Yharwick
Yharwick
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- Yharwick
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Discussions
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Hag generally speaking isn't a well liked killer, I'd argue she was the original most hated killer before skull merchant, before knight, before twins. One of the criticisms people have against her is Hag players tend to camp and 3 gen a lot and I've picked her up for a few games today on a whim and honestly? You can't blame the player for that cuz she's kind of designed to do that and it has ever6 comments 221 views last activity
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The forgotten status effect only accessible through Knock Out, Flashbangs and that one Hag add-on none of which is used particularly often. It is perhaps so unused that it's the only status effect that doesn't show up in the HUD when it comes up. When are peoples thoughts on this status effect? For those that don't know it gives you a tinnitus sort of sound and dramatically lowers the volume of2 comments 61 views last activity
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Say what you will about SM at least you can interact with her power and you can beat her consistently if you're willing to play differently and her community just loves their character and wants the community to like her to, even if you will never like SM that part is at least slightly endearing. The SM community was worse pre-rework sure but those bad elements mostly left after they couldn't ho27 comments 561 views last activity
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Breakdown - 6 seconds of killer aura read after unhook / breaks hook for 3 minutes after unhook Wicked - 20 seconds of killer aura read after unhook / self unhook in basement on first hook Which do you think is better?0 comments 31 views last activity
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For people that play killer have you ever had games where you have no intent of tunneling but there's just one survivor that's just very obviously worse than the other three? Never hides effectively, doesn't last in chase has very little game sense and does things like just stands at hook too long after being unhooked while the unhooker is long gone? What do you do in these situations? It seem32 comments 1,352 views last activity
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Does anyone know if we're getting a stream tomorrow leading up to chapter release? Really interested to see a roadmap for both June and what's up to be changed in the next few months.1 comments 71 views last activity
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With Castlevania coming this August I thought it could be fun to do some speculation as to what Dracula's power could be like. One thing that seems semi confirmed from the teaser is the ability to transform into a swarm of bats although it's unclear if this will be purely for mobility or if it can damage. Here some other things Dracula can do in the games Fireballs - I wouldn't expect this t12 comments 821 views last activity
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With a new licensed survivor coming this July a lot of people are guessing it could be The Walking Dead so which would you want most? The latter 3 options are from the Telltale series and while unlikely are still probably within the realm of possibilities.6 comments 131 views last activity
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It's previously been stated the reason Nemmy didn't get more zombies is because the engine couldn't handle it. With the move to unreal 5 and 2v8 coming in the future is more zombies now a possibility? If it is how many do you think would be reasonable? 3? 4? I think 5 or more is where it would be a little busted but fun for a modifier.31 comments 841 views last activity
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I'm generally speaking the last person to be a doomsayer but the midchapter is an all honesty a major embarrassment and total disaster. In one midchapter we have Widespread rubberbanding Cheating at the highest levels it's ever been at A glitch where you can just get trapped in RPD People phasing through objects cuz the game can't figure out what map is being played on A strobing light gli6 comments 231 views last activity
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Around anni is around the time they hold the art contest for cosmetics for a survivor and killer but would it be feasible to make the contest for a possible original chapter instead? It would include more of the community and might create some really interesting killers.1 comments 41 views last activity
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It's been said on past dev streams they view the game as a 1v1v1v1v1 with MMR supporting this only caring about escapes and nothing regarding altruism. How ever BHVR just released a series of ads calling it a 4v1 in the title. https://youtu.be/zpqYWx3Cubc?si=eWsNQoCbV4LD_T83 Isn't this mixed messaging? Why draw people in calling it a 4v1 when you don't view it that way an11 comments 331 views last activity
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After promising it for years if nothing changes on the roadmap the big attraction for the next mid chapter PTB should be the Twins rework. What do you think they'll change and is there anything they could do that would make you consider picking up Twins? For me I just want smoother transitions, the whole playing two killers at once fantasy is ruined when it takes you 5-8 seconds to switch and m21 comments 282 views last activity
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From PTB to Live we got 15 charges to taking 10 charges off all generators permanently which is what people wanted but it was still unbelievably awful so now what do we do? I know some people want to make the broken temporary but I think that ruins the idea of invocations in the first place of making a pact with a spirit or entity. They want invocations to be high risk high reward but right now i9 comments 101 views last activity
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I was looking at the stats we got last month again and something that stuck out to me is not only Singularity the 2nd least played killer next to Twins but they also feature one of the lowest kill rates at 56%. Note that with the exception of ghost face and nurse all other killers that low got buffs (Huntress, Doctor, Billy). Being that Singularity is the only killer that struggles with both ki25 comments 753 views last activity
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As we know MfT has fallen far from it's old glory and while it was a bit dumb I almost kinda miss it as the game felt more even during that time. Regardless MfT is never coming back in that form and since then I hardly see it anymore and while it is much worse I think the perk could still have potential possibly? Tunneling as we know is very common in the present day perhaps more than ever and38 comments 931 views last activity
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I've been thinking lately about how balance wise the game is in a pretty good place IMO but there's perhaps more complaints than ever and those complaints are perhaps more diverse than ever. I remember when you pretty much knew the list of things people didn't like by heart -Face camping -NOED -DH -DS/Unbreakable -Hatch stand offs Were the majority of the complaints and blatant Us vs. Them41 comments 703 views last activity
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The Slipknot crossover is happening at end of the month and I would imagine like Iron Maiden wearing the t-shirt or mask would make a song play in the lobby so which one do you think it would be? My personal guess is The Devil in I or Wait and Bleed.11 comments 391 views last activity
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[NEW] Weakness’ duration now increases by 6 seconds when a Survivor is injured by UVX. [CHANGE] Increased Hindered effect on airborne hits from 3% to 6% [CHANGE] Increased Blindness duration for the Homemade Mask Add-On to 60 seconds (was 45 seconds) I kinda liked having to hide myself a little bit during chase but this will unequivocally make23 comments 941 views last activity
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This is a post to examine Sable more deeply and get away from the surface level "goth mommy" and "should have been Julian" posts. Because Sable is on her own a very interesting character albeit a confusing one the deeper you go. By her own admission Sable herself is not a goth and with the information we're given she is right, Goth as a subculture developed in the 1980s out of the United Kingdo5 comments 653 views last activity
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A lot of the discussion I've seen around Sable's perks is they're bas because they require you to go to the basement and the basement is the most dangerous part of the map and I have to say I don't really agree with that at all. Realistically as killer unless you see someone with an aura perk or a gen is near the basement you pretty much never go in or even near the basement. You can't you just45 comments 871 views last activity