Viberum
Viberum
About
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- Viberum
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Discussions
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There's so many perks now that it gets harder to find the ones I want to use. Please add a feature to hide perks so there will be less pages to look through, or add new sort function by killers. Also make the icons bigger when selecting perks because they're just hard to to distinguish for people like me.0 comments 11 views last activity
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Hex Totems will look like Dull Totems for the first two minutes of the Trial. After 2 minutes, the Hex Totems will then glow. Hex perks are still active just like normal in the first two minutes of course, it’s just a temporary appearance change. This will give hex perks a (very small) buff as it might reduce the chance of the hex totems being cleansed immediately when the trial starts, but it0 comments 21 views last activity
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Flip-Flop should be buffed to work like this: “While in the Dying State, your Recovery Progression will be converted to your Wiggling Progression up to a maximum of 40%/45%/50%, once you are picked up by the killer.” This change would make it faster to get the maximum value of this perk (around 15 seconds of self-recovery instead of around 30 seconds) It’s still not an OP Perk, but peop0 comments 11 views last activity
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A new survivor perk: During Struggle Phase, removes the need to press skill checks and pauses the hook timer when the killer is within x/x/x meters from you for maximum of 30 seconds. Other survivors are notified when your perk is activated. Not a strong perk, but it would punish killers camping a hooked survivor if they had to wait a lot longer than usual while other survivors are free to r3 comments 51 views last activity
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New Killer Perk Idea! Damaging the same generator 3 times would completely break the generator, rendering it unrepairable for the rest of the trial. (Triggers only once per trial) This would be especially useful near the endgame where only two generators are now available, making it easier to patrol. Survivors can avoid this by obviously not giving the killer a chance to damage generators2 comments 61 views last activity
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His yellow eyes are cool, but it would be even color if they change color when changing skins!3 comments 91 views last activity
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I just played a killer match that lasted for almost 40 minutes and it was the worst experience ever. I am bad at chases and throwing hatchets while the survivors were bad at repairing gens so they just hide all the time. With this, more often than not games will last well over 20 minutes and it’s not fun for any ody at that point. Devs, can you implement new features to end the game faster? S0 comments 31 views last activity
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Let’s make Legion faster with each successful hit in Feral Frenzy! After you apply deep wounds to one survivor, Legion’s Feral Frenzy duration resets AND their speed increases by 0.2 meters / second. This would make Legion’s ability more efficient and scarier! If they manage to hit 3 survivors, then they’ll have 5.8 meters / second of running speed! A small little reward for actually getting tha5 comments 281 views last activity
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The most fun thing about playing killer is chasing survivors, but sometimes finding them is pretty difficult and takes up a long time! What are some good builds to find survivors and get the game rolling?3 comments 21 views last activity
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After a survivor cleanses themselves, that corrupt fountain should overflow to the ground nearby. This would make an extra obstacle for survivors and I believe would work well with the Plague. If survivors touch the corrupt water near the fountain..... should they get hit or should they just get a status effect like instant infected/broken status?? I’m not too sure but an idea like this would be0 comments 31 views last activity
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Pyramid Head’s Cage of Atonement ability is unique in that he is currently the only killer who doesn’t have to carry a survivor to a nearby hook (under certain conditions). It’s a neat way to avoid perks like Decisive Strike or even Unbreakable as it provides another option for the killer instead of just waiting out the decisive strike perk to expire. So how about we add more killers or rew6 comments 21 views last activity
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Ability: Tremor Killer unleashes a powerful stomp that causes all pallets within a 10m radius to drop and causes survivors within the radius to be unbalanced (negated with balanced landing) Can stun survivors if they are hit by a dropped pallet. How it works: Hold the power button for 1.5 seconds to charge up then unleash it when ready. Also automatically activates when dropping from a small cl5 comments 51 views last activity
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A neat little buff would be having the blindness status effect also remove the bubble notification survivors get when another survivor gets hooked. This'll make hex: the third seal used more often. I think it's a good buff to a pretty weak status effect.7 comments 61 views last activity
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PC players can change their graphics to low to make the game brighter, which gives them an advantage. Can console players do this too? We’re locked to ultra high settings which makes the game really dark. It’s hard to see anything so I hope this happens soon. I’m excited about the colorblind options soon though.0 comments 12 views last activity
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Being a killer on consoles is really hard. I already bought some killers and survivors and would like my to transfer my save to PC to play better. Would the developers do this in the future?2 comments 281 views last activity