hatchetChugger
hatchetChugger
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- hatchetChugger
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Discussions
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Bubba got a basekit buff which increases the length of his charges from 2 seconds to 2.5 seconds. He also received a basekit speed buff. As they usually do, they adjusted the addons which they made basekit. Award winning chili is now .2 seconds per charge spent. This is a flat out nerf. Before the patch, bubbas charge duration while running AWC was 2.5 seconds on the first charge, 3.0 seconds o9 comments 501 views last activity
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anyone else find it weird how this perk has been gutted for almost 2 years and hasnt received any changes? The initial 6.1 buff to thana was complained about because it was way too strong on killers like plague and legion. So the change they made to the perk did not address the problem and instead made thana ONLY viable on those 2 killers and no one else. Honestly, pre 6.1 Thanatophobia was stron38 comments 1,141 views last activity
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One thing that makes a killer like Blight so oppressive is his zoning. This strength comes from the fact that he is able to break a pallet without his power (which can be intensified even further by using Brutal Strength) and then being able to instantly rush and hit the zoned survivor. Additionally, this zone-heavy play-style has been made stronger and more popular by multiple recent changes. Su1 comments 171 views last activity
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On all platforms, the viewmodel of nurses hand and weapon are too close to the screen, and when blinking the FOV warps in a weird way that may cause motion sickness. Her speed while in fatigue is bugged too, being too fast. This has been a bug for about 4 months. It happens every time.0 comments 62 views last activity
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if used correctly, it gives you the distance that an exhaustion perk would have given you all while not even being an exhaustion perk. it feels really obnoxious to play against, especially as an m1 killer because you kinda just have to eat it and let the survivor get a ton of distance, especially if its placed on a strong tile. ive seen people classify it as a 'meme perk' as a way to ignore the f23 comments 1,201 views last activity
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Nurse is really not that mobile unless she is on an indoor map. This is one of the reasons why I think she shouldn't be nerfed anymore, as she has really weak mobility compared to other killers and only her chase is strong. the angled line is her distance when blinking, fatiguing, recharging, and blinking again. on the left graph the red line is her wa34 comments 1,361 views last activity
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Just had a match on it and there was literally a total of 8 pallets. Making maps smaller is fine, but you cant decrease the tile density as well, that makes the map terrible.30 comments 981 views last activity
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He's the only killer who can not have his camping be countered by a double save. Don't nerf him, but make it so its possible to get a double save off against a face camping bubba. EVERY other killer is perfectly fine if they camp as it is always possible for a double save to occur successfully. Camping is necessary in situations, or even is the best choice in a situation like where you have a hoo0 comments 61 views last activity
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Seriously, the trend of straight - forward killers where you press power button and you get value is just boring for everyone. They broke this streak recently with Wesker, who (in my opinion) is the most enjoyable killer released in the past 2 years. Every other killer within that period has just been boring with no mechanical depth or room for skill expression. I'd like to go over every killer3 comments 141 views last activity
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Her power is definitely fun to mess with, but it feels more like a half finished character than anything. Although I don't believe she will receive any more meaningful changes in the near future, here is what I had in mind. In my opinion, she is most similar to killers like Freddy, Demogorgon, Plague, and Pig. What do all 4 of those killers have in common? They have a main ability as well as a l0 comments 31 views last activity
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The Shrine of Secrets is not enough. It only provides 4 perks every rotation, and on top of that they are completely random (to my knowledge). I propose that there should be another way to unlock perks for DLC characters (and maybe all characters), due to the fact that they can only be acquired through the use of real money and can't be grinded for. This wouldn't be a huge problem if the perks1 comments 51 views last activity
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Deep wound is considered a health state, so mending means you are healing a health state.7 comments 101 views last activity
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I play on a 4:3 monitor (1680x1260), and have so since I purchased my computer. As many of you know, stretched resolution was removed with the Sadako Chapter and now the game is forced into your native aspect ratio. The problem is, support for non-16:9 monitors was removed with it. When playing DBD, there are large black bars at the top and bottom of my screen, each taking up about a sixth of my11 comments 542 views last activity
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The visual notifications are so large that they can block aura reading. Especially when running Pain Res + BBQ. The explosion of the generator can hide the auras of survivors. Same with bitter murmur. The generator completion notification can completely block auras. Also while playing Huntress/Slinger loud noise notifications from unhooks/vaults completely hide the survivor(s) and prevent me from1 comments 21 views last activity
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This is not an opinion. This is fact. If you disagree, you are wrong /s5 comments 111 views last activity
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https://steamcommunity.com/sharedfiles/filedetails/?id=2828555059 This appeared in my game. I believe only I could see it because I asked both my teammates and the killer about it in endgame chat, and they said they had no idea what I was talking about.14 comments 261 views last activity
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Instead of the current version of DG, which activates after kicking a generator, causes any survivor that touches that generator to scream and suffer from the Exposed status effect for 60 seconds. This sounds extremely good on paper, if you don't consider the fact that it is only active for 30 seconds, and has a cooldown of 80 seconds (which only starts after the perk deactivates). I have two i0 comments 91 views last activity
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I think it would be a nice option. I am left-handed and play on a left-handed mouse and keyboard, and an option like this would make playing killer a little more 'natural'?1 comments 41 views last activity
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I think everyone agrees that Blight has some add-ons that "are a wee bit over powered". I have two ideas for balancing changes relating to his Blighted Crow and Blighted Rat Add-Ons : Increase fatigue for each consecutive rush by .2 seconds and .3 seconds (respectively) This would add a whole 2 seconds of fatigue if Blight decides to run his tokens dry while using both speed add-ons OR Decre22 comments 392 views last activity
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As of now, everytime you prestige a character the odds of getting better perks, add-ons, and offerings in the bloodweb increases (This is not an observation of mine, it is mentioned in the game). In the anniversary stream, the developers mentioned that the new prestige system would allow you to prestige any character infinitely. If I got lets say, Huntress to 30th prestige would that keep increas2 comments 51 views last activity
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Do you consider blight tech (ie. moonrushing, hug tech) exploits? If you do think they are exploits, why?215 comments 6,671 views last activity
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I love the new haddonfield, however i cant get above 30 frames on it and i have constant freeze frames. I am able to run every other map just fine with 120 fps.1 comments 71 views last activity
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due to forced anti aliasing and now my frames being capper at 30, dbd is basically unplayable for me. did they move the engine.ini files or did they delete them outright?4 comments 181 views last activity
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Is it still possible to uncap fps after the new update?2 comments 181 views last activity
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I think her iri add-ons are a joke. Iri head is a meme build and puttee only works if you run it with the former. What about refilling hatchets after hooking someone? Or gaining a temporary haste effect after reloading? Or hatchets inflicting hindered? All of these would be way more fun and affective.25 comments 261 views last activity
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First of all, I understand not everyone has the availability to play all the time. This is just an idea to make red ranks harder to get and harder to maintain. Because right now, grades don't really reflect on your skill, they reflect on how much you play. You can play for 4 days right after the reset, and get to red 1 (which i have done in the past a few times). Also, losing more pips for underp33 comments 491 views last activity