or you'll just end the matc
    11 comments 131 views last activity
  • i was playing survivor with dead hard and goddamn this perks is so weird i spammed 'e' while running but dead hard just refused to trigger it happened so many times its not even funny (actually it probably is) dude i dont know if thats a bug or the perk's just like that but damn that pissed me off real hard lol
    Mod
    10 comments 221 views last activity
  • dbd is an assymetrical game, that means that one of the sides has some advantage over the other side. and that's ok! it's kinda frustrating sometimes but whatever man, that's how the game is supposed to be. i really think that survivors have way too much advantages on their side but as i said whatever that's how the game is supposed to be, but there's one thing that really bother me DBD's map
    4 comments 121 views last activity
  • NOED should generate a lit totem at the beginning of the match but it only gets its effect when the last generator pops, this way it wouldn't be so OP since you wouldn't need to get rid of 5 totems to prevent 1 hex, but it would still be a pretty strong perk.
    21 comments 121 views last activity
  • One of the Oni's iridescent add-ons is the "Iridescent Family Crest", that is pretty much useless, it's basically a worse infectious fright and it i really think that it needs a rework. My rework idea is: -Injured survivors no longer drop blood orbs passively -The Oni's passive charge gain is now 4 charges per second -The passive gain now can fill the power gauge -Downing a survivor while in
    4 comments 61 views last activity
  • I think injured health state could work somehow like the deep wound, everytime you get injured, the survivor get a large amount of time like 180s or 240s something like that, and if they don't heal within this time, they immediately go down, i think that way it would make more sense according to: real life. if you bleed too much you actually die. There would be some cases where the timer would c
    2 comments 21 views last activity
  • Survivor mains and killer mains disagree in a bunch of things, but keys, keys are broken my dude, and almost everyone agrees with it. Keys can make a game where every single one of the survivors is in the death hook and still three of them escape all of sudden cuz they found hatch after one survivor died. Which i think is not fair at all, you played a nice game as the killer and all of sudden t
    1 comments 11 views last activity
  • The most painful torture method designed for the most insane masochists to have a taste of pain and agony, also known as "The Death Throes Compilation", one of the Trickster's pink add-ons This add-on makes playing Trickster pure sufferning, i played it and got ######### massacred The idea is actually pretty cool, shooting a lot of knives without missing makes them stronger and stronger, but tr
    12 comments 191 views last activity
  • I really love playing as the pig, is a very fun killer to play as/against (in my opinion), but i really think that she is a pretty inconsistent killer, she relies way too much on luck to get some kills. I mean, her traps are sometimes a good way to slow the game down but since the survivors just take the trap off of their head after searching a single jigsaw box for 12 seconds, its just not grea
    0 comments 11 views last activity
  • Just had a match playing as the trickster. 1 gen left, 2 survivors alive. The survivors were doing absolutely nothing, just hiding for like 10, 15 minutes, then at some point i found one of them. hooked him, closed the hatch and then the other one escaped by the exit gate. Can what they were doing be considered "hold the game hostage"?
    2 comments 51 views last activity
  • Just had a match playing as the trickster. 1 gen left, 2 survivors alive. The survivors were doing absolutely nothing, just hiding for like 10, 15 minutes, then at some point i found one of them. hooked him, closed the hatch and then the other one escaped by the exit gate. Can what they were doing be considered "hold the game hostage"?
    Mod
    21 comments 621 views last activity