orange7
orange7
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This has been mentioned in the past as a potential change or rework, but why not have DS disable a killer's power temporarily after the stun? In the current game, there is a large disparity between killer powers in terms of strength. A stronger killer (nurse, blight, krasue, ghoul) faces fewer obstacles to tunnel than a weaker killer, such as trapper or pig. This change would level out this dispa17 comments 221 views last activity
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The Problem: Frankly, the game is designed as a 4v1. That is why tunneling is so effective; it reduces the game to a 3v1 scenario in which the odds are heavily stacked to the killer (obviously). If a player is dead at 5 gens, the game is essentially a loss for survivors. It's unproductive to give survivors insane speed, endurance, no scratchmarks, etc., when survivors can already bring perk87 comments 1,591 views last activity