Yggleif
Yggleif
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- Yggleif
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Let me start by saying if you don't want a werewolf killer then I 100% respect your opinion, you're totally entitled to your tastes. What I can't respect however is the bizarre mental gymnastics and gaslighting I see people doing on various social media platforms to try and get people to vote against the werewolf option. This is coming in two main forms that I'm seeing. " You don't actually21 comments 441 views last activity
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What perks do you use often that you think are underappreciated? For survivor for me rn I think it's Chem Trap and Wicked. Chem Trap you should pretty much always to have access to with it only being 20% of a gen now and can really force killers into terrible spots if used on god pallets or even longer loops and can be diabolical with finesse when the survivor starts to get close if they refus17 comments 261 views last activity
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It's been a little while since she's gotten her out of left field buffs and I don't see her talked about much or even see her anywhere near as much as I used to. If anything I've seen her drop in tier lists with all the strong killers we've gotten recently (Ghoul, Dracula, Recently buffed Lich). So what do we think about Huntress and her last set of buffs? It's weird because I still think the b10 comments 211 views last activity
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I'm going to save the paragraphs about how I feel Nurse no longer fits current DBD game design and go straight to the rework which hopefully keeps her core identity while making her feel more fair. Nurse gets a manifested and demanifested modes like Sadako. In demanifested mode Nurse is undetectable has no collision and can pass through objects like tiles and pallets. She can also see the aura2 comments 71 views last activity
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So much fun seeing the same 3 horribly balanced killers of Nurse, Blight and Ghoul over and over. Insane to me BHVR sees no problems with any of them and we're doing things like touching Artist add ons or almost nerfing Xeno into the ground. Nerf these 3 and start buffing the weaker killers like Trapper and Ghost Face so we can have some actual variety in a game with 40 killers where you only r50 comments 782 views last activity
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BHVR seems to have a good working relationship with Capcom and Capcom seems to love putting Morrigan in on everything except a new Darkstalkers game so what do you think? For those that don't know Darkstalkers was a fighting game from the 90s with a gothic horror theme and characters, it sort of never really caught on mainstream but has a cult following and even if you've never heard of it you p2 comments 61 views last activity
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I see this occasionally where someone is is running Balanced Landing+Lithe or DH+another exhaustion perk and I always thought it was a bit questionable because it seems unlikely you'd get to use both consistently. But thinking about how most of the time it's rare you get value from your entire build I've been thinking maybe there's something to it with how flexible it let's you be in your pathing22 comments 781 views last activity
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Like presuming you're not playing like Trapper or Myers or the literal bottom of the barrel killers does getting a 4k mean anything anymore? I haven't lost as killer in literally weeks and my soloQ games meanwhile are completely miserable and it just feels like to me the balance of DBD went from completely survivor sided with infinites and quick gens and insta-heals to killers not really having t54 comments 2,102 views last activity
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This is not a post about Freddy being OP I don't think he is. This is a post about BHVR not understanding what a fun gameplay loop is and buffing a killer just to say they did. Literally the number one thing people hate in this game is speed differentials. People hated it with clown, they hated it with Merchant, it's the one thing about Wesker people don't particularly like which is why it was21 comments 721 views last activity
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Between everyone being able to bring OtR, Styptics, DH, and BT if survivors actually realize all the endurance perks you can bring it can sometimes feel like you're not allowed to hit anybody and situations where survivors are just constantly bodyblocking and tanking hits for each other. I guess that's the real issue is endurance is good for stopping tunneling but when survivors realize how effec16 comments 331 views last activity
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I don't play Legion but noticed when I bring them up in the menu it brings up Julie now instead of Frank as the default and considering the tome story was about Julie do you think BHVR to follow through with that and make Julie the face of the Legion over Frank? Do you think this is a glitch or a conscious decision? This isn't really a big deal since Susie will always be the most popular member o4 comments 121 views last activity
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Between the ability to send the dog to any totem in the map quickly and the fatty meat add-on is Houndmaster the best hex user in the game? I can't really think of another killer that protect totems as well as she can, maybe Billy or Blight because they're so fast but even they can't check on two totems at once. Twins kind of can but it takes them way longer.3 comments 161 views last activity
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This is more geared at survivors but if it happened through playing killer of course chime in too. I kinda wonder if the reason soloQ sucks for so many people is you don't really have any opportunity to get out of soloQ cuz it's hard to make friends through the game. I feel like it's fairly common to do through an Overwatch or a Monster Hunter or any RPG but DBD? Been here since 2016 and it's ne19 comments 541 views last activity
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I've tried it out and it's surprisingly good, I thought the cooldown would hold it back and yeah it is long but you see their aura for so long especially with lethal pursuer. It's especially good on Wraith and Ghost Face because you have more control over chase being active. What do you think is Predator meta now or is it still not worth using? Personally I'd call it a B tier perk that's great30 comments 953 views last activity
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Why would killers play anyone else when gen speed gets buffed even further and survivors basically get to know where killers are at all times? Meanwhile every form of killer slowdown gets nerfed into the ground and replaced with mediocre buffs and every good killer that's not Nurse gets nerfed. I am so sick of Nurse being this killer that BHVR refuses to touch because "it's okay she's busted be6 comments 131 views last activity
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It's possible it's just my games and not an indication of a wider pattern but I feel like this game currently is just hold W simulator while predropping every pallet and survivors don't bother looping anymore. This isn't a one side is strong and the other is weak thread it's just this feels like very boring gameplay regardless of whether I do well or not as killer especially if you're an m1 kille39 comments 1,263 views last activity
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Every other tome skin has come to the shop sooner or later but Plague is the one exception. Is it just because BHVR decided to make it a prime gaming reward? If it is that's pretty ridiculous that BHVR basically lied about all tome skins coming to the shop just because they couldn't come up with a different prime reward for a single month.0 comments 21 views last activity
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We've had the new ormond for a little while now and honestly I think they made the map much much worse in terms of balance. Old Ormond was on the bigger side but it was balanced by how spaced out the pallets and jungle gyms were. New Ormond it feels like you can just chain everything together so if you're playing a killer with no antiloop you're just kinda screwed. Like now you can go main buildi7 comments 201 views last activity
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Dredge got a lot of changes in this update and they all make them feel smoother to play but Dredge is still as weak as they ever were. Getting out of locked lockers sooner is nice but it doesn't change the fact the locks shouldn't exist to begin with and weaken an already weak killer. Getting into nightfall without skull is nice but you still need skull because dredge is still a joke outside of n2 comments 71 views last activity
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I take nightlight's statistics with a heavy grain of salt and nothing beats official statistics from BHVR but it sticks out to me that currently Xenomorph has the lowest kill rate barely above 50%. I feel like Xeno is quite a strong killer and one of the ones you have the least options against if you're not near a turret. If you hold W you get the tail, if you vaults a window or pallet or drop a34 comments 821 views last activity
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This isn't a nerf post or anything but OMG does it feel he can just be constantly on you all the time no matter what with the new brown add-on. Between that and the QoL changes I feel like you have no down time against him and he can tunnel off hook from anywhere on the map as long as he has a pod by the hook. Again not hating on Hux just wondering if people are experiencing the same thing.8 comments 211 views last activity
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So I'm in the minority but I actually think Potential Energy is a great perk HOWEVER it's only if you use it correctly. So if you use this perk please stop using it on every gen that's incredibly inefficient and you're basically helping the killer at that point, this is where the perk gets it's bad rep. Do however use it when there's two gens left before you finish your gen if you're not being3 comments 131 views last activity
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The only other time we got close to that was Resident Evil's release which I think it got to around 105k or so maybe 110k, now that release was such a buggy mess there was nearly no retention from it not to mention how awful original RPD was I'm not surprised it left a bad impression on a lot of people. I thought we would never see those numbers again but we hit them today nearly and it's nice20 comments 522 views last activity
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Tried out the perk today and they dice roll feels like it takes a few seconds to show up and I don't get the icon in the corner showing I'm under it's effects after I finish playing. Is this normal or is the perk not working right at the moment?2 comments 51 views last activity
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I know what I'm about to ask is probably going to get some strong reactions but on the topic of the gen bug where if one survivor dies and leaves the game the next gen completed counts as 2 gens, would it be crazy if that stayed in the game in some version as an anti-tunnel mechanic? It hasn't cost me any games as killer personally and as survivor it really only makes a difference in games whe86 comments 1,741 views last activity
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Apparently Slice and Dice cooldown was buffed from 12 seconds to 10 seconds and I'm a bit confused as to why? Chucky was already an A tier killer and it feels like you don't really get rewarded for making the chucky miss which is very hard to do, now he can just get his power back in 10 seconds (9 with an add-on). For reference The Gloaming (Dredge's Power) takes 12 seconds to charge and Dred16 comments 581 views last activity
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Assuming we're restricted to the survivor trilogy what outfit would you like come to the game next? Looking through a lot of the outfits are similar to each other and mostly recolors so I tried to get as much of a spread of different outfits as I could.2 comments 81 views last activity
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This can be a complete coincidence and not mean anything but I was quickly flipping through the tome entries you unlock for the first level and for Spirit's 5th entry she's sitting with two friends in the school cafeteria. The first friend is Nanami and the second is named Chiaki. Chiaki Nanami is a character from Danganronpa 2 known as the Ultimate Gamer. It's completely possible this doesn't3 comments 161 views last activity
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(+) Lara Croft is great, Finesse I genuinely believe could be ma meta perk, Specialist is decent in it's own build, Hardened is extremely situation but I can't lie it's amazing in the situation where it matters. (+) Rift is my favorite thus far, the animal theming is really cool. (+) Singularity QoL might be the best they've ever done (+/-) Perk updates are okay but nothing super noticeable5 comments 161 views last activity