TimberGoingDown
TimberGoingDown
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- TimberGoingDown
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0 comments 11 views last activity
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Every single chase, the survivor can just completely nullify her power with an infinite item that removes scratch marks and ALL survivor audio, basically turning her into a 4.4 M1 killer. RIP Spirit, you'll be missed.19 comments 391 views last activity
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Decreased the Hindered effect linger time from Afterpiece Tonic gas clouds to 1 second (was 2) . o7 You will be missed.0 comments 61 views last activity
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In so many maps, you'll have pallets spawn right next to each other. Literally not even five meters apart. Hawkins, for example. You can have a pallet inside the room, and then two more pallets on the outside corners.3 comments 71 views last activity
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I'm sorry, but this map is absolutely ridiculous. Not only is it absolutely massive, but it has THREE main buildings, and all of them are very strong. And a shack. And a strong pallet loop every few feet, with all of them low enough that you can't even mindgame any of them. It's to the point that I just don't even want to try on this map anymore, because I know I'm just going to lose. I feel75 comments 1,181 views last activity
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Quiet Mode literally makes Spirit unplayable for the Anniversary. I don't know which one of you thought that this was a good idea, but they need to be fired.5 comments 61 views last activity
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"Quiet Mode: Reduces Footstep Noises, Grunts of Pain, Fast Actions and Pools of Blood for 15s" So I guess I'm skipping the Anniversary Mode this year. Literally makes my favorite killer absolutely unplayable. Idk why BHVR did this again.37 comments 591 views last activity
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I was trying to give hatch to a Sable who did a little happy dance and gave me her medkit, and I swear we looked all around the map looking for the hatch for the better part of five minutes and couldn't find it. Eventually, she just ran to a hook and pointed at it so we could get on with our days. This isn't the first time this has happened, either.4 comments 92 views last activity
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I'm sorry, but a bug like this would get literally any other killer killswitched. https://packaged-media.redd.it/f555lwjcnr7f1/pb/m2-res_1080p.mp4?m=DASHPlaylist.mpd&v=1&e=1750305600&s=49f28049de592a6cb1eccf7c5fe54ff334e6c9dc I don't normally play survivor all that much, but with queues the way they are I do what I must lol. But the invisibility bug has made S17 comments 701 views last activity
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An argument I see often regarding the Phase 2 changes, one that even Mandy has put forward, is that killer MMR will slowly "balance out" as killers essentially lose their way into their "proper" MMR brackets. The problem with this is that… MMR is meaningless while matchmaking remains this loose. After a minute or two of matchmaking, the queue just grabs a random player and slots them in to fill3 comments 411 views last activity
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I know I am. I can't believe that Behavior is going to let an offering have such a huge impact on the game lol. I hope you fellow killer mains have been stocking up on shrouds of your own… But here on the forums, it's going to be the next "hot button issue" that has everyone arguing. It's going to be epic.41 comments 992 views last activity
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TLDR: Xeno and Springtrap have almost the exact same power, but ST's is just objectively better in every single way. There's literally no reason to use Xeno over ST, except for aesthetics. Xeno and Springtrap have pretty much the exact same power. Mid range projectile that can hit over pallets, but won't destroy them. Cross map teleport that can on11 comments 191 views last activity
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I'm feeling a bit frustrated because they intentionally nerfed her so badly that no one would want to play her like 8 months ago, and apparently they're still in the "Microsoft Paint" concept art stages of actually reworking her. I guess I feel more than a bit robbed. I spent money on the character and money on the skins, and I feel like BHVR just took my money and gave me the middle finger. S0 comments 21 views last activity