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Ume_Ito

Ume_Ito

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Ume_Ito
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  • Seriously, there's no real point in a DC penalty on the player to discourage such behavior when they can just kill themselves first hook and throw the game anyway. I've noticed a constant trend of this, survivors go down too fast on their first chase, go against a killer they don't like, etc, and just immediately burn their three chances and let the second phase take them ASAP. It's really infur
    7 comments 131 views last activity
  • Boon perks are strong and absolutely provide a game-changing power for the survivors akin to how Hex perks can really shift the balance of the game as well. I think they're a great addition and contribute a lot to the dynamic of the game, but I feel their current state is really powerful for one main reason; They can just keep coming back, over and over again. Fully-powered Boon perks can just be
    5 comments 41 views last activity
  • Now I fully expect not everyone is going to agree with these ideas, that's fine. Share your own, critique what I have here, I'm just posting it here instead of on the steam forums in hopes that A: it reaches better eyes and B: the conversations here are much more civil. Trying to have a serious discussion on the steam forums is like pulling teeth, it's just excruciating. Anyway, a few miscellaneo
    4 comments 61 views last activity