averagemikaelamain
averagemikaelamain
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- averagemikaelamain
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Patchnotes,today: Fixed an issue that caused the Huntress Inhuman Brute cosmetic sounds to be too low. Developer note,over two years ago: We’ve seen some feedback concerning the volume of certain Survivors compared to others, causing this perk to be less effective on Survivors with louder grunts of pain. In a future update, we’ll be reviewing the volume levels of each Survivor’s30 comments 873 views last activity
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We removed the noose from the Dead Dawg offering,but we make descriptions like this? Kinda irky,would love some response.3 comments 51 views last activity
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We were promised THE BP gain time of the year and what we got was: No BP offerings working "25% extra BP gain for only non-gen interactions in the blood circle" "200% extra BP EVENTUALLY after we play this event for forever" Give me the 2021 LNY event back with 150K points per match. This event is ass.8 comments 241 views last activity
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*It's not Hawkins. Hello,resident nerd-complainer here. Trying to stick my neck out for some newer and casual players. The return of ST is setting a precedent I don't like with the game. I'm not talking about the coming and going of DLCs,that much I frankly don't care for too much. No,what irks me substantially is that perks that are currently general and free for all new players,used very6 comments 151 views last activity
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In this update, we’re aiming to address points of frustration for both sides For Survivors, dodging Blades could feel inconsequential since so few would injure you, making it feel unavoidable. Trickster is now completely overbuffed and has even less consequences to missing,can build up his camping focused main event in less than a health state and z11 comments 291 views last activity
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As per title. Survivor is literally unplayable. You made survivors vault windows slower than Killers in 2016.25 comments 501 views last activity
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BHVR has numerous times said that "Number Tweaks" style of changes take very little programming,if any time. Simple question then has to logically follow,why do we only see them once every 3 months in a few perks and addons at best? There is no reason why we can't see more rapid design iteration hotfix to hotfix. BHVR has the tools that will allow to revert numbers changes between hotfixes and k21 comments 291 views last activity
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It's now literally dead zones the map. Please add some pallets back in this is deeply unserious.3 comments 71 views last activity
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A little while back we got the visual TR feature FINALLY ported from Mobile. Could we now finally get something to make going against The Spirit bearable? I've always struggled to hear things and Sprit's phase audio has now been affected by audio occlusion for months and months and months on end now. I'd really like an accessibility issue that could make me actually go against this killer and no0 comments 11 views last activity
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Both of these perks are fine on paper. Do action,reveal survivors. Problem for both is simple. They last AROUND the Killer. Both Nowhere To Hide and Ultimate Weapon move as you move. This shouldnt be the case. Plain and simple. Too much information,too strong on the higher tier killers. These are all the changes required.28 comments 571 views last activity
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Happening constantly0 comments 11 views last activity
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I'll be honest,the incentives do not really do it for me. If they were 300%,were mulitplicative like before that nerf post-release or also had XP,I'd be a lot more down. As for now,it's really underwhelming that you just get a pudding/escape cake for it. I'd rather play the role I enjoy more at the moment than be swayed by incentives and a lot of my friends agree. Could we please see them buffed0 comments 11 views last activity
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https://twitter.com/HensDBD/status/1696689989029863535?s=20 Huge distance,huge speed. Hooray to all the killer mains that cried about imaginary i-frames. Male survivors still vault further btw44 comments 1,611 views last activity
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The Whip is a very strong tool and has a very whacky hitbox. It can be very frustrating to have my only counterplay be holding w with pre-drops. I'm supposed to be able to use Turrets to help me,but their stagger is just DEAD and gone from the PTB and needs to get buffed to keep the Xenokitty's power in check.0 comments 21 views last activity
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At this breakneck pace maybe we'll see the audio adjusted by 2055. Please,can we just put them into an equalizer?2 comments 31 views last activity
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As per title. Killers got favored at vaults for 5+ years now. We all got used to vault hits making no sense and now when you finally fix them you revert it immediately? The only minor issue is how fast they're at dropdowns. Although it was even more killer favored at dropdowns before so I'm not sure if that's even a big issue.42 comments 841 views last activity
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The past year or so,I've noticed a few trends in the designs. New Players are disregarded,with the new "much fairer" SBMM putting them against 5000 hour players. I've never seen this happen so often with Ranks. Every single new Killer design has been like 10 pages long and hard to pick up and understand and there's no info in game on how to play against them Perks & Killer designs like Sada53 comments 1,242 views last activity
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As per title. We've gotten a miniature update to Sadako with some very odd ball changes. A revert to some animations and... a numbers change to a perk that isnt even coming in the live release. Are all the devs busy crunching away at the 8 trillion chapters BHVR is rushing out or am I missing something?17 comments 261 views last activity
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The servers just keep getting worse in the past year and the fast vaulting animation now puts you too close to the window on the current patch. Stun Validation is just bonkers,reversing the killers often & hitting survivors through stuns when it clearly shouldnt hit on YOUR pov as the killer let alone the server/survivor POV. Since BHVR clearly doesnt have the know-how,resources or doesnt wa0 comments 11 views last activity
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Upon stumbling a recent thread,a random idea from my memory has beamed its way back into my frontal lobe. As far as I understand,the reason behind locking killer switching has been due to the separate MMRs on each one. I would really like an option to just queue with one singular,highest MMR and be able to switch Killers instead. I dont mind harder matches,the freedom of switching to a better Ki1 comments 21 views last activity
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I've recently been scrolling through my killer list and noticed something. Some say "chapter",some say "Chapter" and some say just the title. I know this is extremely minor,but it's been bugging my OCD to death.6 comments 41 views last activity
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There were a lot of things asked during the AMA,but one thing made me concerned in particular. Responding to a question that basically amounted to "what is up with the map balance" BHVR has stated "We didn't have the resources required for Red Forest,update coming later". I do not understand how to read this any other way but "we didnt have the resources required and rushed this out"? Can someo5 comments 271 views last activity
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This isn't tied to some specific balance changes or licenses,just my saddened ramblings. I've been having a weird feeling while playing DBD the past few weeks and a little after the anniversary broadcast I think I figured out what it was. It doesn't really feel like this is the game I wanted to play anymore? I got that weird and frankly,off-putting new UI that apparently some people have and don5 comments 141 views last activity
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As per title. I feel like DBD's in a rocky state right now and there's a lot of pressure on BHVR to deliver a fantastic anniversary. If BHVR "flops" in any aspect - killer design,perks,license choice (if any?),do you feel like DBD might be on a road to continously-falling playing numbers?49 comments 1,381 views last activity
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I genuinely think that you people at BHVR seem to listen to them sometimes. If you could please,have them happen more often so the community at large can help nudge you into better directions,that'd be fantastic.2 comments 21 views last activity
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Tuesday came and went and we still haven't see even the first hotfix. Any ETAs on the next update? List of known issues would also be nice.1 comments 31 views last activity
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Apart from the terrible complicated spelling,Hem. is also currently low-key stronger than mangled. It's really rough in solos and versus fun perks like solidarity or resurgence. It would be nice to see this effect toned down and be applied less,as medkits are now very dead.9 comments 141 views last activity
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I've recently posted this thread on the forums and apparently the sentiment that survivor in Solo play is just way too hard is shared by quite a few people. After reading through the comments on the thread a lot and picking up Blight,I have one suggestion. Please stop designing and balancing perks around SWF,it ruins Solo play which is most players.I win almost every match of a Killer I'm terr29 comments 721 views last activity
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This is a horribly frustrating issue. It seems that your butt as Blight is very prone to count as your face very often and causes phantom collisions and bumps very often,0 comments 41 views last activity
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The little "Level X" pop up SUBSTANTIALLY slows down auto-spending bloodpoints. It would be nice if there was an option to disable it.1 comments 21 views last activity
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Hey so I'm just a filthy casual player with only 600-ish hours in the game but I wanted to post my two cents and ask other people. I mostly play survivor and this year has been really rough for solos. I'm not great,but I used to be able to at least escape half of my games on a good day,but nowadays I barely see my team make it to the endgame. After playing on the new patch yesterday literally e81 comments 3,753 views last activity
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My performance on the new Autohaven has dropped by about 5-7% FPS anecdotally. Feels like a bug somewhere probably?1 comments 32 views last activity