fblurbg
fblurbg
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For those who didn't catch it, someone asked the question of why BHVR nerfed Killers who are underused or weak. BHVR's response was to exemplify the changes to Twins in the midchapter PTB. They said more or less that "Twins' play rate and kill rate are low in lower MMR, but absolutely monstrous in high MMR, so we nerfed their best addons." As a Twins main, this hurt me so bad. It is painfully, d65 comments 1,841 views last activity
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Very straightforward thread. There are a lot of perks that I think are really cool in concept but are far too weak to see any real use. The following is a list of perks that I want changed to make them more fun and usable, because I think some cool, fun stuff can be done with them. No One Left Behind: This perk has received one major change since the game was released in 2016, and it was a1 comments 41 views last activity
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Blood Favor, Remember Me, Gearhead, Third Seal. My question is... Why not Dark Devotion? It's not like Dark Devotion has some game-ruining effect that it needs to be tied to basic attacks. I can guarantee you a lot more people would run DD if they could make use of it on special attack-reliant Killers like Blight, Legion, Trickster, Nemesis, and so on. The perk isn't strong by any means, but it2 comments 51 views last activity
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My favorite kind of perks in the game. Perks that are so inadvisable to run that no one ever expects you to have it—and that's what makes it work. It comes so out of left field that by the time they've realized you have it, it's too late. STBFL on Oni. STBFL on Twins. Bamboozle on Trickster. Enduring on Huntress. Dragon's Grip... in general. Breakout. Mettle of Man. No One Left Behind. The list11 comments 111 views last activity