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minehot

minehot

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minehot
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  • I got so spoiled by the cakes and the BP i get after each game to the point that I don't want the event to end. Sure people will be still be using their cakes but It wouldn't probably last for long. Going through each bloodweb and burning BP's for perks you probably wouldn't even use is gonna suck again. Why are perk tiers still here?
    4 comments 132 views last activity
  • At this point everyone knows that this perk is run across almost everyone who either plays solo or in a group. The perk is supposed to 'counter' tunneling, but sometimes it is used in aggresive way such as baiting a grab and stun, and I don't think it should award such playstyle. Personally I think the perk is balanced in terms of countering the effect, but there are scenarios where I feel like
    58 comments 731 views last activity
  • Cheryl has tank tops in the shop that are a part of outfits from SH3. Those outfits include 2 types of jeans and they are absent in DBD, and now some of the tank tops feels out of place and incomplete when they are equiped by themselves. Should I expect those cosmetics to be added into the game? src of sh3 outfits: https://silenthill.fandom.com/wiki/Sil
    0 comments 243 views last activity
  • Instead of creating a new cosmetic slot for such cosmetics, why not move it to charms category? To me it still counts as a charm even tho its floating next to your head, that way there can created other similar charms that are floating next to you like birds or other stuff. Plus people who dont like the default head cosmetic can wear such charms on their desired selected head cosmetic.
    2 comments 61 views last activity
  • I get that perk tiers are there so the content wouldn't be that fast to grind for new players, but once you get all teachables and you want to get all perks on a character it is just tedious grind. My suggestion would be to remove perk tiers but I guess its here to stay because of new players.
    1 comments 61 views last activity
  • Let's play a little guessing game, take a guess top 3 most played survivors and killers, no perks involved! Survivors: Dwight, Claudette, Kate Killers: Freddy, Billy, Myers
    2 comments 41 views last activity
  • Make his terror radius slightly bigger or fix his current terror radius because something is very wrong with it and its cutting off. Make hooked survivors scream so they can be heard when they are slinghshot. And possibly add very small slight stun when he breaks the hook by himself. And he's good to go :)
    Mod
    24 comments 241 views last activity
  • Since those 2 are unbalanced due to allowing killers and survivors skip a long part of their objectives, ive come to suggest 2 changes to those: Mori-be able to mori after 2 hooks Keys:can only open the hatch for the survivor that holds it, hatch will now spawn after all gens are done if 1 survivor is dead, and will spawn if 1 gen is left and 2 survivors are dead
    3 comments 31 views last activity
  • Is there really any reason? I think it wouldn't become unbalanced if it could refill itself if you are in terror radius. Even if it becomes rechargable, I don't think it will be great combination with OOO.
    24 comments 421 views last activity
  • So I finally reached lvl 40 on all of the survivor and experienced every perk that they offer and heres a list of suggestion to change some of the perks to make them good to use or balanced. Adrenaline: doesn't fully heal after being unhooked Borrow Time: revert the effect on stealth killers and when used, put it on 2 min cooldown No mither: doesn't leave blood orbs for Oni Desicive strike
    3 comments 81 views last activity
  • The pill hitboxes you've show in the dev stream are covering quite a bit and you can't really blame only latency when you get a questionable hit, so why not using square hitboxes and tight it up a bit?
    4 comments 111 views last activity
  • It is so cheap when any stealth killer can camp a hooked survivor and being in a position that would not be easy to spot. Please add some counter play to it. Making DS more mandatory than it already is because the game mechanics allows it is really bad.
    13 comments 201 views last activity
  • The whole rift is full of them and they are barely noticeable on survivors and why aren't they in the basement?
    Mod
    15 comments 151 views last activity
  • Since the Rift is ending soon, I will put my feedback on it. While I enjoyed most of it, theres some parts that forced me to go through it without having fun. Some challenges required to play the game in such a way that didn't appealed fun to the other side like those challenges that requires you to do them in one game (hook your obsession, basement hooks, basement 4k, unhook teammates). Some
    1 comments 11 views last activity
  • I started playing the game since yesterday and some questions occur. Why are you in down state when killers pick you from lockers or generators, and when they put you on the ground for some reason you still need help from someone to recover? How can I counter Nurse when she goes through everything and ignores my defense? Why is it taking so long for hooks to be taken down? Someone said in cha
    Dev
    6 comments 111 views last activity